diff options
Diffstat (limited to '')
-rwxr-xr-x[-rw-r--r--] | src/main/java/net/sowgro/npehero/gui/LevelSurround.java (renamed from src/gui/LevelSurround.java) | 19 |
1 files changed, 10 insertions, 9 deletions
diff --git a/src/gui/LevelSurround.java b/src/main/java/net/sowgro/npehero/gui/LevelSurround.java index dcf8a10..08baf9e 100644..100755 --- a/src/gui/LevelSurround.java +++ b/src/main/java/net/sowgro/npehero/gui/LevelSurround.java @@ -1,6 +1,7 @@ -package gui; +package net.sowgro.npehero.gui; -import gameplay.SongPlayer; +import net.sowgro.npehero.Driver; +import net.sowgro.npehero.gameplay.SongPlayer; import javafx.geometry.Insets; import javafx.geometry.Pos; import javafx.scene.control.Button; @@ -10,9 +11,9 @@ import javafx.scene.layout.Pane; import javafx.scene.layout.StackPane; import javafx.scene.layout.VBox; import javafx.scene.text.Text; -import main.Difficulty; -import main.Level; -import main.ScoreController; +import net.sowgro.npehero.main.Difficulty; +import net.sowgro.npehero.main.Level; +import net.sowgro.npehero.main.ScoreController; public class LevelSurround extends Pane { @@ -127,22 +128,22 @@ public class LevelSurround extends Pane Button addScore = new Button(); addScore.setText(level.getTitle() + " addscore"); addScore.setOnAction(e -> sc.setScore(sc.getScore()+1)); - Driver.debug.addButton(addScore); +// Driver.debug.addButton(addScore); Button addCombo = new Button(); addCombo.setText(level.getTitle() + " addcombo"); addCombo.setOnAction(e -> sc.setCombo(sc.getCombo()+1)); - Driver.debug.addButton(addCombo); +// Driver.debug.addButton(addCombo); Button printD = new Button(); printD.setText(level.getTitle() + " print debug"); printD.setOnAction(e -> sc.print()); - Driver.debug.addButton(printD); +// Driver.debug.addButton(printD); Button testfinish = new Button(); testfinish.setText(level.getTitle() + "launch game end"); testfinish.setOnAction(e -> Driver.setMenu(new GameOver(level, difficulty, prev, sc.getScore()))); - Driver.debug.addButton(testfinish); +// Driver.debug.addButton(testfinish); game.start(); } |