From 5675911ad9f0e250c9851ef12c5b01ee37394ce0 Mon Sep 17 00:00:00 2001 From: Aidan Ross Date: Sat, 3 Jun 2023 01:02:44 -0400 Subject: Added some menuing sounds and made the hitsounds less obnoxious --- src/gui/GameOver.java | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) (limited to 'src/gui/GameOver.java') diff --git a/src/gui/GameOver.java b/src/gui/GameOver.java index 8d6e8ea..e504437 100644 --- a/src/gui/GameOver.java +++ b/src/gui/GameOver.java @@ -70,6 +70,7 @@ public class GameOver extends Pane save.setOnAction(new EventHandler() { //this is the same as the "e ->" thing but it allows more than one line to be added @Override public void handle(ActionEvent event) { + Driver.menuFx.play("src/assets/MenuForward.wav"); save.setDisable(true); name.setDisable(true); diff.addToLeaderboard(name.getText(), score2); @@ -89,11 +90,17 @@ public class GameOver extends Pane Button exit = new Button(); exit.setText("Back"); - exit.setOnAction(e -> Driver.setMenu(lastMenu)); + exit.setOnAction(e -> { + Driver.menuFx.play("src/assets/MenuBackward.wav"); + Driver.setMenu(lastMenu); + }); Button replay = new Button(); replay.setText("Replay"); - replay.setOnAction(e -> Driver.setMenu(new LevelSurround(level, diff, lastMenu))); + replay.setOnAction(e -> { + Driver.menuFx.play("src/assets/MenuForward.wav"); + Driver.setMenu(new LevelSurround(level, diff, lastMenu)); + }); BorderPane buttonBox = new BorderPane(); buttonBox.setLeft(exit); -- cgit v1.2.3