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authorsowgro <tpoke.ferrari@gmail.com>2023-05-05 08:18:31 -0400
committersowgro <tpoke.ferrari@gmail.com>2023-05-05 08:18:31 -0400
commit9e9e1a5a1b43c50e7ce962e7be734c958cc67cf2 (patch)
tree1e3f088dd223310fc08f0ed0a0336a9143c93df3 /dropShadow/GraphicsUtilities.java
parenta36ff772f5c180030f25883f7a63307a66bdb838 (diff)
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lots of methods to try to get a drop shadow
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+/*
+ * To change this license header, choose License Headers in Project Properties.
+ * To change this template file, choose Tools | Templates
+ * and open the template in the editor.
+ */
+package dropShadow;
+
+import java.awt.image.BufferedImage;
+import java.awt.image.ColorModel;
+import java.awt.image.Raster;
+import java.awt.image.WritableRaster;
+import java.awt.GraphicsConfiguration;
+import java.awt.Transparency;
+import java.awt.Graphics;
+import java.awt.GraphicsEnvironment;
+import java.awt.Graphics2D;
+import java.awt.RenderingHints;
+import java.io.IOException;
+import java.net.URL;
+import javax.imageio.ImageIO;
+
+/**
+ * <p>
+ * <code>GraphicsUtilities</code> contains a set of tools to perform common
+ * graphics operations easily. These operations are divided into several themes,
+ * listed below.</p>
+ * <h2>Compatible Images</h2>
+ * <p>
+ * Compatible images can, and should, be used to increase drawing performance.
+ * This class provides a number of methods to load compatible images directly
+ * from files or to convert existing images to compatibles images.</p>
+ * <h2>Creating Thumbnails</h2>
+ * <p>
+ * This class provides a number of methods to easily scale down images. Some of
+ * these methods offer a trade-off between speed and result quality and shouuld
+ * be used all the time. They also offer the advantage of producing compatible
+ * images, thus automatically resulting into better runtime performance.</p>
+ * <p>
+ * All these methodes are both faster than
+ * {@link java.awt.Image#getScaledInstance(int, int, int)} and produce
+ * better-looking results than the various <code>drawImage()</code> methods in
+ * {@link java.awt.Graphics}, which can be used for image scaling.</p>
+ * <h2>Image Manipulation</h2>
+ * <p>
+ * This class provides two methods to get and set pixels in a buffered image.
+ * These methods try to avoid unmanaging the image in order to keep good
+ * performance.</p>
+ *
+ * @author Romain Guy <romain.guy@mac.com>
+ */
+public class GraphicsUtilities {
+
+ private GraphicsUtilities() {
+ }
+
+ // Returns the graphics configuration for the primary screen
+ private static GraphicsConfiguration getGraphicsConfiguration() {
+ return GraphicsEnvironment.getLocalGraphicsEnvironment().
+ getDefaultScreenDevice().getDefaultConfiguration();
+ }
+
+ /**
+ * <p>
+ * Returns a new <code>BufferedImage</code> using the same color model as
+ * the image passed as a parameter. The returned image is only compatible
+ * with the image passed as a parameter. This does not mean the returned
+ * image is compatible with the hardware.</p>
+ *
+ * @param image the reference image from which the color model of the new
+ * image is obtained
+ * @return a new <code>BufferedImage</code>, compatible with the color model
+ * of <code>image</code>
+ */
+ public static BufferedImage createColorModelCompatibleImage(BufferedImage image) {
+ ColorModel cm = image.getColorModel();
+ return new BufferedImage(cm,
+ cm.createCompatibleWritableRaster(image.getWidth(),
+ image.getHeight()),
+ cm.isAlphaPremultiplied(), null);
+ }
+
+ /**
+ * <p>
+ * Returns a new compatible image with the same width, height and
+ * transparency as the image specified as a parameter.</p>
+ *
+ * @see java.awt.Transparency
+ * @see #createCompatibleImage(int, int)
+ * @see #createCompatibleImage(java.awt.image.BufferedImage, int, int)
+ * @see #createCompatibleTranslucentImage(int, int)
+ * @see #loadCompatibleImage(java.net.URL)
+ * @see #toCompatibleImage(java.awt.image.BufferedImage)
+ * @param image the reference image from which the dimension and the
