diff options
author | Aidan Ross <aross02@fairport.org> | 2023-05-25 08:19:48 -0400 |
---|---|---|
committer | Aidan Ross <aross02@fairport.org> | 2023-05-25 08:19:48 -0400 |
commit | f9748632b8bc33a3b91cad1392aac23c6fe47ac1 (patch) | |
tree | 849a6f4820620ff5c3f9df3ba1f81876f9fc88bd | |
parent | 9c7aa6cab36884d4dda8b3dbf50791f2e2d810d2 (diff) | |
download | NPEhero-f9748632b8bc33a3b91cad1392aac23c6fe47ac1.tar.gz NPEhero-f9748632b8bc33a3b91cad1392aac23c6fe47ac1.tar.bz2 NPEhero-f9748632b8bc33a3b91cad1392aac23c6fe47ac1.zip |
Renamed everything to be better and fixed arches on SongPlayer
-rw-r--r-- | src/GamePlay/Block.java (renamed from src/fallTest/Block.java) | 2 | ||||
-rw-r--r-- | src/GamePlay/Driver.java (renamed from src/fallTest/Driver.java) | 2 | ||||
-rw-r--r-- | src/GamePlay/Level.java (renamed from src/fallTest/Level.java) | 2 | ||||
-rw-r--r-- | src/GamePlay/NoteField.java (renamed from src/fallTest/NoteField.java) | 2 | ||||
-rw-r--r-- | src/GamePlay/NoteInfo.java (renamed from src/fallTest/NoteInfo.java) | 2 | ||||
-rw-r--r-- | src/GamePlay/Score.java (renamed from src/fallTest/Score.java) | 2 | ||||
-rw-r--r-- | src/GamePlay/SongPlayer.java (renamed from src/fallTest/testSongPlayer.java) | 557 | ||||
-rw-r--r-- | src/GamePlay/TButton.java (renamed from src/fallTest/TButton.java) | 2 | ||||
-rw-r--r-- | src/GamePlay/Timer.java (renamed from src/fallTest/Timer.java) | 6 | ||||
-rw-r--r-- | src/GamePlay/newSongPlayer.java (renamed from src/fallTest/newSongPlayer.java) | 576 | ||||
-rw-r--r-- | src/gui/LevelSurround.java | 6 |
11 files changed, 583 insertions, 576 deletions
diff --git a/src/fallTest/Block.java b/src/GamePlay/Block.java index ab2f902..c8940ec 100644 --- a/src/fallTest/Block.java +++ b/src/GamePlay/Block.java @@ -1,6 +1,6 @@ //glowing block of color c (jfx node) -package fallTest; +package GamePlay; import javafx.scene.effect.BlurType; import javafx.scene.effect.DropShadow; diff --git a/src/fallTest/Driver.java b/src/GamePlay/Driver.java index f6d7a2c..8825426 100644 --- a/src/fallTest/Driver.java +++ b/src/GamePlay/Driver.java @@ -4,7 +4,7 @@ *Teacher: *Description: */ -package fallTest; +package GamePlay; import javafx.application.*; import javafx.geometry.Side; diff --git a/src/fallTest/Level.java b/src/GamePlay/Level.java index 71ee0a8..25be35c 100644 --- a/src/fallTest/Level.java +++ b/src/GamePlay/Level.java @@ -1,4 +1,4 @@ -package fallTest; +package GamePlay; import javafx.application.Application; import javafx.event.ActionEvent; diff --git a/src/fallTest/NoteField.java b/src/GamePlay/NoteField.java index 956acd2..4713ece 100644 --- a/src/fallTest/NoteField.java +++ b/src/GamePlay/NoteField.java @@ -1,7 +1,7 @@ /*Name: Guitar Hero Project *Description: Contains the information for a single note on the field */ -package fallTest; +package GamePlay; import javafx.animation.TranslateTransition; diff --git a/src/fallTest/NoteInfo.java b/src/GamePlay/NoteInfo.java index 6a9c759..f6b1018 100644 --- a/src/fallTest/NoteInfo.java +++ b/src/GamePlay/NoteInfo.java @@ -1,7 +1,7 @@ /*Name: Guitar Hero Project *Description: Contains the info for when to send a note */ -package fallTest; +package GamePlay; import javafx.scene.paint.Color; diff --git a/src/fallTest/Score.java b/src/GamePlay/Score.java index bf0d698..af3af25 100644 --- a/src/fallTest/Score.java +++ b/src/GamePlay/Score.java @@ -1,7 +1,7 @@ /*Name: Guitar Hero Project *Description: Handles all the scoring for playing songs */ -package fallTest; +package GamePlay; public class Score diff --git a/src/fallTest/testSongPlayer.java b/src/GamePlay/SongPlayer.java index cc98824..8ddde3a 100644 --- a/src/fallTest/testSongPlayer.java +++ b/src/GamePlay/SongPlayer.java @@ -1,278 +1,281 @@ -package fallTest;
-
-import java.util.ArrayList;
-import java.util.LinkedList;
-import java.util.Queue;
-
-import javafx.geometry.Pos;
-import javafx.scene.input.KeyCode;
-import javafx.scene.layout.HBox;
-import javafx.scene.layout.Pane;
-import javafx.scene.layout.StackPane;
-import javafx.scene.layout.VBox;
-import javafx.scene.paint.Color;
-import javafx.scene.shape.Rectangle;
-import javafx.animation.*;
-import javafx.util.*;
-import main.Difficulty;
-import main.ScoreController;
-
-public class testSongPlayer extends Pane {
- Timer timer = new Timer();
- final int TIME = 1500; // delay for notes falling down the screen
-
- Score scoreCounter = new Score();
-
- Rectangle goalPerfect = new Rectangle();
- HBox buttonBox = new HBox();
- VBox polish = new VBox();
- VBox place = new VBox();
-
- TButton dButton = new TButton(Color.RED, 50, 50, 5);
- Queue<NoteInfo> dSends = new LinkedList<NoteInfo>(); // Queue that dictates when to send the notes
- ArrayList<Block> dLane = new ArrayList<Block>(); // Array list containing all the notes currently on the field
-
- TButton fButton = new TButton(Color.BLUE, 50, 50, 5);
- Queue<NoteInfo> fSends = new LinkedList<NoteInfo>();
- ArrayList<Block> fLane = new ArrayList<Block>();
-
- TButton sButton = new TButton(Color.GREEN, 50, 50, 5);
- Queue<NoteInfo> spaceSends = new LinkedList<NoteInfo>();
- ArrayList<Block> spaceLane = new ArrayList<Block>();
-
- TButton jButton = new TButton(Color.PURPLE, 50, 50, 5);
- Queue<NoteInfo> jSends = new LinkedList<NoteInfo>();
- ArrayList<Block> jLane = new ArrayList<Block>();
