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author | Myles <43725835+MylesAndMore@users.noreply.github.com> | 2022-12-05 10:25:15 -0600 |
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committer | GitHub <noreply@github.com> | 2022-12-05 10:25:15 -0600 |
commit | 1919d888bf9594f2341cb0be8ae8d3a7fdd1fb95 (patch) | |
tree | 33d3548322da7b4a6c53e7d005604415ac127964 /README.md | |
parent | 08d5fccac27fb1cb9cca3b3c69b07d916c37c195 (diff) | |
download | Tumble-1919d888bf9594f2341cb0be8ae8d3a7fdd1fb95.tar.gz Tumble-1919d888bf9594f2341cb0be8ae8d3a7fdd1fb95.tar.bz2 Tumble-1919d888bf9594f2341cb0be8ae8d3a7fdd1fb95.zip |
things have (maybe) been done
Diffstat (limited to '')
-rw-r--r-- | README.md | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -11,7 +11,7 @@ once this list is complete and all bugs are fixed, we *should* be ready for rele ## game realism -- [ ] make the shovel in shovels mode not lose any durabilty +- [x] make the shovel in shovels mode not lose any durabilty - [ ] make the game blocks breakable very fast, but **not instantly--very important for balancing!!** - [ ] add infinite snowballs in the gamemanager for tumble mode - [ ] make it so that you can't remove any of the game items from your inventory @@ -21,7 +21,7 @@ once this list is complete and all bugs are fixed, we *should* be ready for rele ## game logic (fyi: very object-oriented) -- [ ] make a Game class and object that we can initialize a new instance of with a gameType +- [x] make a Game class and object that we can initialize a new instance of with a gameType - [ ] within this game object, while games are running: - [ ] prevent players from joining/autojoining during - [ ] keep track of when someone wins; start a new round when this happens |