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author | Myles <mylesandmore9@gmail.com> | 2022-12-02 23:30:04 -0600 |
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committer | Myles <mylesandmore9@gmail.com> | 2022-12-02 23:30:04 -0600 |
commit | 23531b7610aa1a8a10cce2a355ad0fad76d8d230 (patch) | |
tree | bb75a70195659f5ae059790f80c2141929a584ab | |
parent | 3a8fcb3aaec9d1c43f9d7a2f04cdbfb5b43696b3 (diff) | |
download | Tumble-23531b7610aa1a8a10cce2a355ad0fad76d8d230.tar.gz Tumble-23531b7610aa1a8a10cce2a355ad0fad76d8d230.tar.bz2 Tumble-23531b7610aa1a8a10cce2a355ad0fad76d8d230.zip |
slight reformat in StartGame for the Game management refactors
-rw-r--r-- | src/main/java/com/MylesAndMore/tumble/commands/StartGame.java | 11 |
1 files changed, 3 insertions, 8 deletions
diff --git a/src/main/java/com/MylesAndMore/tumble/commands/StartGame.java b/src/main/java/com/MylesAndMore/tumble/commands/StartGame.java index 9daa959..df5f316 100644 --- a/src/main/java/com/MylesAndMore/tumble/commands/StartGame.java +++ b/src/main/java/com/MylesAndMore/tumble/commands/StartGame.java @@ -1,6 +1,6 @@ package com.MylesAndMore.tumble.commands; -import com.MylesAndMore.tumble.GameManager; +import com.MylesAndMore.tumble.Game; import com.MylesAndMore.tumble.TumbleManager; import org.bukkit.Bukkit; import org.bukkit.ChatColor; @@ -19,7 +19,7 @@ public class StartGame implements CommandExecutor { // Check if there is a lobbyWorld specified in config if (TumbleManager.getLobbyWorld() != null) { // Check if there is more than one person in lobby - if (TumbleManager.getPlayersInLobby().size() > 1) { + if (TumbleManager.getPlayersInLobby().size() > 0) { // Check if there is a gameWorld specified in config if (TumbleManager.getGameWorld() != null) { sender.sendMessage("Checking world, this could take a few moments..."); @@ -28,12 +28,7 @@ public class StartGame implements CommandExecutor { if (TumbleManager.getMVWorldManager().loadWorld(TumbleManager.getGameWorld())) { sender.sendMessage("Generating layers..."); // Check which gamemode to initiate from the config file - if (GameManager.createGame(TumbleManager.getPlugin().getConfig().getString("gameMode"))) { - // If game type exists, send players to the world - // At this point, layers have been generated, and items have been allotted from the createGame method - sendWorld(); - } - else { + if (!Game.getGame().startGame()) { // If game type does not exist, give sender feedback sender.sendMessage(ChatColor.RED + "Failed to recognize game of type " + ChatColor.GRAY + TumbleManager.getPlugin().getConfig().getString("gameMode")); } |