+ * transparency of the new image are obtained
+ * @return a new compatible <code>BufferedImage</code> with the same
+ * dimension and transparency as <code>image</code>
+ */
+ public static BufferedImage createCompatibleImage(BufferedImage image) {
+ return createCompatibleImage(image, image.getWidth(), image.getHeight());
+ }
+
+ /**
+ * <p>
+ * Returns a new compatible image of the specified width and height, and the
+ * same transparency setting as the image specified as a parameter.</p>
+ *
+ * @see java.awt.Transparency
+ * @see #createCompatibleImage(java.awt.image.BufferedImage)
+ * @see #createCompatibleImage(int, int)
+ * @see #createCompatibleTranslucentImage(int, int)
+ * @see #loadCompatibleImage(java.net.URL)
+ * @see #toCompatibleImage(java.awt.image.BufferedImage)
+ * @param width the width of the new image
+ * @param height the height of the new image
+ * @param image the reference image from which the transparency of the new
+ * image is obtained
+ * @return a new compatible <code>BufferedImage</code> with the same
+ * transparency as <code>image</code> and the specified dimension
+ */
+ public static BufferedImage createCompatibleImage(BufferedImage image,
+ int width, int height) {
+ return getGraphicsConfiguration().createCompatibleImage(width, height,
+ image.getTransparency());
+ }
+
+ /**
+ * <p>
+ * Returns a new opaque compatible image of the specified width and
+ * height.</p>
+ *
+ * @see #createCompatibleImage(java.awt.image.BufferedImage)
+ * @see #createCompatibleImage(java.awt.image.BufferedImage, int, int)
+ * @see #createCompatibleTranslucentImage(int, int)
+ * @see #loadCompatibleImage(java.net.URL)
+ * @see #toCompatibleImage(java.awt.image.BufferedImage)
+ * @param width the width of the new image
+ * @param height the height of the new image
+ * @return a new opaque compatible <code>BufferedImage</code> of the
+ * specified width and height
+ */
+ public static BufferedImage createCompatibleImage(int width, int height) {
+ return getGraphicsConfiguration().createCompatibleImage(width, height);
+ }
+
+ /**
+ * <p>
+ * Returns a new translucent compatible image of the specified width and
+ * height.</p>
+ *
+ * @see #createCompatibleImage(java.awt.image.BufferedImage)
+ * @see #createCompatibleImage(java.awt.image.BufferedImage, int, int)
+ * @see #createCompatibleImage(int, int)
+ * @see #loadCompatibleImage(java.net.URL)
+ * @see #toCompatibleImage(java.awt.image.BufferedImage)
+ * @param width the width of the new image
+ * @param height the height of the new image
+ * @return a new translucent compatible <code>BufferedImage</code> of the
+ * specified width and height
+ */
+ public static BufferedImage createCompatibleTranslucentImage(int width,
+ int height) {
+ return getGraphicsConfiguration().createCompatibleImage(width, height,
+ Transparency.TRANSLUCENT);
+ }
+
+ /**
+ * <p>
+ * Returns a new compatible image from a URL. The image is loaded from the
+ * specified location and then turned, if necessary into a compatible
+ * image.</p>
+ *
+ * @see #createCompatibleImage(java.awt.image.BufferedImage)
+ * @see #createCompatibleImage(java.awt.image.BufferedImage, int, int)
+ * @see #createCompatibleImage(int, int)
+ * @see #createCompatibleTranslucentImage(int, int)
+ * @see #toCompatibleImage(java.awt.image.BufferedImage)
+ * @param resource the URL of the picture to load as a compatible image
+ * @return a new translucent compatible <code>BufferedImage</code> of the
+ * specified width and height
+ * @throws java.io.IOException if the image cannot be read or loaded
+ */
+ public static BufferedImage loadCompatibleImage(URL resource)
+ throws IOException {
+ BufferedImage image = ImageIO.read(resource);
+ return toCompatibleImage(image);
+ }
+
+ /**
+ * <p>
+ * Return a new compatible image that contains a copy of the specified
+ * image. This method ensures an image is compatible with the hardware, and
+ * therefore optimized for fast blitting operations.</p>
+ *
+ * @see #createCompatibleImage(java.awt.image.BufferedImage)
+ * @see #createCompatibleImage(java.awt.image.BufferedImage, int, int)
+ * @see #createCompatibleImage(int, int)
