diff options
author | Myles <43725835+MylesAndMore@users.noreply.github.com> | 2022-12-02 21:26:15 -0600 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-12-02 21:26:15 -0600 |
commit | 934af5a9015ce6488a4d3bb7137c67c1095e9d56 (patch) | |
tree | a7a1ac63023a0f21785095fcbe3baec0cc5c999d /README.md | |
parent | d94f08d791031bf45a7b694472d0158b04e32b98 (diff) | |
download | Tumble-934af5a9015ce6488a4d3bb7137c67c1095e9d56.tar.gz Tumble-934af5a9015ce6488a4d3bb7137c67c1095e9d56.tar.bz2 Tumble-934af5a9015ce6488a4d3bb7137c67c1095e9d56.zip |
add more things to do (yay!)
Diffstat (limited to '')
-rw-r--r-- | README.md | 4 |
1 files changed, 3 insertions, 1 deletions
@@ -12,10 +12,12 @@ once this list is complete and all bugs are fixed, we *should* be ready for rele ## game realism - [ ] make the shovel in shovels mode not lose any durabilty -- [ ] make the game blocks instant-breakable +- [ ] make the game blocks breakable very fast, but **not instantly--very important for balancing!!** - [ ] add infinite snowballs in the gamemanager for tumble mode - [ ] make it so that you can't remove any of the game items from your inventory +- [ ] make snowballs actually break blocks (duh) - [ ] make the randomized mode logic +- [ ] set some limits on the spectator mode in-game; make it so they can't fly outside of the map ## game logic (fyi: very object-oriented) |