-
- TButton kButton = new TButton(Color.YELLOW, 50, 50, 5);
- Queue<NoteInfo> kSends = new LinkedList<NoteInfo>();
- ArrayList<Block> kLane = new ArrayList<Block>();
-
- /**
- * Establishes what the chart for the song is going to look like
- */
- public void loadSong() {
- dSends.add(new NoteInfo(4000));
- dSends.add(new NoteInfo(4333));
- dSends.add(new NoteInfo(4666));
- fSends.add(new NoteInfo(5000));
- kSends.add(new NoteInfo(5500));
- spaceSends.add(new NoteInfo(6000));
- jSends.add(new NoteInfo(6000));
- jSends.add(new NoteInfo(6250));
- dSends.add(new NoteInfo(6500));
- jSends.add(new NoteInfo(6750));
- spaceSends.add(new NoteInfo(7000));
- fSends.add(new NoteInfo(7500));
- jSends.add(new NoteInfo(7750));
- spaceSends.add(new NoteInfo(8000));
- fSends.add(new NoteInfo(8500));
- jSends.add(new NoteInfo(8500));
- dSends.add(new NoteInfo(9000));
- spaceSends.add(new NoteInfo(9000));
- kSends.add(new NoteInfo(9000));
- spaceSends.add(new NoteInfo(9500));
-
- kSends.add(new NoteInfo(10000));
- dSends.add(new NoteInfo(10000));
- kSends.add(new NoteInfo(10333));
- fSends.add(new NoteInfo(10333));
- kSends.add(new NoteInfo(10666));
- spaceSends.add(new NoteInfo(10666));
- dSends.add(new NoteInfo(11000));
- spaceSends.add(new NoteInfo(11000));
- dSends.add(new NoteInfo(11333));
-
- jSends.add(new NoteInfo(11333));
- dSends.add(new NoteInfo(11666));
- kSends.add(new NoteInfo(11666));
- spaceSends.add(new NoteInfo(12000));
- }
-
- public testSongPlayer(main.Level lvl, Difficulty d, Pane p, ScoreController cntrl) {
- loadSong();
-
- Rectangle field = new Rectangle(50, 50, new Color(0, 0, 0, 0.7));
- field.heightProperty().bind(super.heightProperty());
- field.widthProperty().bind(super.widthProperty());
-
- goalPerfect.heightProperty().bind(super.heightProperty().divide(32));
- goalPerfect.heightProperty().bind(super.widthProperty());
-
- genButton(dButton);
- genButton(fButton);
- genButton(sButton);
- genButton(jButton);
- genButton(kButton);
-
- super.setOnKeyPressed(e -> {
- if (e.getCode() == KeyCode.D) {
- checkNote(dLane, dButton);
- }
- if (e.getCode() == KeyCode.F) {
- checkNote(fLane, fButton);
- }
- if (e.getCode() == KeyCode.SPACE) {
- checkNote(spaceLane, sButton);
- }
- if (e.getCode() == KeyCode.J) {
- checkNote(jLane, jButton);
- }
- if (e.getCode() == KeyCode.K) {
- checkNote(kLane, kButton);
- }
- System.out.println("Score: " + scoreCounter.getScore() + "\nCombo: " + scoreCounter.getCombo() + "\n");
- });
-
- // buttonBox.setStyle("-fx-padding: 0;" + "-fx-border-style: solid inside;"
- // + "-fx-border-width: 0;" + "-fx-border-insets: 20;"
- // + "-fx-background-color: black;" + "-fx-opacity: 0.67;");
- buttonBox.setAlignment(Pos.CENTER);
- buttonBox.getChildren().addAll(dButton, fButton, sButton, jButton, kButton);
- buttonBox.setSpacing(10);
-
- polish.getChildren().addAll(field);
- polish.setAlignment(Pos.BASELINE_CENTER);
-
- place.prefWidthProperty().bind(super.widthProperty());
- place.prefHeightProperty().bind(super.heightProperty());
- place.getChildren().addAll(buttonBox);
- place.setAlignment(Pos.BOTTOM_CENTER);
- place.setSpacing(10);
-
- StackPane root = new StackPane();
- root.getChildren().addAll(polish, place);
-
- goalPerfect.setY(dButton.getY());
- super.getChildren().addAll(root, goalPerfect);
-
- gameLoop.start();
- }
-
- /**
- * Checks if a note should be sent at the current time, and sends the note if it
- * needs to be
- *
- * @param sends the queue to check
- * @param lane the lane to send the note to
- * @param pos the x pos of the note to be sent
- * @param c the color of the sent note
- */
- public void sendNote(Queue<NoteInfo> sends, ArrayList<Block> lane, double pos, Color c) {
- if (sends.peek() != null && timer.time() > sends.peek().getTime()) {
- TranslateTransition anim = new TranslateTransition(Duration.millis(TIME));
-
- lane.add(new Block(c, 50, 50, 5));
- int index = lane.size() - 1;
- sends.remove();
- lane.get(lane.size() - 1).heightProperty().bind(super.widthProperty().divide(8));
- lane.get(lane.size() - 1).widthProperty().bind(super.widthProperty().divide(8));
- lane.get(lane.size() - 1).setX(pos);
- lane.get(index).setY(-lane.get(index).getHeight());
- anim.setByY(super.getHeight() + lane.get(index).getHeight());
- anim.setCycleCount(1);
- anim.setAutoReverse(false);
- anim.setNode(lane.get(lane.size() - 1));
- anim.play();
-
- anim.setOnFinished(e -> {
- if (super.getChildren().removeAll(anim.getNode())){
- scoreCounter.miss();
- }
- });
- super.getChildren().add(lane.get(lane.size() - 1));
- }
- }
-
- /**
- * Sets up the given button
- *
- * @param button
- */
- public void genButton(TButton button) {
- button.heightProperty().bind(super.widthProperty().divide(8));
- button.widthProperty().bind(super.widthProperty().divide(8));
- button.setArcWidth(5);
- button.setArcHeight(5);
- button.setStrokeWidth(3);
- }
-
- /**
- * The background test that is run on every frame of the game
- */
- AnimationTimer gameLoop = new AnimationTimer() {
-
- @Override
- public void handle(long arg0) {
- sendNote(dSends, dLane, dButton.getLayoutX(), Color.RED);
- sendNote(fSends, fLane, fButton.getLayoutX(), Color.BLUE);
- sendNote(spaceSends, spaceLane, sButton.getLayoutX(), Color.GREEN);
- sendNote(jSends, jLane, jButton.getLayoutX(), Color.PURPLE);
