package com.MylesAndMore.tumble.api; import org.bukkit.Material; import java.util.ArrayList; import java.util.List; import java.util.Random; /** * This class is dedicated to storing the different types of layers that can be generated. */ public class Layers { public Layers(){ matList.add(gen0); matList.add(gen0); matList.add(gen0); matList.add(gen1); matList.add(gen1); matList.add(gen0); matList.add(gen0); matList.add(gen0); matList.add(gen1); matList.add(gen1); matList.add(gen2); } // Define Random class Random random = new Random(); /** * @return A random predefined List of Materials that are okay to use in the clump generator */ public List getMaterialList() { return matList.get(random.nextInt(matList.size())); } // Begin lists // private final List gen = new ArrayList<>() {{ // add(Material.); // }}; private final List gen0 = new ArrayList<>() {{ add(Material.COAL_ORE); add(Material.COAL_ORE); add(Material.COAL_ORE); add(Material.COAL_ORE); add(Material.COAL_ORE); add(Material.IRON_ORE); add(Material.REDSTONE_ORE); add(Material.EMERALD_ORE); add(Material.GOLD_ORE); add(Material.LAPIS_ORE); add(Material.DIAMOND_ORE); add(Material.COBWEB); add(Material.GRASS_BLOCK); add(Material.GRASS_BLOCK); }}; private final List gen1 = new ArrayList<>() {{ add(Material.YELLOW_GLAZED_TERRACOTTA); add(Material.LIGHT_BLUE_GLAZED_TERRACOTTA); add(Material.GRAY_GLAZED_TERRACOTTA); add(Material.PODZOL); add(Material.PODZOL); add(Material.PODZOL); add(Material.ORANGE_GLAZED_TERRACOTTA); }}; private final List gen2 = new ArrayList<>() {{ add(Material.PINK_TERRACOTTA); add(Material.PURPLE_TERRACOTTA); add(Material.GRAY_TERRACOTTA); add(Material.BLUE_TERRACOTTA); add(Material.LIGHT_BLUE_TERRACOTTA); add(Material.WHITE_TERRACOTTA); add(Material.BROWN_TERRACOTTA); add(Material.GREEN_TERRACOTTA); add(Material.YELLOW_TERRACOTTA); add(Material.PINK_TERRACOTTA); add(Material.PURPLE_TERRACOTTA); add(Material.GRAY_TERRACOTTA); add(Material.BLUE_TERRACOTTA); add(Material.LIGHT_BLUE_TERRACOTTA); add(Material.WHITE_TERRACOTTA); add(Material.BROWN_TERRACOTTA); add(Material.GREEN_TERRACOTTA); add(Material.YELLOW_TERRACOTTA); add(Material.WHITE_STAINED_GLASS); }}; private final List> matList = new ArrayList<>(); }