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//glowing block of color c (jfx node)
package net.sowgro.npehero.gameplay;
import javafx.scene.effect.BlurType;
import javafx.scene.effect.DropShadow;
import javafx.scene.paint.Color;
import javafx.scene.shape.Rectangle;
import net.sowgro.npehero.main.Note;
/**
* A block is a visual representation of a note on the screen. This is used both in the editor and in during the game play.
*/
public class Block extends Rectangle
{
public Color color;
public Note note;
public Block(Color color, double width, double height, int cornerRadius, boolean useDropShadow, Note note)
{
this.note = note;
this.color = color;
super.setFill(color);
super.setWidth(width);
super.setHeight(height);
super.setArcHeight(cornerRadius);
super.setArcWidth(cornerRadius);
if (useDropShadow) {
enableDropShadow();
}
}
public Block(Color color, double width, double height, int cornerRadius) {
this(color, width, height, cornerRadius, true, null);
}
public void enableDropShadow() {
DropShadow dropShadow = new DropShadow();
dropShadow.setRadius(200.0);
dropShadow.setColor(color);
dropShadow.setBlurType(BlurType.GAUSSIAN);
super.setEffect(dropShadow);
}
}
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