From 08d5fccac27fb1cb9cca3b3c69b07d916c37c195 Mon Sep 17 00:00:00 2001
From: CraivMan <gamemaster370.carver@gmail.com>
Date: Sun, 4 Dec 2022 14:52:36 -0600
Subject: Prevented shovels from losing durability (PT 2)

---
 src/main/java/com/MylesAndMore/tumble/Game.java | 4 ++++
 1 file changed, 4 insertions(+)

(limited to 'src')

diff --git a/src/main/java/com/MylesAndMore/tumble/Game.java b/src/main/java/com/MylesAndMore/tumble/Game.java
index 7a6512d..887c4ee 100644
--- a/src/main/java/com/MylesAndMore/tumble/Game.java
+++ b/src/main/java/com/MylesAndMore/tumble/Game.java
@@ -36,6 +36,8 @@ public class Game {
     private static String gameType;
     // The gameState keeps the current state of the game (I'm so creative, I know)
     private String gameState;
+    // Define a variable for the roundType
+    private String roundType;
 
     // Initialize a new instance of the Random class for use later
     private final Random Random = new Random();
@@ -140,8 +142,10 @@ public class Game {
         else if (Objects.equals(gameType, "mixed")) {
             if (Random.nextInt(2) == 0) {
                 generateLayers("shovels");
+                roundType = "shovels";
             } else {
                 generateLayers("snowballs");
+                roundType = "snowballs";
             }
         }
         else {
-- 
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