- sendNote(kSends, kLane, kButton.getLayoutX(), Color.YELLOW);
- }
- };
-
- /**
- * returns the pos in the lane array of the closest note to the goal
- *
- * @param searchLane
- * @return the position of the note
- */
- private int getClosestNote(ArrayList<Block> searchLane) {
- int pos = 0;
-
- for (int i = 0; i < searchLane.size(); i++) {
- if (distanceToGoal(searchLane.get(i)) < distanceToGoal(searchLane.get(pos))) {
- pos = i;
- }
- }
- return pos;
- }
-
- /**
- * Returns the distance to the goal of the given note
- *
- * @param note
- * @return
- */
- private double distanceToGoal(Block note) {
- return Math.abs((super.getHeight() - note.getTranslateY()) - dButton.getY());
- }
-
- /**
- * When the player hits the key, checks the quality of the hit
- * @param lane the lane checking for a hit
- * @param button the button checking for a hit
- * @return 2 for a perfect hit, 1 for a good hit, 0 for a miss, and -1 if there are no notes to hit
- */
- private int checkNote(ArrayList<Block> lane, TButton button) {
- double distance = distanceToGoal(lane.get(getClosestNote(lane)));
- if (lane.size() > 0 && distance < super.getHeight() / 3) {
-
- FillTransition ft = new FillTransition(Duration.millis(500), button);
- ft.setToValue(button.getColor());
-
- super.getChildren().removeAll(lane.get(getClosestNote(lane)));
- lane.remove(lane.get(getClosestNote(lane)));
- if (distance < super.getHeight() / 16) {
- ft.setFromValue(Color.WHITE);
- ft.play();
- scoreCounter.combo();
- scoreCounter.perfect();
- return 2;
- }
- if (distance < super.getHeight() / 5) {
- ft.setFromValue(Color.CYAN);
- ft.play();
- scoreCounter.combo();
- scoreCounter.good();
- return 1;
- }
- ft.setFromValue(Color.RED);
- ft.play();
- scoreCounter.miss();
- return 0;
- }
- return -1;
- }
+package GamePlay; + +import java.util.ArrayList; +import java.util.LinkedList; +import java.util.Queue; + +import javafx.geometry.Pos; +import javafx.scene.input.KeyCode; +import javafx.scene.layout.HBox; +import javafx.scene.layout.Pane; +import javafx.scene.layout.StackPane; +import javafx.scene.layout.VBox; +import javafx.scene.paint.Color; +import javafx.scene.shape.Rectangle; +import javafx.animation.*; +import javafx.util.*; +import main.Difficulty; +import main.ScoreController; + +public class SongPlayer extends Pane { + Timer timer = new Timer(60); + final int TIME = 1500; // delay for notes falling down the screen + + Score scoreCounter = new Score(); + + Rectangle goalPerfect = new Rectangle(); + HBox buttonBox = new HBox(); + VBox polish = new VBox(); + VBox place = new VBox(); + + TButton dButton = new TButton(Color.RED, 50, 50, 5); + Queue<NoteInfo> dSends = new LinkedList<NoteInfo>(); // Queue that dictates when to send the notes + ArrayList<Block> dLane = new ArrayList<Block>(); // Array list containing all the notes currently on the field + + TButton fButton = new TButton(Color.BLUE, 50, 50, 5); + Queue<NoteInfo> fSends = new LinkedList<NoteInfo>(); + ArrayList<Block> fLane = new ArrayList<Block>(); + + TButton sButton = new TButton(Color.GREEN, 50, 50, 5); + Queue<NoteInfo> spaceSends = new LinkedList<NoteInfo>(); + ArrayList<Block> spaceLane = new ArrayList<Block>(); + + TButton jButton = new TButton(Color.PURPLE, 50, 50, 5); + Queue<NoteInfo> jSends = new LinkedList<NoteInfo>(); + ArrayList<Block> jLane = new ArrayList<Block>(); + + TButton kButton = new TButton(Color.YELLOW, 50, 50, 5); + Queue<NoteInfo> kSends = new LinkedList<NoteInfo>(); + ArrayList<Block> kLane = new ArrayList<Block>(); + + /** + * Establishes what the chart for the song is going to look like + */ + public void loadSong() { + dSends.add(new NoteInfo(4.000)); + dSends.add(new NoteInfo(4.333)); + dSends.add(new NoteInfo(4.666)); + fSends.add(new NoteInfo(5.000)); + kSends.add(new NoteInfo(5.500)); + spaceSends.add(new NoteInfo(6.000)); + jSends.add(new NoteInfo(6.000)); + jSends.add(new NoteInfo(6.250)); + dSends.add(new NoteInfo(6.500)); + jSends.add(new NoteInfo(6.750)); + spaceSends.add(new NoteInfo(7.000)); + fSends.add(new NoteInfo(7.500)); + jSends.add(new NoteInfo(7.750)); + spaceSends.add(new NoteInfo(8.000)); + fSends.add(new NoteInfo(8.500)); + jSends.add(new NoteInfo(8.500)); + dSends.add(new NoteInfo(9.000)); + spaceSends.add(new NoteInfo(9.000)); + kSends.add(new NoteInfo(9.000)); + spaceSends.add(new NoteInfo(9.500)); + + kSends.add(new NoteInfo(10.000)); + dSends.add(new NoteInfo(10.000)); + kSends.add(new NoteInfo(10.333)); + fSends.add(new NoteInfo(10.333)); + kSends.add(new NoteInfo(10.666)); + spaceSends.add(new NoteInfo(10.666)); + dSends.add(new NoteInfo(11.000)); + spaceSends.add(new NoteInfo(11.000)); + dSends.add(new NoteInfo(11.333)); + + jSends.add(new NoteInfo(11.333)); + dSends.add(new NoteInfo(11.666)); + kSends.add(new NoteInfo(11.666)); + spaceSends.add(new NoteInfo(12.000)); + } + + public SongPlayer(main.Level lvl, Difficulty d, Pane p, ScoreController cntrl) { + loadSong(); + + Rectangle field = new Rectangle(50, 50, new Color(0, 0, 0, 0.7)); + field.heightProperty().bind(super.heightProperty()); + field.widthProperty().bind(super.widthProperty()); + + goalPerfect.heightProperty().bind(super.heightProperty().divide(32)); + goalPerfect.heightProperty().bind(super.widthProperty()); + + genButton(dButton); + genButton(fButton); + genButton(sButton); + genButton(jButton); + genButton(kButton); + + super.requestFocus(); + super.setOnKeyPressed(e -> { + if (e.getCode() == KeyCode.D) { + checkNote(dLane, dButton); + } + if (e.getCode() == KeyCode.F) { + checkNote(fLane, fButton); + } + if (e.getCode() == KeyCode.SPACE) { + checkNote(spaceLane, sButton); + } + if (e.getCode() == KeyCode.J) { + checkNote(jLane, jButton); + } + if (e.getCode() == KeyCode.K) { + checkNote(kLane, kButton); + } + System.out.println("Score: " + scoreCounter.getScore() + "\nCombo: " + scoreCounter.getCombo() + "\n"); + }); + + // buttonBox.setStyle("-fx-padding: 0;" + "-fx-border-style: solid inside;" + // + "-fx-border-width: 0;" + "-fx-border-insets: 20;" + // + "-fx-background-color: black;" + "-fx-opacity: 0.67;"); + buttonBox.setAlignment(Pos.CENTER); + buttonBox.getChildren().addAll(dButton, fButton, sButton, jButton, kButton); + buttonBox.setSpacing(10); + + polish.getChildren().addAll(field); + polish.setAlignment(Pos.BASELINE_CENTER); + + place.prefWidthProperty().bind(super.widthProperty()); + place.prefHeightProperty().bind(super.heightProperty()); + place.getChildren().addAll(buttonBox); + place.setAlignment(Pos.BOTTOM_CENTER); + place.setSpacing(10); + + StackPane root = new StackPane(); + root.getChildren().addAll(place); + + goalPerfect.setY(dButton.getY()); + super.getChildren().addAll(root, goalPerfect); + + gameLoop.start(); + } + + /** + * Checks if a note should be sent at the current time, and sends the note if it + * needs to be + * + * @param sends the queue to check + * @param lane the lane to send the note to + * @param pos the x pos of the note to be sent + * @param c the color of the sent note + */ + public void sendNote(Queue<NoteInfo> sends, ArrayList<Block> lane, double pos, Color c) { + if (sends.peek() != null && timer.time() > sends.peek().getTime()) { + TranslateTransition anim = new TranslateTransition(Duration.millis(TIME)); + + lane.add(new Block(c, 50, 50, 5)); + int index = lane.size() - 1; + sends.remove(); + lane.get(index).heightProperty().bind(super.widthProperty().divide(8)); + lane.get(index).widthProperty().bind(super.widthProperty().divide(8)); + lane.get(index).arcHeightProperty().bind(super.widthProperty().divide(25)); + lane.get(index).arcWidthProperty().bind(super.widthProperty().divide(25)); + lane.get(index).setX(pos); + lane.get(index).setY(-lane.get(index).getHeight()); + anim.setByY(super.getHeight() + lane.get(index).getHeight()); + anim.setCycleCount(1); + anim.setAutoReverse(false); + anim.setNode(lane.get(lane.size() - 1)); + anim.play(); + + anim.setOnFinished(e -> { + if (super.getChildren().removeAll(anim.getNode())){ + scoreCounter.miss(); + } + }); + super.getChildren().add(lane.get(lane.size() - 1)); + } + } + + /** + * Sets up the given button + * + * @param button + */ + public void genButton(TButton button) { + button.heightProperty().bind(super.widthProperty().divide(8)); + button.widthProperty().bind(super.widthProperty().divide(8)); + button.arcHeightProperty().bind(super.widthProperty().divide(25)); + button.arcWidthProperty().bind(super.widthProperty().divide(25)); + button.setStrokeWidth(3); + } + + /** + * The background test that is run on every frame of the game + */ + AnimationTimer gameLoop = new AnimationTimer() { + + @Override + public void handle(long arg0) { + sendNote(dSends, dLane, dButton.getLayoutX(), Color.RED); + sendNote(fSends, fLane, fButton.getLayoutX(), Color.BLUE); + sendNote(spaceSends, spaceLane, sButton.getLayoutX(), Color.GREEN); + sendNote(jSends, jLane, jButton.getLayoutX(), Color.PURPLE); + sendNote(kSends, kLane, kButton.getLayoutX(), Color.YELLOW); + } + }; + + /** + * returns the pos in the lane array of the closest note to the goal + * + * @param searchLane + * @return the position of the note + */ + private int getClosestNote(ArrayList<Block> searchLane) { + int pos = 0; + + for (int i = 0; i < searchLane.size(); i++) { + if (distanceToGoal(searchLane.get(i)) < distanceToGoal(searchLane.get(pos))) { + pos = i; + } + } + return pos; + } + + /** + * Returns the distance to the goal of the given note + * + * @param note + * @return + */ + private double distanceToGoal(Block note) { + return Math.abs((super.getHeight() - note.getTranslateY()) - dButton.getY()); + } + + /** + * When the player hits the key, checks the quality of the hit + * @param lane the lane checking for a hit + * @param button the button checking for a hit + * @return 2 for a perfect hit, 1 for a good hit, 0 for a miss, and -1 if there are no notes to hit + */ + private int checkNote(ArrayList<Block> lane, TButton button) { + double distance = distanceToGoal(lane.get(getClosestNote(lane))); + if (lane.size() > 0 && distance < super.getHeight() / 3) { + + FillTransition ft = new FillTransition(Duration.millis(500), button); + ft.setToValue(button.getColor()); + + super.getChildren().removeAll(lane.get(getClosestNote(lane))); + lane.remove(lane.get(getClosestNote(lane))); + if (distance < super.getHeight() / 16) { + ft.setFromValue(Color.WHITE); + ft.play(); + scoreCounter.combo(); + scoreCounter.perfect(); + return 2; + } + if (distance < super.getHeight() / 5) { + ft.setFromValue(Color.CYAN); + ft.play(); + scoreCounter.combo(); + scoreCounter.good(); + return 1; + } + ft.setFromValue(Color.RED); + ft.play(); + scoreCounter.miss(); + return 0; + } + return -1; + } }
