From 1b8759700824b2195385c68f9ed41104774180e7 Mon Sep 17 00:00:00 2001 From: Myles <43725835+MylesAndMore@users.noreply.github.com> Date: Tue, 6 Dec 2022 17:20:28 +0000 Subject: we do a little reformatting of the ItemDamage event to keep it all in one location sorry Carver, it's just easier to read :) --- src/main/java/com/MylesAndMore/tumble/Game.java | 10 +--------- 1 file changed, 1 insertion(+), 9 deletions(-) (limited to 'src/main/java/com/MylesAndMore/tumble/Game.java') diff --git a/src/main/java/com/MylesAndMore/tumble/Game.java b/src/main/java/com/MylesAndMore/tumble/Game.java index 793d4dd..6655081 100644 --- a/src/main/java/com/MylesAndMore/tumble/Game.java +++ b/src/main/java/com/MylesAndMore/tumble/Game.java @@ -233,14 +233,6 @@ public class Game { } } - public void itemDamage(PlayerItemDamageEvent event) { - // If the game type is shovels, - if (Objects.equals(roundType, "shovels")) { - // Cancel the event - event.setCancelled(true); - } - } - public void playerDeath(@NotNull Player player) { player.setGameMode(GameMode.SPECTATOR); // If there are more than 2 players in the game, @@ -294,7 +286,7 @@ public class Game { } // Methods to get the game type and game state for other classes outside the Game - private String getGameType() { return gameType; } + public String getRoundType() { return roundType; } public String getGameState() { return gameState; } -- cgit v1.2.3