From 8a1072641f30af8c06361a03a302321822c3ce7f Mon Sep 17 00:00:00 2001 From: Myles <43725835+MylesAndMore@users.noreply.github.com> Date: Wed, 7 Dec 2022 20:14:25 +0000 Subject: prevent players from joining during a game --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'README.md') diff --git a/README.md b/README.md index 0f98959..baa83c6 100644 --- a/README.md +++ b/README.md @@ -24,7 +24,7 @@ once this list is complete and all bugs are fixed, we *should* be ready for rele - [x] make a Game class and object that we can initialize a new instance of with a gameType - [ ] within this game object, while games are running: - - [ ] prevent players from joining/autojoining during + - [x] prevent players from joining/autojoining during - [x] keep track of when someone wins; start a new round when this happens - [x] keep track of how many wins each player has; end the game when a player reaches 3 - [ ] add a section in the config for a place to tp the winning player -- cgit v1.2.3