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-rw-r--r--src/main/java/design/model/holeplay/HolePlayContext.java112
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diff --git a/src/main/java/design/model/holeplay/HolePlayContext.java b/src/main/java/design/model/holeplay/HolePlayContext.java
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+++ b/src/main/java/design/model/holeplay/HolePlayContext.java
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+package design.model.holeplay;
+
+import java.io.IOException;
+import java.util.ArrayList;
+
+import design.model.*;
+import design.persistence.PersonalDatabase;
+
+public class HolePlayContext {
+ private final Golfer golfer;
+ private final Round round;
+ private final PersonalDatabase pdb;
+
+ private HoleState state;
+ private Play currentPlay;
+ private int strokes;
+
+ public HolePlayContext(Golfer golfer, Round round, PersonalDatabase pdb) {
+ this.golfer = golfer;
+ this.round = round;
+ this.pdb = pdb;
+ setState(new SetupState());
+ }
+
+ public void setState(HoleState next) {
+ this.state = next;
+ next.enter(this);
+ }
+
+ // API the PTUI/Commands will call:
+ public void startHole() {
+ state.handleStart(this);
+ }
+
+ public void recordShot(Club club, Integer distanceYds) {
+ state.handleShot(this, club, distanceYds);
+ }
+
+ public void holeOut() {
+ state.handleHoleOut(this);
+ }
+
+ void beginNewPlay(int holeNumber) {
+ this.currentPlay = new Play(holeNumber);
+ this.strokes = 0;
+ }
+
+ void addSwing(Club club, Integer distanceYds) {
+ // Checks golfer owns club maybe not necessary
+ // if (golfer.hasClub(club)) {
+ // throw new IllegalArgumentException("Club not in golfer's bag");
+ // }
+ int d = (distanceYds == null ? 0 : distanceYds);
+ this.currentPlay.addSwing(new Swing(d, club));
+ this.strokes++;
+
+ }
+
+ void finalizePlayAndPersist() {
+ round.addPlay(currentPlay);
+ round.nextHole();
+ currentPlay = null;
+ strokes = 0;
+ // Not sure if try catch is necessary
+ try {
+ pdb.updateGolfer(golfer);
+ } catch (IOException e) {
+ // TODO Auto-generated catch block
+ e.printStackTrace();
+ }
+ }
+
+ public void clearInProgressPlay() {
+ this.setCurrentPlay(null);
+ this.setStrokes(0);
+ }
+
+ public void endRoundNow() {
+ try {
+ pdb.updateGolfer(golfer); // persist whatever’s done so far
+ } catch (IOException e) {
+ e.printStackTrace();
+ }
+ setState(new SetupState());
+ }
+
+ // getters you’ll want:
+ public Golfer getGolfer() {
+ return golfer;
+ }
+
+ public Round getRound() {
+ return round;
+ }
+
+ public Play getCurrentPlay() {
+ return currentPlay;
+ }
+
+ public int getStrokes() {
+ return strokes;
+ }
+
+ // setters used internally
+ void setCurrentPlay(Play p) {
+ this.currentPlay = p;
+ }
+
+ void setStrokes(int s) {
+ this.strokes = s;
+ }
+} \ No newline at end of file