From a56513d85180c699b566783d7e1ce1f12d641aa4 Mon Sep 17 00:00:00 2001 From: Myles Date: Sat, 10 Dec 2022 01:23:40 -0600 Subject: 1AM COMMIT LETS GOOOO - fixed about 20 bugs, glitches, exploits, you name it--Jacob can break anything (not even joking, did my first *real* playtest; it was...valuable...we'll leave it at that) - added some sort of block balancing (want to improve on it later maybe?) - change the prefix back to lowercase because we're emo or something (COMMONALITY SHUT UP) - game env is now more controlled (thanks Jacob) - can I go to bed now --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'README.md') diff --git a/README.md b/README.md index e3135c0..e0d0663 100644 --- a/README.md +++ b/README.md @@ -16,7 +16,7 @@ once this list is complete and all bugs are fixed, we *should* be ready for rele - [x] make the shovel in shovels mode not lose any durabilty - [x] make it so that you can't move until the game begins -- [ ] make the game blocks breakable very fast, but **not instantly--very important for balancing!!** +- [x] make the game blocks breakable very fast, but **not instantly--very important for balancing!!** - Basically, just set a "cooldown" on both snowballs and shovels--not a long one--but one at that - [ ] add infinite snowballs in the gamemanager for tumble mode - [x] make it so that you can't remove any of the game items from your inventory -- cgit v1.2.3