diff options
Diffstat (limited to 'src/main/java/net/sowgro/npehero/gameplay')
-rwxr-xr-x | src/main/java/net/sowgro/npehero/gameplay/SongPlayer.java | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/src/main/java/net/sowgro/npehero/gameplay/SongPlayer.java b/src/main/java/net/sowgro/npehero/gameplay/SongPlayer.java index b025c06..b61d11c 100755 --- a/src/main/java/net/sowgro/npehero/gameplay/SongPlayer.java +++ b/src/main/java/net/sowgro/npehero/gameplay/SongPlayer.java @@ -14,7 +14,7 @@ import javafx.event.EventHandler; import javafx.scene.input.KeyEvent; import javafx.scene.media.Media; import net.sowgro.npehero.Driver; -import net.sowgro.npehero.main.Control; +import net.sowgro.npehero.main.*; import net.sowgro.npehero.gui.GameOver; import javafx.geometry.Pos; import javafx.scene.CacheHint; @@ -25,9 +25,6 @@ import javafx.scene.layout.VBox; import javafx.scene.paint.Color; import javafx.animation.*; import javafx.util.*; -import net.sowgro.npehero.main.Difficulty; -import net.sowgro.npehero.main.Level; -import net.sowgro.npehero.main.Sound; //hi aidan here are some objects you can use @@ -55,7 +52,7 @@ public class SongPlayer extends Pane { private Level level; private Difficulty difficulty; - private Pane pane; + private Page pane; Timer timer; //the timer that determines when notes will fall, counted in terms of the song's bpm final int TIME = 1000; //delay for notes falling down the screen @@ -101,7 +98,7 @@ public class SongPlayer extends Pane { }); } - public SongPlayer(Level lvl, Difficulty d, Pane p, ScoreController cntrl) { + public SongPlayer(Level lvl, Difficulty d, Page p, ScoreController cntrl) { Sound.stopSong(); song = lvl.song; |