From 135a411985ba67f45951c90f67d6c3730f133b0d Mon Sep 17 00:00:00 2001 From: Myles <43725835+MylesAndMore@users.noreply.github.com> Date: Wed, 7 Dec 2022 13:58:52 +0000 Subject: add immediate respawn to the gameWorld on link --- src/main/java/com/MylesAndMore/tumble/commands/SetWorldConfig.java | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/main/java/com/MylesAndMore/tumble/commands/SetWorldConfig.java') diff --git a/src/main/java/com/MylesAndMore/tumble/commands/SetWorldConfig.java b/src/main/java/com/MylesAndMore/tumble/commands/SetWorldConfig.java index d27a5a8..74eaf0d 100644 --- a/src/main/java/com/MylesAndMore/tumble/commands/SetWorldConfig.java +++ b/src/main/java/com/MylesAndMore/tumble/commands/SetWorldConfig.java @@ -3,6 +3,7 @@ package com.MylesAndMore.tumble.commands; import com.MylesAndMore.tumble.TumbleManager; import org.bukkit.Bukkit; import org.bukkit.ChatColor; +import org.bukkit.GameRule; import org.bukkit.command.Command; import org.bukkit.command.CommandExecutor; import org.bukkit.command.CommandSender; @@ -49,6 +50,8 @@ public class SetWorldConfig implements CommandExecutor { if (!Objects.equals(TumbleManager.getLobbyWorld(), world)) { TumbleManager.getPlugin().getConfig().set("gameWorld", world); TumbleManager.getPlugin().saveConfig(); + // Set the gamerule of doImmediateRespawn in the gameWorld for later + Bukkit.getWorld(world).setGameRule(GameRule.DO_IMMEDIATE_RESPAWN, true); sender.sendMessage(ChatColor.GREEN + "Game world successfully linked: " + ChatColor.GRAY + world); sender.sendMessage(ChatColor.GREEN + "Please restart your server for the changes to take effect; " + ChatColor.RED + "reloading the plugin is insufficient!"); } -- cgit v1.2.3 From a56513d85180c699b566783d7e1ce1f12d641aa4 Mon Sep 17 00:00:00 2001 From: Myles <mylesandmore9@gmail.com> Date: Sat, 10 Dec 2022 01:23:40 -0600 Subject: 1AM COMMIT LETS GOOOO - fixed about 20 bugs, glitches, exploits, you name it--Jacob can break anything (not even joking, did my first *real* playtest; it was...valuable...we'll leave it at that) - added some sort of block balancing (want to improve on it later maybe?) - change the prefix back to lowercase because we're emo or something (COMMONALITY SHUT UP) - game env is now more controlled (thanks Jacob) - can I go to bed now --- src/main/java/com/MylesAndMore/tumble/commands/SetWorldConfig.java | 1 + 1 file changed, 1 insertion(+) (limited to 'src/main/java/com/MylesAndMore/tumble/commands/SetWorldConfig.java') diff --git a/src/main/java/com/MylesAndMore/tumble/commands/SetWorldConfig.java b/src/main/java/com/MylesAndMore/tumble/commands/SetWorldConfig.java index 74eaf0d..695c248 100644 --- a/src/main/java/com/MylesAndMore/tumble/commands/SetWorldConfig.java +++ b/src/main/java/com/MylesAndMore/tumble/commands/SetWorldConfig.java @@ -52,6 +52,7 @@ public class SetWorldConfig implements CommandExecutor { TumbleManager.getPlugin().saveConfig(); // Set the gamerule of doImmediateRespawn in the gameWorld for later Bukkit.getWorld(world).setGameRule(GameRule.DO_IMMEDIATE_RESPAWN, true); + Bukkit.getWorld(world).setGameRule(GameRule.KEEP_INVENTORY, true); sender.sendMessage(ChatColor.GREEN + "Game world successfully linked: " + ChatColor.GRAY + world); sender.sendMessage(ChatColor.GREEN + "Please restart your server for the changes to take effect; " + ChatColor.RED + "reloading the plugin is insufficient!"); } -- cgit v1.2.3