diff options
| -rw-r--r-- | src/fallTest/Driver.java | 4 | ||||
| -rw-r--r-- | src/fallTest/testSongPlayer.java | 278 | ||||
| -rw-r--r-- | src/gui/LevelSurround.java | 5 | ||||
| -rw-r--r-- | src/gui/style.css | 10 | ||||
| -rw-r--r-- | src/main/LevelController.java | 70 | 
5 files changed, 323 insertions, 44 deletions
| diff --git a/src/fallTest/Driver.java b/src/fallTest/Driver.java index 7e08e46..f6d7a2c 100644 --- a/src/fallTest/Driver.java +++ b/src/fallTest/Driver.java @@ -35,8 +35,8 @@ public class Driver extends Application          primaryStage.setScene(primaryScene);          newSongPlayer player = new newSongPlayer();          primaryStage.setTitle("TEST"); -        primaryPane.getChildren().add(player);      -        setBackground("assets/water.png");    +        primaryPane.getChildren().add(player); +        setBackground("assets/water.png");            primaryStage.show();          player.init();  	} diff --git a/src/fallTest/testSongPlayer.java b/src/fallTest/testSongPlayer.java new file mode 100644 index 0000000..cc98824 --- /dev/null +++ b/src/fallTest/testSongPlayer.java @@ -0,0 +1,278 @@ +package fallTest;
 +
 +import java.util.ArrayList;
 +import java.util.LinkedList;
 +import java.util.Queue;
 +
 +import javafx.geometry.Pos;
 +import javafx.scene.input.KeyCode;
 +import javafx.scene.layout.HBox;
 +import javafx.scene.layout.Pane;
 +import javafx.scene.layout.StackPane;
 +import javafx.scene.layout.VBox;
 +import javafx.scene.paint.Color;
 +import javafx.scene.shape.Rectangle;
 +import javafx.animation.*;
 +import javafx.util.*;
 +import main.Difficulty;
 +import main.ScoreController;
 +
 +public class testSongPlayer extends Pane {
 +	Timer timer = new Timer();
 +	final int TIME = 1500; // delay for notes falling down the screen
 +
 +	Score scoreCounter = new Score();
 +
 +	Rectangle goalPerfect = new Rectangle();
 +	HBox buttonBox = new HBox();
 +	VBox polish = new VBox();
 +	VBox place = new VBox();
 +
 +	TButton dButton = new TButton(Color.RED, 50, 50, 5);
 +	Queue<NoteInfo> dSends = new LinkedList<NoteInfo>(); // Queue that dictates when to send the notes
 +	ArrayList<Block> dLane = new ArrayList<Block>(); // Array list containing all the notes currently on the field
 +
 +	TButton fButton = new TButton(Color.BLUE, 50, 50, 5);
 +	Queue<NoteInfo> fSends = new LinkedList<NoteInfo>();
 +	ArrayList<Block> fLane = new ArrayList<Block>();
 +
 +	TButton sButton = new TButton(Color.GREEN, 50, 50, 5);
 +	Queue<NoteInfo> spaceSends = new LinkedList<NoteInfo>();
 +	ArrayList<Block> spaceLane = new ArrayList<Block>();
 +
 +	TButton jButton = new TButton(Color.PURPLE, 50, 50, 5);
 +	Queue<NoteInfo> jSends = new LinkedList<NoteInfo>();
 +	ArrayList<Block> jLane = new ArrayList<Block>();
 +
 +	TButton kButton = new TButton(Color.YELLOW, 50, 50, 5);
 +	Queue<NoteInfo> kSends = new LinkedList<NoteInfo>();
 +	ArrayList<Block> kLane = new ArrayList<Block>();
 +
 +	/**
 +	 * Establishes what the chart for the song is going to look like
 +	 */
 +	public void loadSong() {
 +		dSends.add(new NoteInfo(4000));
 +		dSends.add(new NoteInfo(4333));
 +		dSends.add(new NoteInfo(4666));
 +		fSends.add(new NoteInfo(5000));
 +		kSends.add(new NoteInfo(5500));
 +		spaceSends.add(new NoteInfo(6000));
 +		jSends.add(new NoteInfo(6000));
 +		jSends.add(new NoteInfo(6250));
 +		dSends.add(new NoteInfo(6500));
 +		jSends.add(new NoteInfo(6750));
 +		spaceSends.add(new NoteInfo(7000));
 +		fSends.add(new NoteInfo(7500));
 +		jSends.add(new NoteInfo(7750));
 +		spaceSends.add(new NoteInfo(8000));
 +		fSends.add(new NoteInfo(8500));
 +		jSends.add(new NoteInfo(8500));
 +		dSends.add(new NoteInfo(9000));
 +		spaceSends.add(new NoteInfo(9000));
 +		kSends.add(new NoteInfo(9000));
 +		spaceSends.add(new NoteInfo(9500));
 +
 +		kSends.add(new NoteInfo(10000));
 +		dSends.add(new NoteInfo(10000));
 +		kSends.add(new NoteInfo(10333));
