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/*
* remote_control.c
*
* Created on: Nov 4, 2025
* Author: sowgro
*/
#include <stm32l4xx.h>
#include <stdio.h>
#include <string.h>
#include "player_actions.h"
#include "UART.h"
#include "project.h"
#include "systick.h"
#include "player_actions.h"
static char buffer[80];
static char* cur = buffer;
void remote_control_init() {
NVIC_EnableIRQ (USART2_IRQn);
USART2->CR1 |= USART_CR1_RXNEIE; // 1 << 5
player_help();
}
void remote_control_loop() {
}
static void parse_input(char buffer[]) {
if (!strcmp(buffer, "HELP")) {
player_help();
}
else if (!strcmp(buffer, "NEXT")) {
player_next();
}
else if (!strcmp(buffer, "PLAY")) {
player_play();
}
else if (!strcmp(buffer, "PAUSE")) {
player_pause();
}
else if (!strcmp(buffer, "STOP")) {
player_stop();
}
else {
printf("Unknown command \"%s\"\n\r", buffer);
}
}
void USART2_IRQHandler() {
int ch = USART_Read(USART2);
if (project_get_mode() != REMOTE_MODE) {
cur = buffer;
return;
}
putchar(ch);
if (!ch)
return;
if (ch == '\r') {
putchar('\n');
*cur = 0;
parse_input(buffer);
cur = buffer;
return;
}
if (ch == 0x08 || ch == 0x7F) {
if (cur <= buffer)
return;
cur--;
printf("\b \b");
return;
}
*cur++ = ch;
}
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