From fb4565649982fc06dca61963fd2b50535cb5d314 Mon Sep 17 00:00:00 2001 From: Myles Date: Sun, 27 Nov 2022 18:49:33 -0600 Subject: add a circle generator (ew math) --- src/main/java/com/MylesAndMore/tumble/GameManager.java | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) (limited to 'src/main/java/com/MylesAndMore/tumble/GameManager.java') diff --git a/src/main/java/com/MylesAndMore/tumble/GameManager.java b/src/main/java/com/MylesAndMore/tumble/GameManager.java index 2859c28..2171527 100644 --- a/src/main/java/com/MylesAndMore/tumble/GameManager.java +++ b/src/main/java/com/MylesAndMore/tumble/GameManager.java @@ -1,5 +1,8 @@ package com.MylesAndMore.tumble; +import com.MylesAndMore.tumble.api.Generator; +import org.bukkit.Bukkit; +import org.bukkit.Location; import org.bukkit.Material; import org.bukkit.entity.Player; import org.bukkit.inventory.ItemStack; @@ -11,7 +14,9 @@ public class GameManager { public static boolean createGame(String gameType) { if (Objects.equals(gameType, "shovels")) { // Generate a single layer - + Location layer = Bukkit.getWorld(TumbleManager.getGameWorld()).getSpawnLocation(); + layer.setY(layer.getY() - 1); + Generator.generateLayer(layer, 20, Material.DIRT); // Give players diamond shovels giveItems(new ItemStack(Material.DIAMOND_SHOVEL)); // Pass on the game type -- cgit v1.2.3