From f4c447ec2a39a1782b6e7aa83e8ad1ef65c85d35 Mon Sep 17 00:00:00 2001 From: Myles <43725835+MylesAndMore@users.noreply.github.com> Date: Mon, 5 Dec 2022 19:29:56 +0000 Subject: reformatting pt.2 this one *shouldn't* break everything (but that's what they all say) --- src/main/java/com/MylesAndMore/tumble/Game.java | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/main/java/com') diff --git a/src/main/java/com/MylesAndMore/tumble/Game.java b/src/main/java/com/MylesAndMore/tumble/Game.java index 8a81e01..8f0af60 100644 --- a/src/main/java/com/MylesAndMore/tumble/Game.java +++ b/src/main/java/com/MylesAndMore/tumble/Game.java @@ -49,8 +49,10 @@ public class Game { // Initialize a list to keep track of wins between rounds private List gameWins; - // Creates a new Game - // This will return true if the game succeeds creation, and false if not + /** + * Creates a new Game + * @return true if the game succeeds creation, and false if not + */ public boolean startGame() { gameState = "starting"; if (Objects.equals(TumbleManager.getGameType(), "shovels")) { @@ -108,7 +110,6 @@ public class Game { } private boolean generateLayers(String gameType) { - // Location layer = gameSpawn; Location layer = new Location(gameSpawn.getWorld(), gameSpawn.getX(), gameSpawn.getY(), gameSpawn.getZ(), gameSpawn.getYaw(), gameSpawn.getPitch()); if (Objects.equals(gameType, "shovels")) { layer.setY(layer.getY() - 1); @@ -145,7 +146,6 @@ public class Game { else { return false; } - // layer = null; return true; } -- cgit v1.2.3