\ No newline at end of file diff --git a/src/fallTest/TButton.java b/src/GamePlay/TButton.java index 89478ab..a8ae338 100644 --- a/src/fallTest/TButton.java +++ b/src/GamePlay/TButton.java @@ -1,6 +1,6 @@ //glowing block of color c (jfx node) -package fallTest; +package GamePlay; import javafx.scene.paint.Color; import javafx.scene.shape.Rectangle; diff --git a/src/fallTest/Timer.java b/src/GamePlay/Timer.java index d8fd2e3..5d1ddae 100644 --- a/src/fallTest/Timer.java +++ b/src/GamePlay/Timer.java @@ -2,7 +2,7 @@ *Description: Contains the method used to determine how long the user has been playing, * used to determine when to send notes */ -package fallTest; +package GamePlay; public class Timer @@ -14,6 +14,10 @@ public class Timer bpm = newBpm; } + public Timer() { + bpm = 60000; + } + public double time() { return ((double)(System.currentTimeMillis()-timeStart))*(bpm/60000.0); } diff --git a/src/fallTest/newSongPlayer.java b/src/GamePlay/newSongPlayer.java index 9f00219..6460dcf 100644 --- a/src/fallTest/newSongPlayer.java +++ b/src/GamePlay/newSongPlayer.java @@ -1,289 +1,289 @@ -package fallTest;
-
-import java.util.ArrayList;
-import java.util.LinkedList;
-import java.util.Queue;
-
-import javafx.geometry.Pos;
-import javafx.scene.input.KeyCode;
-import javafx.scene.layout.HBox;
-import javafx.scene.layout.Pane;
-import javafx.scene.layout.StackPane;
-import javafx.scene.layout.VBox;
-import javafx.scene.paint.Color;
-import javafx.scene.shape.Rectangle;
-import javafx.animation.*;
-import javafx.util.*;
-import main.Difficulty;
-import main.ScoreController;
-
-public class newSongPlayer extends Pane {
- final int BPM = 80; //TEMPORARY BPM, this will be eventually read in from the metadata of the song
-
- Timer timer = new Timer(BPM);
- final int TIME = 1500; // delay for notes falling down the screen
-
- Score scoreCounter = new Score();
-
- Rectangle goalPerfect = new Rectangle();
- HBox buttonBox = new HBox();
- VBox polish = new VBox();
- VBox place = new VBox();
-
- TButton dButton = new TButton(Color.RED, 50, 50, 5);
- Queue<NoteInfo> dSends = new LinkedList<NoteInfo>(); // Queue that dictates when to send the notes
- ArrayList<Block> dLane = new ArrayList<Block>(); // Array list containing all the notes currently on the field
-
- TButton fButton = new TButton(Color.BLUE, 50, 50, 5);
- Queue<NoteInfo> fSends = new LinkedList<NoteInfo>();
- ArrayList<Block> fLane = new ArrayList<Block>();
-
- TButton sButton = new TButton(Color.GREEN, 50, 50, 5);
- Queue<NoteInfo> spaceSends = new LinkedList<NoteInfo>();
- ArrayList<Block> spaceLane = new ArrayList<Block>();
-
- TButton jButton = new TButton(Color.PURPLE, 50, 50, 5);
- Queue<NoteInfo> jSends = new LinkedList<NoteInfo>();
- ArrayList<Block> jLane = new ArrayList<Block>();
-
- TButton kButton = new TButton(Color.YELLOW, 50, 50, 5);
- Queue<NoteInfo> kSends = new LinkedList<NoteInfo>();
- ArrayList<Block> kLane = new ArrayList<Block>();
-
- /**
- * Establishes what the chart for the song is going to look like
- */
- public void loadSong() {
- dSends.add(new NoteInfo(4.000));
- dSends.add(new NoteInfo(4.333));
- dSends.add(new NoteInfo(4.666));
- fSends.add(new NoteInfo(5.000));
- kSends.add(new NoteInfo(5.500));
- spaceSends.add(new NoteInfo(6.000));
- jSends.add(new NoteInfo(6.000));
- jSends.add(new NoteInfo(6.250));
- dSends.add(new NoteInfo(6.500));
- jSends.add(new NoteInfo(6.750));
- spaceSends.add(new NoteInfo(7.000));
- fSends.add(new NoteInfo(7.500));
- jSends.add(new NoteInfo(7.750));
- spaceSends.add(new NoteInfo(8.000));
- fSends.add(new NoteInfo(8.500));
- jSends.add(new NoteInfo(8.500));
- dSends.add(new NoteInfo(9.000));
- spaceSends.add(new NoteInfo(9.000));
- kSends.add(new NoteInfo(9.000));
- spaceSends.add(new NoteInfo(9.500));
-
- kSends.add(new NoteInfo(10.000));
- dSends.add(new NoteInfo(10.000));
- kSends.add(new NoteInfo(10.333));
- fSends.add(new NoteInfo(10.333));
- kSends.add(new NoteInfo(10.666));
- spaceSends.add(new NoteInfo(10.666));
- dSends.add(new NoteInfo(11.000));
- spaceSends.add(new NoteInfo(11.000));
- dSends.add(new NoteInfo(11.333));
-
- jSends.add(new NoteInfo(11.333));
- dSends.add(new NoteInfo(11.666));
- kSends.add(new NoteInfo(11.666));
- spaceSends.add(new NoteInfo(12.000));
- }
-
- public newSongPlayer(main.Level lvl, Difficulty d, Pane p, ScoreController cntrl) {
- }
-
- public newSongPlayer() {
- }
-
- public void init() {
- loadSong();
-
- Rectangle field = new Rectangle(50, 50, new Color(0, 0, 0, 0.7));
- field.heightProperty().bind(this.getScene().getWindow().heightProperty());
- field.widthProperty().bind(this.getScene().getWindow().widthProperty().divide(2.7).add(50));
-
- goalPerfect.heightProperty().bind(this.getScene().getWindow().heightProperty().divide(32));
- goalPerfect.heightProperty().bind(this.getScene().getWindow().widthProperty());
-
- genButton(dButton);
- genButton(fButton);
- genButton(sButton);
- genButton(jButton);
- genButton(kButton);
-
- this.getScene().setOnKeyPressed(e -> {
- if (e.getCode() == KeyCode.D) {
- checkNote(dLane, dButton);
- }
- if (e.getCode() == KeyCode.F) {
- checkNote(fLane, fButton);
- }
- if (e.getCode() == KeyCode.SPACE) {
- checkNote(spaceLane, sButton);
- }
