From b093175bb7fd180163b3c322e5ee9052f10f184e Mon Sep 17 00:00:00 2001 From: Myles Date: Fri, 2 Aug 2024 19:07:09 -0500 Subject: layers.yml fixes, more Generator updates - fix layer weights not being accounted for - use 1.17+ path material - update readme with new layer yaml format - improve clump generation - join command fix --- README.md | 13 +++++-------- 1 file changed, 5 insertions(+), 8 deletions(-) (limited to 'README.md') diff --git a/README.md b/README.md index 0f208d5..282e471 100644 --- a/README.md +++ b/README.md @@ -108,14 +108,11 @@ Stores data about the layers that will be generated in the game. Layers are stored using the following format: ```yaml ores: # User-specified name of the layer - weight: 5 # Optional integer weight of the layer (1-...), used to determine how often it will be selected - materials: # List of materials (blocks) that will be used to generate the layer - - material: COBBLESTONE - weight: 5 # Optional integer weight of the material (1-...), used to determine how often it will be selected within the layer - - material: COAL_ORE - weight: 3 - - material: IRON_ORE - # No weight specified, defaults to 1 + weight: 5 # Optional integer weight of the layer (1-...), used to determine how often it will be selected + materials: # List of materials (blocks) that will be used to generate the layer + - COBBLESTONE 6 # Optional integer weight of the material (1-...), used to determine how often it will be selected within the layer + - COAL_ORE 3 + - IRON_ORE # No weight specified, defaults to 1 # More materials... ``` -- cgit v1.2.3