+ * @see #createCompatibleTranslucentImage(int, int)
+ * @see #loadCompatibleImage(java.net.URL)
+ * @param image the image to copy into a new compatible image
+ * @return a new compatible copy, with the same width and height and
+ * transparency and content, of <code>image</code>
+ */
+ public static BufferedImage toCompatibleImage(BufferedImage image) {
+ if (image.getColorModel().equals(
+ getGraphicsConfiguration().getColorModel())) {
+ return image;
+ }
+
+ BufferedImage compatibleImage
+ = getGraphicsConfiguration().createCompatibleImage(
+ image.getWidth(), image.getHeight(),
+ image.getTransparency());
+ Graphics g = compatibleImage.getGraphics();
+ g.drawImage(image, 0, 0, null);
+ g.dispose();
+
+ return compatibleImage;
+ }
+
+ /**
+ * <p>
+ * Returns a thumbnail of a source image. <code>newSize</code> defines the
+ * length of the longest dimension of the thumbnail. The other dimension is
+ * then computed according to the dimensions ratio of the original
+ * picture.</p>
+ * <p>
+ * This method favors speed over quality. When the new size is less than
+ * half the longest dimension of the source image,
+ * {@link #createThumbnail(BufferedImage, int)} or
+ * {@link #createThumbnail(BufferedImage, int, int)} should be used instead
+ * to ensure the quality of the result without sacrificing too much
+ * performance.</p>
+ *
+ * @see #createThumbnailFast(java.awt.image.BufferedImage, int, int)
+ * @see #createThumbnail(java.awt.image.BufferedImage, int)
+ * @see #createThumbnail(java.awt.image.BufferedImage, int, int)
+ * @param image the source image
+ * @param newSize the length of the largest dimension of the thumbnail
+ * @return a new compatible <code>BufferedImage</code> containing a
+ * thumbnail of <code>image</code>
+ * @throws IllegalArgumentException if <code>newSize</code> is larger than
+ * the largest dimension of <code>image</code> or &lt;= 0
+ */
+ public static BufferedImage createThumbnailFast(BufferedImage image,
+ int newSize) {
+ float ratio;
+ int width = image.getWidth();
+ int height = image.getHeight();
+
+ if (width > height) {
+ if (newSize >= width) {
+ throw new IllegalArgumentException("newSize must be lower than"
+ + " the image width");
+ } else if (newSize <= 0) {
+ throw new IllegalArgumentException("newSize must"
+ + " be greater than 0");
+ }
+
+ ratio = (float) width / (float) height;
+ width = newSize;
+ height = (int) (newSize / ratio);
+ } else {
+ if (newSize >= height) {
+ throw new IllegalArgumentException("newSize must be lower than"
+ + " the image height");
+ } else if (newSize <= 0) {
+ throw new IllegalArgumentException("newSize must"
+ + " be greater than 0");
+ }
+
+ ratio = (float) height / (float) width;
+ height = newSize;
+ width = (int) (newSize / ratio);
+ }
+
+ BufferedImage temp = createCompatibleImage(image, width, height);
+ Graphics2D g2 = temp.createGraphics();
+ g2.setRenderingHint(RenderingHints.KEY_INTERPOLATION,
+ RenderingHints.VALUE_INTERPOLATION_BILINEAR);
+ g2.drawImage(image, 0, 0, temp.getWidth(), temp.getHeight(), null);
+ g2.dispose();
+
+ return temp;
+ }
+
+ /**
+ * <p>
+ * Returns a thumbnail of a source image.</p>
+ * <p>
+ * This method favors speed over quality. When the new size is less than
+ * half the longest dimension of the source image,
+ * {@link #createThumbnail(BufferedImage, int)} or
+ * {@link #createThumbnail(BufferedImage, int, int)} should be used instead
+ * to ensure the quality of the result without sacrificing too much
+ * performance.</p>
+ *
+ * @see #createThumbnailFast(java.awt.image.BufferedImage, int)
+ * @see #createThumbnail(java.awt.image.BufferedImage, int)
+ * @see #createThumbnail(java.awt.image.BufferedImage, int, int)
+ * @param image the source image
+ * @param newWidth the width of the thumbnail
+ * @param newHeight the height of the thumbnail
+ * @return a new compatible <code>BufferedImage</code> containing a
+ * thumbnail of <code>image</code>
+ * @throws IllegalArgumentException if <code>newWidth</code> is larger than
+ * the width of <code>image</code> or if code>newHeight</code> is larger
+ * than the height of <code>image</code> or if one of the dimensions is