- if (e.getCode() == KeyCode.J) {
- checkNote(jLane, jButton);
- }
- if (e.getCode() == KeyCode.K) {
- checkNote(kLane, kButton);
- }
- System.out.println("Score: " + scoreCounter.getScore() + "\nCombo: " + scoreCounter.getCombo() + "\n");
- });
-
- buttonBox.setStyle("-fx-padding: 0;" + "-fx-border-style: solid inside;"
- + "-fx-border-width: 0;" + "-fx-border-insets: 20;"
- + "-fx-background-color: black;" + "-fx-opacity: 0.67;");
- buttonBox.setAlignment(Pos.CENTER);
- buttonBox.getChildren().addAll(dButton, fButton, sButton, jButton, kButton);
- buttonBox.setSpacing(10);
-
- polish.getChildren().addAll(field);
- polish.setAlignment(Pos.BASELINE_CENTER);
-
- place.prefWidthProperty().bind(this.getScene().widthProperty());
- place.prefHeightProperty().bind(this.getScene().heightProperty());
- place.getChildren().addAll(buttonBox);
- place.setAlignment(Pos.BOTTOM_CENTER);
- place.setSpacing(10);
-
- StackPane root = new StackPane();
- root.getChildren().addAll(polish, place);
-
- goalPerfect.setY(dButton.getY());
- super.getChildren().addAll(root, goalPerfect);
-
- gameLoop.start();
- }
-
- /**
- * Checks if a note should be sent at the current time, and sends the note if it
- * needs to be
- *
- * @param sends the queue to check
- * @param lane the lane to send the note to
- * @param pos the x pos of the note to be sent
- * @param c the color of the sent note
- */
- public void sendNote(Queue<NoteInfo> sends, ArrayList<Block> lane, double pos, Color c) {
- if (sends.peek() != null && timer.time() > sends.peek().getTime()) {
- TranslateTransition anim = new TranslateTransition(Duration.millis(TIME));
-
- lane.add(new Block(c, 50, 50, 5));
- int index = lane.size() - 1;
- sends.remove();
- lane.get(lane.size() - 1).heightProperty().bind(this.getScene().getWindow().widthProperty().divide(16));
- lane.get(lane.size() - 1).widthProperty().bind(this.getScene().getWindow().widthProperty().divide(16));
- lane.get(lane.size() - 1).arcHeightProperty().bind(this.getScene().getWindow().widthProperty().divide(50));
- lane.get(lane.size() - 1).arcWidthProperty().bind(this.getScene().getWindow().widthProperty().divide(50));
- lane.get(lane.size() - 1).setX(pos);
- lane.get(index).setY(-lane.get(index).getHeight());
- anim.setByY(this.getScene().getHeight() + lane.get(index).getHeight());
- anim.setCycleCount(1);
- anim.setAutoReverse(false);
- anim.setNode(lane.get(lane.size() - 1));
- anim.play();
-
- anim.setOnFinished(e -> {
- if (super.getChildren().removeAll(anim.getNode())){
- scoreCounter.miss();
- System.out.println();
- }
- });
- super.getChildren().add(lane.get(lane.size() - 1));
- }
- }
-
- /**
- * Sets up the given button
- *
- * @param button
- */
- public void genButton(TButton button) {
- button.heightProperty().bind(this.getScene().getWindow().widthProperty().divide(16));
- button.widthProperty().bind(this.getScene().getWindow().widthProperty().divide(16));
- button.arcHeightProperty().bind(this.getScene().getWindow().widthProperty().divide(50));
- button.arcWidthProperty().bind(this.getScene().getWindow().widthProperty().divide(50));
- button.strokeWidthProperty().bind(this.getScene().getWindow().widthProperty().divide(210));
- }
-
- /**
- * The background test that is run on every frame of the game
- */
- AnimationTimer gameLoop = new AnimationTimer() {
-
- @Override
- public void handle(long arg0) {
- sendNote(dSends, dLane, dButton.getLayoutX(), Color.RED);
- sendNote(fSends, fLane, fButton.getLayoutX(), Color.BLUE);
- sendNote(spaceSends, spaceLane, sButton.getLayoutX(), Color.GREEN);
- sendNote(jSends, jLane, jButton.getLayoutX(), Color.PURPLE);
- sendNote(kSends, kLane, kButton.getLayoutX(), Color.YELLOW);
- }
- };
-
- /**
- * returns the pos in the lane array of the closest note to the goal
- *
- * @param searchLane
- * @return the position of the note
- */
- private int getClosestNote(ArrayList<Block> searchLane) {
- int pos = 0;
-
- for (int i = 0; i < searchLane.size(); i++) {
- if (distanceToGoal(searchLane.get(i)) < distanceToGoal(searchLane.get(pos))) {
- pos = i;
- }
- }
- return pos;
- }
-
- /**
- * Returns the distance to the goal of the given note
- *
- * @param note
- * @return
- */
- private double distanceToGoal(Block note) {
- return Math.abs((this.getScene().getHeight() - note.getTranslateY()) - dButton.getY());
- }
-
- /**
- * When the player hits the key, checks the quality of the hit
- * @param lane the lane checking for a hit
- * @param button the button checking for a hit
- * @return 2 for a perfect hit, 1 for a good hit, 0 for a miss, and -1 if there are no notes to hit
- */
- private int checkNote(ArrayList<Block> lane, TButton button) {
- double distance = distanceToGoal(lane.get(getClosestNote(lane)));
- if (lane.size() > 0 && distance < this.getScene().getHeight() / 3) {
-
- FillTransition ft = new FillTransition(Duration.millis(500), button);
- ft.setToValue(button.getColor());
-
- super.getChildren().removeAll(lane.get(getClosestNote(lane)));
- lane.remove(lane.get(getClosestNote(lane)));
- if (distance < this.getScene().getHeight() / 18) {
- ft.setFromValue(Color.WHITE);
- ft.play();
- scoreCounter.combo();
- scoreCounter.perfect();
- return 2;
- }
- if (distance < this.getScene().getHeight() / 6) {
- ft.setFromValue(Color.CYAN);
- ft.play();
- scoreCounter.combo();