 +		fSends.add(new NoteInfo(10333));
 +		kSends.add(new NoteInfo(10666));
 +		spaceSends.add(new NoteInfo(10666));
 +		dSends.add(new NoteInfo(11000));
 +		spaceSends.add(new NoteInfo(11000));
 +		dSends.add(new NoteInfo(11333));
 +
 +		jSends.add(new NoteInfo(11333));
 +		dSends.add(new NoteInfo(11666));
 +		kSends.add(new NoteInfo(11666));
 +		spaceSends.add(new NoteInfo(12000));
 +	}
 +
 +	public testSongPlayer(main.Level lvl, Difficulty d, Pane p, ScoreController cntrl) {
 +		loadSong();
 +
 +		Rectangle field = new Rectangle(50, 50, new Color(0, 0, 0, 0.7));
 +		field.heightProperty().bind(super.heightProperty());
 +		field.widthProperty().bind(super.widthProperty());
 +
 +		goalPerfect.heightProperty().bind(super.heightProperty().divide(32));
 +		goalPerfect.heightProperty().bind(super.widthProperty());
 +
 +		genButton(dButton);
 +		genButton(fButton);
 +		genButton(sButton);
 +		genButton(jButton);
 +		genButton(kButton);
 +
 +		super.setOnKeyPressed(e -> {
 +			if (e.getCode() == KeyCode.D) {
 +				checkNote(dLane, dButton);
 +			}
 +			if (e.getCode() == KeyCode.F) {
 +				checkNote(fLane, fButton);
 +			}
 +			if (e.getCode() == KeyCode.SPACE) {
 +				checkNote(spaceLane, sButton);
 +			}
 +			if (e.getCode() == KeyCode.J) {
 +				checkNote(jLane, jButton);
 +			}
 +			if (e.getCode() == KeyCode.K) {
 +				checkNote(kLane, kButton);
 +			}
 +			System.out.println("Score: " + scoreCounter.getScore() + "\nCombo: " + scoreCounter.getCombo() + "\n");
 +		});
 +
 +		// buttonBox.setStyle("-fx-padding: 0;" + "-fx-border-style: solid inside;"
 +		// 		+ "-fx-border-width: 0;" + "-fx-border-insets: 20;"
 +		// 		+ "-fx-background-color: black;" + "-fx-opacity: 0.67;");
 +		buttonBox.setAlignment(Pos.CENTER);
 +		buttonBox.getChildren().addAll(dButton, fButton, sButton, jButton, kButton);
 +		buttonBox.setSpacing(10);
 +
 +		polish.getChildren().addAll(field);
 +		polish.setAlignment(Pos.BASELINE_CENTER);
 +
 +		place.prefWidthProperty().bind(super.widthProperty());
 +		place.prefHeightProperty().bind(super.heightProperty());
 +		place.getChildren().addAll(buttonBox);
 +		place.setAlignment(Pos.BOTTOM_CENTER);
 +		place.setSpacing(10);
 +
 +		StackPane root = new StackPane();
 +		root.getChildren().addAll(polish, place);
 +
 +		goalPerfect.setY(dButton.getY());
 +		super.getChildren().addAll(root, goalPerfect);
 +
 +		gameLoop.start();
 +	}
 +
 +	/**
 +	 * Checks if a note should be sent at the current time, and sends the note if it
 +	 * needs to be
 +	 * 
 +	 * @param sends the queue to check
 +	 * @param lane  the lane to send the note to
 +	 * @param pos   the x pos of the note to be sent
 +	 * @param c     the color of the sent note
 +	 */
 +	public void sendNote(Queue<NoteInfo> sends, ArrayList<Block> lane, double pos, Color c) {
 +		if (sends.peek() != null && timer.time() > sends.peek().getTime()) {
 +			TranslateTransition anim = new TranslateTransition(Duration.millis(TIME));
 +
 +			lane.add(new Block(c, 50, 50, 5));
 +			int index = lane.size() - 1;
 +			sends.remove();
 +			lane.get(lane.size() - 1).heightProperty().bind(super.widthProperty().divide(8));
 +			lane.get(lane.size() - 1).widthProperty().bind(super.widthProperty().divide(8));
 +			lane.get(lane.size() - 1).setX(pos);
 +			lane.get(index).setY(-lane.get(index).getHeight());
 +			anim.setByY(super.getHeight() + lane.get(index).getHeight());
 +			anim.setCycleCount(1);
 +			anim.setAutoReverse(false);
 +			anim.setNode(lane.get(lane.size() - 1));
 +			anim.play();
 +
 +			anim.setOnFinished(e -> {
 +				if (super.getChildren().removeAll(anim.getNode())){
 +					scoreCounter.miss();
 +				}
 +			});
 +			super.getChildren().add(lane.get(lane.size() - 1));
 +		}
 +	}
 +
 +	/**
 +	 * Sets up the given button
 +	 * 
 +	 * @param button
 +	 */
 +	public void genButton(TButton button) {
 +		button.heightProperty().bind(super.widthProperty().divide(8));
