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//glowing block of color c (jfx node)
package gameplay;
import javafx.scene.paint.Color;
import javafx.scene.shape.Rectangle;
public class TButton extends Rectangle
{
private Color col;
private Color fill;
public TButton(Color c, double a, double b, int r)
{
super();
col = c;
fill = new Color(c.darker().getRed(), c.darker().getGreen(), c.darker().getBlue(), 0.45);
super.setFill(fill);
super.setWidth(a);
super.setHeight(b);
super.setArcHeight(r);
super.setArcWidth(r);
super.setStroke(col);
super.setStrokeWidth(5);
}
public void setColor(Color c) {
col = c;
fill = new Color(c.darker().getRed(), c.darker().getGreen(), c.darker().getBlue(), 0.45);
super.setFill(fill);
super.setStroke(c);
}
public Color getFillColor() {
return fill;
}
public Color getColor() {
return col;
}
}
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