- scoreCounter.good();
- return 1;
- }
- ft.setFromValue(Color.RED);
- ft.play();
- scoreCounter.miss();
- return 0;
- }
- return -1;
- }
+package GamePlay; + +import java.util.ArrayList; +import java.util.LinkedList; +import java.util.Queue; + +import javafx.geometry.Pos; +import javafx.scene.input.KeyCode; +import javafx.scene.layout.HBox; +import javafx.scene.layout.Pane; +import javafx.scene.layout.StackPane; +import javafx.scene.layout.VBox; +import javafx.scene.paint.Color; +import javafx.scene.shape.Rectangle; +import javafx.animation.*; +import javafx.util.*; +import main.Difficulty; +import main.ScoreController; + +public class newSongPlayer extends Pane { + final int BPM = 80; //TEMPORARY BPM, this will be eventually read in from the metadata of the song + + Timer timer = new Timer(BPM); + final int TIME = 1500; // delay for notes falling down the screen + + Score scoreCounter = new Score(); + + Rectangle goalPerfect = new Rectangle(); + HBox buttonBox = new HBox(); + VBox polish = new VBox(); + VBox place = new VBox(); + + TButton dButton = new TButton(Color.RED, 50, 50, 5); + Queue<NoteInfo> dSends = new LinkedList<NoteInfo>(); // Queue that dictates when to send the notes + ArrayList<Block> dLane = new ArrayList<Block>(); // Array list containing all the notes currently on the field + + TButton fButton = new TButton(Color.BLUE, 50, 50, 5); + Queue<NoteInfo> fSends = new LinkedList<NoteInfo>(); + ArrayList<Block> fLane = new ArrayList<Block>(); + + TButton sButton = new TButton(Color.GREEN, 50, 50, 5); + Queue<NoteInfo> spaceSends = new LinkedList<NoteInfo>(); + ArrayList<Block> spaceLane = new ArrayList<Block>(); + + TButton jButton = new TButton(Color.PURPLE, 50, 50, 5); + Queue<NoteInfo> jSends = new LinkedList<NoteInfo>(); + ArrayList<Block> jLane = new ArrayList<Block>(); + + TButton kButton = new TButton(Color.YELLOW, 50, 50, 5); + Queue<NoteInfo> kSends = new LinkedList<NoteInfo>(); + ArrayList<Block> kLane = new ArrayList<Block>(); + + /** + * Establishes what the chart for the song is going to look like + */ + public void loadSong() { + dSends.add(new NoteInfo(4.000)); + dSends.add(new NoteInfo(4.333)); + dSends.add(new NoteInfo(4.666)); + fSends.add(new NoteInfo(5.000)); + kSends.add(new NoteInfo(5.500)); + spaceSends.add(new NoteInfo(6.000)); + jSends.add(new NoteInfo(6.000)); + jSends.add(new NoteInfo(6.250)); + dSends.add(new NoteInfo(6.500)); + jSends.add(new NoteInfo(6.750)); + spaceSends.add(new NoteInfo(7.000)); + fSends.add(new NoteInfo(7.500)); + jSends.add(new NoteInfo(7.750)); + spaceSends.add(new NoteInfo(8.000)); + fSends.add(new NoteInfo(8.500)); + jSends.add(new NoteInfo(8.500)); + dSends.add(new NoteInfo(9.000)); + spaceSends.add(new NoteInfo(9.000)); + kSends.add(new NoteInfo(9.000)); + spaceSends.add(new NoteInfo(9.500)); + + kSends.add(new NoteInfo(10.000)); + dSends.add(new NoteInfo(10.000)); + kSends.add(new NoteInfo(10.333)); + fSends.add(new NoteInfo(10.333)); + kSends.add(new NoteInfo(10.666)); + spaceSends.add(new NoteInfo(10.666)); + dSends.add(new NoteInfo(11.000)); + spaceSends.add(new NoteInfo(11.000)); + dSends.add(new NoteInfo(11.333)); + + jSends.add(new NoteInfo(11.333)); + dSends.add(new NoteInfo(11.666)); + kSends.add(new NoteInfo(11.666)); + spaceSends.add(new NoteInfo(12.000)); + } + + public newSongPlayer(main.Level lvl, Difficulty d, Pane p, ScoreController cntrl) { + } + + public newSongPlayer() { + } + + public void init() { + loadSong(); + + Rectangle field = new Rectangle(50, 50, new Color(0, 0, 0, 0.7)); + field.heightProperty().bind(this.getScene().getWindow().heightProperty()); + field.widthProperty().bind(this.getScene().getWindow().widthProperty().divide(2.7).add(50)); + + goalPerfect.heightProperty().bind(this.getScene().getWindow().heightProperty().divide(32)); + goalPerfect.heightProperty().bind(this.getScene().getWindow().widthProperty()); + + genButton(dButton); + genButton(fButton); + genButton(sButton); + genButton(jButton); + genButton(kButton); + + this.getScene().setOnKeyPressed(e -> { + if (e.getCode() == KeyCode.D) { + checkNote(dLane, dButton); + } + if (e.getCode() == KeyCode.F) { + checkNote(fLane, fButton); + } + if (e.getCode() == KeyCode.SPACE) { + checkNote(spaceLane, sButton); + } + if (e.getCode() == KeyCode.J) { + checkNote(jLane, jButton); + } + if (e.getCode() == KeyCode.K) { + checkNote(kLane, kButton); + } + System.out.println("Score: " + scoreCounter.getScore() + "\nCombo: " + scoreCounter.getCombo() + "\n"); + }); + + buttonBox.setStyle("-fx-padding: 0;" + "-fx-border-style: solid inside;" + + "-fx-border-width: 0;" + "-fx-border-insets: 20;" + + "-fx-background-color: black;" + "-fx-opacity: 0.67;"); + buttonBox.setAlignment(Pos.CENTER); + buttonBox.getChildren().addAll(dButton, fButton, sButton, jButton, kButton); + buttonBox.setSpacing(10); + + polish.getChildren().addAll(field); + polish.setAlignment(Pos.BASELINE_CENTER); + + place.prefWidthProperty().bind(this.getScene().widthProperty()); + place.prefHeightProperty().bind(this.getScene().heightProperty()); + place.getChildren().addAll(buttonBox); + place.setAlignment(Pos.BOTTOM_CENTER); + place.setSpacing(10); + + StackPane root = new StackPane(); + root.getChildren().addAll(polish, place); + + goalPerfect.setY(dButton.getY()); + super.getChildren().addAll(root, goalPerfect); + + gameLoop.start(); + } + + /** + * Checks