 +		button.widthProperty().bind(super.widthProperty().divide(8));
 +		button.setArcWidth(5);
 +		button.setArcHeight(5);
 +		button.setStrokeWidth(3);
 +	}
 +
 +	/**
 +	 * The background test that is run on every frame of the game
 +	 */
 +	AnimationTimer gameLoop = new AnimationTimer() {
 +
 +		@Override
 +		public void handle(long arg0) {
 +			sendNote(dSends, dLane, dButton.getLayoutX(), Color.RED);
 +			sendNote(fSends, fLane, fButton.getLayoutX(), Color.BLUE);
 +			sendNote(spaceSends, spaceLane, sButton.getLayoutX(), Color.GREEN);
 +			sendNote(jSends, jLane, jButton.getLayoutX(), Color.PURPLE);
 +			sendNote(kSends, kLane, kButton.getLayoutX(), Color.YELLOW);
 +		}
 +	};
 +
 +	/**
 +	 * returns the pos in the lane array of the closest note to the goal
 +	 * 
 +	 * @param searchLane
 +	 * @return the position of the note
 +	 */
 +	private int getClosestNote(ArrayList<Block> searchLane) {
 +		int pos = 0;
 +
 +		for (int i = 0; i < searchLane.size(); i++) {
 +			if (distanceToGoal(searchLane.get(i)) < distanceToGoal(searchLane.get(pos))) {
 +				pos = i;
 +			}
 +		}
 +		return pos;
 +	}
 +
 +	/**
 +	 * Returns the distance to the goal of the given note
 +	 * 
 +	 * @param note
 +	 * @return
 +	 */
 +	private double distanceToGoal(Block note) {
 +		return Math.abs((super.getHeight() - note.getTranslateY()) - dButton.getY());
 +	}
 +
 +	/**
 +	 * When the player hits the key, checks the quality of the hit
 +	 * @param lane the lane checking for a hit
 +	 * @param button the button checking for a hit
 +	 * @return 2 for a perfect hit, 1 for a good hit, 0 for a miss, and -1 if there are no notes to hit
 +	 */
 +	private int checkNote(ArrayList<Block> lane, TButton button) {
 +		double distance = distanceToGoal(lane.get(getClosestNote(lane)));
 +		if (lane.size() > 0 && distance < super.getHeight() / 3) {
 +
 +			FillTransition ft = new FillTransition(Duration.millis(500), button);
 +			ft.setToValue(button.getColor());
 +
 +			super.getChildren().removeAll(lane.get(getClosestNote(lane)));
 +			lane.remove(lane.get(getClosestNote(lane)));
 +			if (distance < super.getHeight() / 16) {
 +				ft.setFromValue(Color.WHITE);
 +				ft.play();
 +				scoreCounter.combo();
 +				scoreCounter.perfect();
 +				return 2;
 +			}
 +			if (distance < super.getHeight() / 5) {
 +				ft.setFromValue(Color.CYAN);
 +				ft.play();
 +				scoreCounter.combo();
 +				scoreCounter.good();
 +				return 1;
 +			}
 +			ft.setFromValue(Color.RED);
 +			ft.play();
 +			scoreCounter.miss();
 +			return 0;
 +		}
 +		return -1;
 +	}
 +}
\ No newline at end of file diff --git a/src/gui/LevelSurround.java b/src/gui/LevelSurround.java index 2f9ec75..512a088 100644 --- a/src/gui/LevelSurround.java +++ b/src/gui/LevelSurround.java @@ -1,6 +1,7 @@  package gui;  import fallTest.newSongPlayer; +import fallTest.testSongPlayer;  import javafx.geometry.Insets;  import javafx.geometry.Pos;  import javafx.scene.control.Button; @@ -82,14 +83,14 @@ public class LevelSurround extends Pane          comboTextBox.getChildren().addAll(comboLabel,comboDisplay);          comboTextBox.setPadding(new Insets(10)); -        Pane game = new Pane(); +        testSongPlayer game = new testSongPlayer(level, difficulty, prev, sc);          game.minWidthProperty().bind(super.prefHeightProperty().multiply(0.66));          game.minHeightProperty().bind(super.prefHeightProperty());          game.getStyleClass().add("box"); +          comboTextBox.minWidthProperty().bind(super.prefWidthProperty().subtract(game.minWidthProperty()).divide(2));          scoreTextBox.minWidthProperty().bind(super.prefWidthProperty().subtract(game.minWidthProperty()).divide(2)); -        new fallTest.newSongPlayer(level, difficulty, prev, sc);          HBox centerBox = new HBox();          centerBox.getChildren().addAll(comboTextBox,game, scoreTextBox); diff --git a/src/gui/style.css b/src/gui/style.css index 04d7031..304ee9a 100644 --- a/src/gui/style.css +++ b/src/gui/style.css @@ -235,11 +235,11 @@ Slider:focused .thumb{  /* debug */  .debug { -    -fx-background-radius: 5;     -    -fx-background-color: rgba(255, 0, 0, 0.281);  -    -fx-border-color: red; -    -fx-text-fill: white; -    -fx-border-width: 20; +    /* -fx-background-radius: 5;     */ +    -fx-background-color: rgb(255, 0, 0);  +    /* -fx-border-color: red; */ +    /* -fx-text-fill: white; */ +    /* -fx-border-width: 20; */  } diff --git a/src/main/LevelController.java b/src/main/LevelController.java index 5d2654b..3e10ed3 100644 --- a/src/main/LevelController.java +++ b/src/main/LevelController.java @@ -12,41 +12,41 @@ public class LevelController      public LevelController()      { -        // Difficulty d1 = new Difficulty(); -        // d1.title = "Easy"; -        // LeaderboardEntry lb = new LeaderboardEntry("t-bone", 1000, "DATE"); -        // //lb.setName("t-bone"); -        // //lb.setScore(1000); -        // d1.leaderboard.add(lb); - -        // Difficulty d2 = new Difficulty(); -        // d2.title = "Medium"; -        // Difficulty d3 = new Difficulty(); -        // d3.title = "Hard"; -        // Difficulty d4 = new Difficulty(); -        // d4.title = "Expert"; -        // Difficulty d5 = new Difficulty(); -        // d5.title = "Impossible"; - -        // Level testLevel = new Level("test level class","testArtist"); -        // //testLevel.setTitle("test level class"); -        // testLevel.desc = "this level is being used to test the LevelController class"; -        // //testLevel.setAritst("testArtist"); -        // testLevel.setColors(Color.RED, Color.BLUE, Color.GREEN, Color.ORANGE, Color.PURPLE); -        // testLevel.diffList.add(d1); -        // testLevel.diffList.add(d2); -        // levelList.add(testLevel); - -        // Level testLevel2 = new Level("another one", "testArtist2"); -        // //testLevel2.setTitle("another one"); -        // testLevel2.desc = "it can say something else too"; -        // //testLevel2.setAritst("testArtist2"); -        // testLevel2.setColors(Color.RED, Color.BLUE, Color.GREEN, Color.ORANGE, Color.PURPLE); -        // testLevel2.diffList.add(d2); -        // testLevel2.diffList.add(d3); -        // testLevel2.diffList.add(d4); -        // testLevel2.preview = new Image("assets/pico.png"); -        // levelList.add(testLevel2); +        Difficulty d1 = new Difficulty(); +        d1.title = "Easy"; +        LeaderboardEntry lb = new LeaderboardEntry("t-bone", 1000, "DATE"); +        //lb.setName("t-bone"); +        //lb.setScore(1000); +        d1.leaderboard.add(lb); + +        Difficulty d2 = new Difficulty(); +        d2.title = "Medium"; +        Difficulty d3 = new Difficulty(); +        d3.title = "Hard"; +        Difficulty d4 = new Difficulty(); +        d4.title = "Expert"; +        Difficulty d5 = new Difficulty(); +        d5.title = "Impossible"; + +        Level testLevel = new Level("test level class","testArtist"); +        //testLevel.setTitle("test level class"); +        testLevel.desc = "this level is being used to test the LevelController class"; +        //testLevel.setAritst("testArtist"); +        testLevel.setColors(Color.RED, Color.BLUE, Color.GREEN, Color.ORANGE, Color.PURPLE); +        testLevel.diffList.add(d1); +        testLevel.diffList.add(d2); +        levelList.add(testLevel); + +        Level testLevel2 = new Level("another one", "testArtist2"); +        //testLevel2.setTitle("another one"); +        testLevel2.desc = "it can say something else too"; +        //testLevel2.setAritst("testArtist2"); +        testLevel2.setColors(Color.RED, Color.BLUE, Color.GREEN, Color.ORANGE, Color.PURPLE); +        testLevel2.diffList.add(d2); +        testLevel2.diffList.add(d3); +        testLevel2.diffList.add(d4); +        testLevel2.preview = new Image("assets/pico.png"); +        levelList.add(testLevel2);      } | 
