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Diffstat (limited to '')
| -rw-r--r-- | README.md | 4 | 
1 files changed, 2 insertions, 2 deletions
@@ -11,7 +11,7 @@ once this list is complete and all bugs are fixed, we *should* be ready for rele  ## game realism   -- [ ] make the shovel in shovels mode not lose any durabilty +- [x] make the shovel in shovels mode not lose any durabilty  - [ ] make the game blocks breakable very fast, but **not instantly--very important for balancing!!**  - [ ] add infinite snowballs in the gamemanager for tumble mode    - [ ] make it so that you can't remove any of the game items from your inventory @@ -21,7 +21,7 @@ once this list is complete and all bugs are fixed, we *should* be ready for rele  ## game logic (fyi: very object-oriented)   -- [ ] make a Game class and object that we can initialize a new instance of with a gameType +- [x] make a Game class and object that we can initialize a new instance of with a gameType    - [ ] within this game object, while games are running:      - [ ] prevent players from joining/autojoining during      - [ ] keep track of when someone wins; start a new round when this happens  | 
