From 22d54d69ffbc791d84177057237881535202ef2f Mon Sep 17 00:00:00 2001 From: Myles <43725835+MylesAndMore@users.noreply.github.com> Date: Tue, 13 Dec 2022 18:55:21 -0600 Subject: update guide with coords --- og-guide.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/og-guide.md b/og-guide.md index 314ddf8..2146deb 100644 --- a/og-guide.md +++ b/og-guide.md @@ -17,8 +17,8 @@ A huge thanks to *Catmanjoe* for porting these worlds! This game would not be th 4. Import both worlds into Multiverse. You can do this by running the command ```/mv import normal``` for both worlds. 5. Now you can link each world! Do this with ```/tumble:link lobby``` and ```/tumble:link game``` respectively. 6. Teleport to your new lobby world by using ```/mvtp ```. -7. Set the correct spawn location in this world using ```/setworlspawn```. For me, the correct coordinates were ```/setworldspawn place holder L```, but your results may vary. -8. Set the location that the winner will be teleported using ```tumble:winloc```. Again, the correct coordinates were ```tumble:winloc wait no u``` in my case. +7. Set the correct spawn location in this world using ```/setworldspawn```. For me, the correct coordinates were ```/setworldspawn -341.5 58 -340.5```, but your results may vary. +8. Set the location that the winner will be teleported using ```tumble:winloc```. Again, the correct coordinates were ```tumble:winloc -362.5 76 -340.5``` in my case. 9. Now, teleport to the game world. Use ```/mvtp ```. 10. Set the correct spawn point of this world. This is also where the game will generate its blocks. My preferred position is ```/setworldspawn 0 60 0```, but you may place the spawn whereever you like. -- cgit v1.2.3