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author | sowgro <tpoke.ferrari@gmail.com> | 2025-05-18 03:28:57 -0400 |
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committer | sowgro <tpoke.ferrari@gmail.com> | 2025-05-18 03:28:57 -0400 |
commit | 3e7f12dd5bdc57f303471c758df6df0473abb136 (patch) | |
tree | 6a4f03778db3fd3f68ba161df6c9e7ca4df5fc3d /BatchGrfToJson/Program.cs | |
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Initial commit
Diffstat (limited to 'BatchGrfToJson/Program.cs')
-rw-r--r-- | BatchGrfToJson/Program.cs | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/BatchGrfToJson/Program.cs b/BatchGrfToJson/Program.cs new file mode 100644 index 0000000..4c8793f --- /dev/null +++ b/BatchGrfToJson/Program.cs @@ -0,0 +1,19 @@ +// See https://aka.ms/new-console-template for more information +using System.Text.Json; +using OMI.Formats.GameRule; +using OMI.Workers.GameRule; + +string dir = args[0]; +string[] files = Directory.GetFiles(dir, "*.grf", SearchOption.TopDirectoryOnly); + +foreach(string filename in files) { + GameRuleFileReader reader = new GameRuleFileReader(0); + GameRuleFile grf = reader.FromFile(filename); + + var options = new JsonSerializerOptions(); + options.WriteIndented = true; + var json = JsonSerializer.Serialize(grf.Root.ChildRules, options); + + File.WriteAllText(filename+".json", json); + Console.WriteLine("Processed "+filename); +}
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