diff options
-rw-r--r-- | KeyDetection.java | 28 | ||||
-rw-r--r-- | NoteTest.java | 35 | ||||
-rw-r--r-- | SongPlayer.java | 97 |
3 files changed, 160 insertions, 0 deletions
diff --git a/KeyDetection.java b/KeyDetection.java new file mode 100644 index 0000000..98f96e4 --- /dev/null +++ b/KeyDetection.java @@ -0,0 +1,28 @@ +/*Name: + *Date: + *Period: + *Teacher: + *Description: + */ +package cs; + +import javax.swing.*; +import java.awt.event.ActionEvent; + +public class KeyDetection extends AbstractAction +{ + long timeStart = System.currentTimeMillis(); + private char key; + public KeyDetection(char ch){ + key = ch; + } + + public void actionPerformed(ActionEvent e) + { + // TODO Auto-generated method stub + int time = (int)((System.currentTimeMillis()-timeStart)); + System.out.println(key + ": " + time); + + } + +} diff --git a/NoteTest.java b/NoteTest.java new file mode 100644 index 0000000..dd38b72 --- /dev/null +++ b/NoteTest.java @@ -0,0 +1,35 @@ +/*Name: + *Date: + *Period: + *Teacher: + *Description: + */ +package cs; +import java.awt.*; + +public class NoteTest +{ + private boolean failed = false; + private int lane; + private final int NOTESPEED = 1; + private int yPos = SongPlayer.HEIGHT; + + public void gameTick() { + if (!failed) { + if (yPos > 0) { + yPos -= NOTESPEED; + } + else { + failed = true; + } + } + } + + public boolean getFailed() { + return failed; + } + + public int getY() { + return yPos; + } +} diff --git a/SongPlayer.java b/SongPlayer.java new file mode 100644 index 0000000..50e06aa --- /dev/null +++ b/SongPlayer.java @@ -0,0 +1,97 @@ +/*Name: + *Date: + *Period: + *Teacher: + *Description: + */ +package cs; + +import java.awt.*; +import java.awt.event.*; +import javax.swing.*; + + +public class SongPlayer +{ + public static final int HEIGHT = 650; + public static final int LENGTH = 400; + + + private final int BLENGTH = LENGTH/6; + private final int BHEIGHT = HEIGHT/20; + JFrame frame = new JFrame("Guitar Hero"); //creates the frame + + + JButton d = new JButton("D"); //creates the four button lanes + JButton f = new JButton("F"); + JButton h = new JButton("H"); + JButton j = new JButton("J"); + + + public void createAndShowGui() { + + d.setBounds(1*BLENGTH, (5*HEIGHT)/6, BLENGTH, BHEIGHT); //makes the button bounds for each button + f.setBounds(2*BLENGTH, (5*HEIGHT)/6, BLENGTH, BHEIGHT); + h.setBounds(3*BLENGTH, (5*HEIGHT)/6, BLENGTH, BHEIGHT); + j.setBounds(4*BLENGTH, (5*HEIGHT)/6, BLENGTH, BHEIGHT); + + + frame.add(d); //adds the buttons to the frame + frame.add(f); + frame.add(h); + frame.add(j); + + frame.setSize(LENGTH, HEIGHT); //sets the size of the frame + frame.setLayout(null); //??? + frame.setVisible(true); //makes the frame visible + + KeyDetection dAction = new KeyDetection('d'); //creates an action for each char + d.getInputMap(JComponent.WHEN_IN_FOCUSED_WINDOW).put(KeyStroke.getKeyStroke('d'), "dPress"); //Input map and Action map setting + d.getActionMap().put("dPress", dAction); + d.setFocusable(false); //makes it so you can't highlight the button + + KeyDetection fAction = new KeyDetection('f'); + f.getInputMap(JComponent.WHEN_IN_FOCUSED_WINDOW).put(KeyStroke.getKeyStroke('f'), "fPress"); + f.getActionMap().put("fPress", fAction); + f.setFocusable(false); + + KeyDetection hAction = new KeyDetection('h'); + h.getInputMap(JComponent.WHEN_IN_FOCUSED_WINDOW).put(KeyStroke.getKeyStroke('h'), "hPress"); + h.getActionMap().put("hPress", hAction); + h.setFocusable(false); + + KeyDetection jAction = new KeyDetection('j'); + j.getInputMap(JComponent.WHEN_IN_FOCUSED_WINDOW).put(KeyStroke.getKeyStroke('j'), "jPress"); + j.getActionMap().put("jPress", jAction); + j.setFocusable(false); + } + + public void loop() { + JButton note = new JButton(); + JButton test = new JButton(); + test.setBounds(200, 200, 100, 100); + note.setBounds(BLENGTH, 0, BLENGTH, BHEIGHT); + frame.add(note); + frame.add(test); + + NoteTest a = new NoteTest(); + while (!a.getFailed()) { + if (!a.getFailed()) { + a.gameTick(); + note.setBounds(BLENGTH, HEIGHT-a.getY(), BLENGTH, BHEIGHT); //moves the note down every frame + System.out.println(a.getFailed()); + //the computer runs too fast normally, force it to run at a certain fps + try { + Thread.sleep(2); + } catch (InterruptedException e) + { + // TODO Auto-generated catch block + e.printStackTrace(); + } + } + if (a.getFailed()) { + frame.remove(note); //removes the note once its off the screen + } + } + } +} |