+ * &lt;= 0
+ */
+ public static BufferedImage createThumbnailFast(BufferedImage image,
+ int newWidth, int newHeight) {
+ if (newWidth >= image.getWidth()
+ || newHeight >= image.getHeight()) {
+ throw new IllegalArgumentException("newWidth and newHeight cannot"
+ + " be greater than the image"
+ + " dimensions");
+ } else if (newWidth <= 0 || newHeight <= 0) {
+ throw new IllegalArgumentException("newWidth and newHeight must"
+ + " be greater than 0");
+ }
+
+ BufferedImage temp = createCompatibleImage(image, newWidth, newHeight);
+ Graphics2D g2 = temp.createGraphics();
+ g2.setRenderingHint(RenderingHints.KEY_INTERPOLATION,
+ RenderingHints.VALUE_INTERPOLATION_BILINEAR);
+ g2.drawImage(image, 0, 0, temp.getWidth(), temp.getHeight(), null);
+ g2.dispose();
+
+ return temp;
+ }
+
+ /**
+ * <p>
+ * Returns a thumbnail of a source image. <code>newSize</code> defines the
+ * length of the longest dimension of the thumbnail. The other dimension is
+ * then computed according to the dimensions ratio of the original
+ * picture.</p>
+ * <p>
+ * This method offers a good trade-off between speed and quality. The result
+ * looks better than
+ * {@link #createThumbnailFast(java.awt.image.BufferedImage, int)} when the
+ * new size is less than half the longest dimension of the source image, yet
+ * the rendering speed is almost similar.</p>
+ *
+ * @see #createThumbnailFast(java.awt.image.BufferedImage, int, int)
+ * @see #createThumbnailFast(java.awt.image.BufferedImage, int)
+ * @see #createThumbnail(java.awt.image.BufferedImage, int, int)
+ * @param image the source image
+ * @param newSize the length of the largest dimension of the thumbnail
+ * @return a new compatible <code>BufferedImage</code> containing a
+ * thumbnail of <code>image</code>
+ * @throws IllegalArgumentException if <code>newSize</code> is larger than
+ * the largest dimension of <code>image</code> or &lt;= 0
+ */
+ public static BufferedImage createThumbnail(BufferedImage image,
+ int newSize) {
+ int width = image.getWidth();
+ int height = image.getHeight();
+
+ boolean isWidthGreater = width > height;
+
+ if (isWidthGreater) {
+ if (newSize >= width) {
+ throw new IllegalArgumentException("newSize must be lower than"
+ + " the image width");
+ }
+ } else if (newSize >= height) {
+ throw new IllegalArgumentException("newSize must be lower than"
+ + " the image height");
+ }
+
+ if (newSize <= 0) {
+ throw new IllegalArgumentException("newSize must"
+ + " be greater than 0");
+ }
+
+ float ratioWH = (float) width / (float) height;
+ float ratioHW = (float) height / (float) width;
+
+ BufferedImage thumb = image;
+
+ do {
+ if (isWidthGreater) {
+ width /= 2;
+ if (width < newSize) {
+ width = newSize;
+ }
+ height = (int) (width / ratioWH);
+ } else {
+ height /= 2;
+ if (height < newSize) {
+ height = newSize;
+ }
+ width = (int) (height / ratioHW);
+ }
+
+ BufferedImage temp = createCompatibleImage(image, width, height);
+ Graphics2D g2 = temp.createGraphics();
+ g2.setRenderingHint(RenderingHints.KEY_INTERPOLATION,
+ RenderingHints.VALUE_INTERPOLATION_BILINEAR);
+ g2.drawImage(thumb, 0, 0, temp.getWidth(), temp.getHeight(), null);
+ g2.dispose();
+
+ thumb = temp;
+ } while (newSize != (isWidthGreater ? width : height));
+
+ return thumb;
+ }
+
+ /**
+ * <p>
+ * Returns a thumbnail of a source image.</p>
+ * <p>
+ * This method offers a good trade-off between speed and quality. The result
+ * looks better than
+ * {@link #createThumbnailFast(java.awt.image.BufferedImage, int)} when the
+ * new size is less than half the longest dimension of the source image, yet
+ * the rendering speed is almost similar.</p>
+ *
+ * @see #createThumbnailFast(java.awt.image.BufferedImage, int)
+ * @see #createThumbnailFast(java.awt.image.BufferedImage, int, int)
+ * @see #createThumbnail(java.awt.image.BufferedImage, int)
+ * @param image the source image
+ * @param newWidth the width of the thumbnail
+ * @param newHeight the height of the thumbnail
+ * @return a new compatible <code>BufferedImage</code> containing a
+ * thumbnail of <code>image</code>
+ * @throws IllegalArgumentException if <code>newWidth</code> is larger than
