# All plugin chat messages will have this message prepended to them prefix: "&f[&eTumble&f] " # Error messages unknown-command: "&cUnknown command '%command%'" no-permission: "&cYou do not have permission to perform this command! &7Required permission: '%permission%.'" missing-arena-parameter: "&cMissing arena name!" invalid-arena: "&carena '%arena%' does not exist!" invalid-type: "&cInvalid game type!" no-game-in-arena: "&cNo game is currently running in this arena!" player-not-in-game: "&cYou are not in a game!" not-for-console: "&cThis cannot be run by the console!" game-in-progress: "&cThis game is still in progress!&7 wait until it finishes or join another game." another-type-in-arena: "A game of %type% is currently taking place in this arena!&7 choose another arena or join it with '/tumble join %arena% %type%'." already-in-game: "&cYou are already in a game! Leave it to join another one." arena-not-ready: "&cThis arena is not yet set up!" arena-not-ready-op: "&cIncomplete arena. &7Set a game spawn with '/tumble setGameSpawn'." specify-game-type: "&cNo game is currently taking place in this arena! &7Provide the game type to start one." # Success messages create-success: "&aArena created successfully! &eBefore this arena is usable, you must set a game spawn location with '/tumble setgamespawn'." forcestart-success: "&aStarting game..." forcestop-success: "&aGame stopped." join-success: "&aJoined game &d%arena% - %type%" leave-success: "&aLeft game &d%arena% - %type%" reload-success: "&aConfig files reloaded. &eCheck console for possible errors." remove-success: "&aArena removed." set-success: "&aLocation set." # Game messages showdown: "&4Showdown!" lobby-in-10: "&9Returning to lobby in ten seconds..." waiting-for-players: "&aWaiting for players..." time-till-start: "&aGame will begin in %wait% seconds!" round-over: "&cRound over!" round-winner: "&6%winner% has won the round!" round-draw: "&6Draw!" game-over: "&Game over!" game-winner: "&6%winner% has won the Game!" count-3: "&23" count-2: "&e2" count-1: "&41" count-go: "&aGo!"