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const fs = require('node:fs');
const path = require('node:path');
const { Client, Collection, Events, GatewayIntentBits } = require('discord.js');
const { token } = require('./config.json');
const client = new Client({ intents: [GatewayIntentBits.Guilds] });
global.data = require('./data.js');

client.once(Events.ClientReady, c => {
	console.log(`Ready! Logged in as ${c.user.tag}`);
});

client.login(token);

client.commands = new Collection();

//some file reading action to scan for everything in commands/*.js and add them to the collection
const commandsPath = path.join(__dirname, 'commands');
const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js'));
for (const file of commandFiles) {
	const filePath = path.join(commandsPath, file);
	const command = require(filePath);
	// Set a new item in the Collection with the key as the command name and the value as the exported module
	if ('data' in command && 'execute' in command) {
		client.commands.set(command.data.name, command);
	} else {
		console.log(`[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.`);
	}
}

//listens for the command and directs the action to the corresponding file
client.on(Events.InteractionCreate, async interaction => {
	if (!interaction.isChatInputCommand()) return;

	const command = interaction.client.commands.get(interaction.commandName);
    // console.log(interaction.client.commands);

	if (!command) {
		console.error(`No command matching ${interaction.commandName} was found.`);
		return;
	}

	try {
		await command.execute(interaction);
	} catch (error) {
		console.error(error);
		if (interaction.replied || interaction.deferred) {
			await interaction.followUp({ content: 'There was an error while executing this command!', ephemeral: true });
		} else {
			await interaction.reply({ content: 'There was an error while executing this command!', ephemeral: true });
		}
	}
});