+ * the width of <code>image</code> or if code>newHeight</code> is larger
+ * than the height of
+ * <code>image or if one the dimensions is not &gt; 0</code>
+ */
+ public static BufferedImage createThumbnail(BufferedImage image,
+ int newWidth, int newHeight) {
+ int width = image.getWidth();
+ int height = image.getHeight();
+
+ if (newWidth >= width || newHeight >= height) {
+ throw new IllegalArgumentException("newWidth and newHeight cannot"
+ + " be greater than the image"
+ + " dimensions");
+ } else if (newWidth <= 0 || newHeight <= 0) {
+ throw new IllegalArgumentException("newWidth and newHeight must"
+ + " be greater than 0");
+ }
+
+ BufferedImage thumb = image;
+
+ do {
+ if (width > newWidth) {
+ width /= 2;
+ if (width < newWidth) {
+ width = newWidth;
+ }
+ }
+
+ if (height > newHeight) {
+ height /= 2;
+ if (height < newHeight) {
+ height = newHeight;
+ }
+ }
+
+ BufferedImage temp = createCompatibleImage(image, width, height);
+ Graphics2D g2 = temp.createGraphics();
+ g2.setRenderingHint(RenderingHints.KEY_INTERPOLATION,
+ RenderingHints.VALUE_INTERPOLATION_BILINEAR);
+ g2.drawImage(thumb, 0, 0, temp.getWidth(), temp.getHeight(), null);
+ g2.dispose();
+
+ thumb = temp;
+ } while (width != newWidth || height != newHeight);
+
+ return thumb;
+ }
+
+ /**
+ * <p>
+ * Returns an array of pixels, stored as integers, from a
+ * <code>BufferedImage</code>. The pixels are grabbed from a rectangular
+ * area defined by a location and two dimensions. Calling this method on an
+ * image of type different from <code>BufferedImage.TYPE_INT_ARGB</code> and
+ * <code>BufferedImage.TYPE_INT_RGB</code> will unmanage the image.</p>
+ *
+ * @param img the source image
+ * @param x the x location at which to start grabbing pixels
+ * @param y the y location at which to start grabbing pixels
+ * @param w the width of the rectangle of pixels to grab
+ * @param h the height of the rectangle of pixels to grab
+ * @param pixels a pre-allocated array of pixels of size w*h; can be null
+ * @return <code>pixels</code> if non-null, a new array of integers
+ * otherwise
+ * @throws IllegalArgumentException is <code>pixels</code> is non-null and
+ * of length &lt; w*h
+ */
+ public static int[] getPixels(BufferedImage img,
+ int x, int y, int w, int h, int[] pixels) {
+ if (w == 0 || h == 0) {
+ return new int[0];
+ }
+
+ if (pixels == null) {
+ pixels = new int[w * h];
+ } else if (pixels.length < w * h) {
+ throw new IllegalArgumentException("pixels array must have a length"
+ + " >= w*h");
+ }
+
+ int imageType = img.getType();
+ if (imageType == BufferedImage.TYPE_INT_ARGB
+ || imageType == BufferedImage.TYPE_INT_RGB) {
+ Raster raster = img.getRaster();
+ return (int[]) raster.getDataElements(x, y, w, h, pixels);
+ }
+
+ // Unmanages the image
+ return img.getRGB(x, y, w, h, pixels, 0, w);
+ }
+
+ /**
+ * <p>
+ * Writes a rectangular area of pixels in the destination
+ * <code>BufferedImage</code>. Calling this method on an image of type
+ * different from <code>BufferedImage.TYPE_INT_ARGB</code> and
+ * <code>BufferedImage.TYPE_INT_RGB</code> will unmanage the image.</p>
+ *
+ * @param img the destination image
+ * @param x the x location at which to start storing pixels
+ * @param y the y location at which to start storing pixels
+ * @param w the width of the rectangle of pixels to store
+ * @param h the height of the rectangle of pixels to store
+ * @param pixels an array of pixels, stored as integers
+ * @throws IllegalArgumentException is <code>pixels</code> is non-null and
+ * of length &lt; w*h
+ */
+ public static void setPixels(BufferedImage img,
+ int x, int y, int w, int h, int[] pixels) {
+ if (pixels == null || w == 0 || h == 0) {
+ return;
+ } else if (pixels.length < w * h) {
+ throw new IllegalArgumentException("pixels array must have a length"
+ + " >= w*h");
+ }
+
+ int imageType = img.getType();
+ if (imageType == BufferedImage.TYPE_INT_ARGB
+ || imageType == BufferedImage.TYPE_INT_RGB) {
+ WritableRaster raster = img.getRaster();
+ raster.setDataElements(x, y, w, h, pixels);
+ } else {
+ // Unmanages the image
+ img.setRGB(x, y, w, h, pixels, 0, w);
+ }
+ }
+}