if a note should be sent at the current time, and sends the note if it + * needs to be + * + * @param sends the queue to check + * @param lane the lane to send the note to + * @param pos the x pos of the note to be sent + * @param c the color of the sent note + */ + public void sendNote(Queue<NoteInfo> sends, ArrayList<Block> lane, double pos, Color c) { + if (sends.peek() != null && timer.time() > sends.peek().getTime()) { + TranslateTransition anim = new TranslateTransition(Duration.millis(TIME)); + + lane.add(new Block(c, 50, 50, 5)); + int index = lane.size() - 1; + sends.remove(); + lane.get(lane.size() - 1).heightProperty().bind(this.getScene().getWindow().widthProperty().divide(16)); + lane.get(lane.size() - 1).widthProperty().bind(this.getScene().getWindow().widthProperty().divide(16)); + lane.get(lane.size() - 1).arcHeightProperty().bind(this.getScene().getWindow().widthProperty().divide(50)); + lane.get(lane.size() - 1).arcWidthProperty().bind(this.getScene().getWindow().widthProperty().divide(50)); + lane.get(lane.size() - 1).setX(pos); + lane.get(index).setY(-lane.get(index).getHeight()); + anim.setByY(this.getScene().getHeight() + lane.get(index).getHeight()); + anim.setCycleCount(1); + anim.setAutoReverse(false); + anim.setNode(lane.get(lane.size() - 1)); + anim.play(); + + anim.setOnFinished(e -> { + if (super.getChildren().removeAll(anim.getNode())){ + scoreCounter.miss(); + System.out.println(); + } + }); + super.getChildren().add(lane.get(lane.size() - 1)); + } + } + + /** + * Sets up the given button + * + * @param button + */ + public void genButton(TButton button) { + button.heightProperty().bind(this.getScene().getWindow().widthProperty().divide(16)); + button.widthProperty().bind(this.getScene().getWindow().widthProperty().divide(16)); + button.arcHeightProperty().bind(this.getScene().getWindow().widthProperty().divide(50)); + button.arcWidthProperty().bind(this.getScene().getWindow().widthProperty().divide(50)); + button.strokeWidthProperty().bind(this.getScene().getWindow().widthProperty().divide(210)); + } + + /** + * The background test that is run on every frame of the game + */ + AnimationTimer gameLoop = new AnimationTimer() { + + @Override + public void handle(long arg0) { + sendNote(dSends, dLane, dButton.getLayoutX(), Color.RED); + sendNote(fSends, fLane, fButton.getLayoutX(), Color.BLUE); + sendNote(spaceSends, spaceLane, sButton.getLayoutX(), Color.GREEN); + sendNote(jSends, jLane, jButton.getLayoutX(), Color.PURPLE); + sendNote(kSends, kLane, kButton.getLayoutX(), Color.YELLOW); + } + }; + + /** + * returns the pos in the lane array of the closest note to the goal + * + * @param searchLane + * @return the position of the note + */ + private int getClosestNote(ArrayList<Block> searchLane) { + int pos = 0; + + for (int i = 0; i < searchLane.size(); i++) { + if (distanceToGoal(searchLane.get(i)) < distanceToGoal(searchLane.get(pos))) { + pos = i; + } + } + return pos; + } + + /** + * Returns the distance to the goal of the given note + * + * @param note + * @return + */ + private double distanceToGoal(Block note) { + return Math.abs((this.getScene().getHeight() - note.getTranslateY()) - dButton.getY()); + } + + /** + * When the player hits the key, checks the quality of the hit + * @param lane the lane checking for a hit + * @param button the button checking for a hit + * @return 2 for a perfect hit, 1 for a good hit, 0 for a miss, and -1 if there are no notes to hit + */ + private int checkNote(ArrayList<Block> lane, TButton button) { + double distance = distanceToGoal(lane.get(getClosestNote(lane))); + if (lane.size() > 0 && distance < this.getScene().getHeight() / 3) { + + FillTransition ft = new FillTransition(Duration.millis(500), button); + ft.setToValue(button.getColor()); + + super.getChildren().removeAll(lane.get(getClosestNote(lane))); + lane.remove(lane.get(getClosestNote(lane))); + if (distance < this.getScene().getHeight() / 18) { + ft.setFromValue(Color.WHITE); + ft.play(); + scoreCounter.combo(); + scoreCounter.perfect(); + return 2; + } + if (distance < this.getScene().getHeight() / 6) { + ft.setFromValue(Color.CYAN); + ft.play(); + scoreCounter.combo(); + scoreCounter.good(); + return 1; + } + ft.setFromValue(Color.RED); + ft.play(); + scoreCounter.miss(); + return 0; + } + return -1; + } }
\ No newline at end of file diff --git a/src/gui/LevelSurround.java b/src/gui/LevelSurround.java index 512a088..14ac9a2 100644 --- a/src/gui/LevelSurround.java +++ b/src/gui/LevelSurround.java @@ -1,7 +1,7 @@ package gui; -import fallTest.newSongPlayer; -import fallTest.testSongPlayer; +import GamePlay.newSongPlayer; +import GamePlay.SongPlayer; import javafx.geometry.Insets; import javafx.geometry.Pos; import javafx.scene.control.Button; @@ -83,7 +83,7 @@ public class LevelSurround extends Pane comboTextBox.getChildren().addAll(comboLabel,comboDisplay); comboTextBox.setPadding(new Insets(10)); - testSongPlayer game = new testSongPlayer(level, difficulty, prev, sc); + SongPlayer game = new SongPlayer(level, difficulty, prev, sc); game.minWidthProperty().bind(super.prefHeightProperty().multiply(0.66)); game.minHeightProperty().bind(super.prefHeightProperty()); game.getStyleClass().add("box"); |