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| author | sowgro <tpoke.ferrari@gmail.com> | 2024-06-13 17:03:26 -0400 | 
|---|---|---|
| committer | sowgro <tpoke.ferrari@gmail.com> | 2024-06-13 17:03:26 -0400 | 
| commit | 39ce49b6c25492bd1268c8ce9bba2731f013aab2 (patch) | |
| tree | e7b6a9f332f9f8f26c426b5b86e83300bce4bd95 | |
| parent | 0caa663a5ff175af4785247ce81b2ebb12cd0a07 (diff) | |
| download | Tumble-39ce49b6c25492bd1268c8ce9bba2731f013aab2.tar.gz Tumble-39ce49b6c25492bd1268c8ce9bba2731f013aab2.tar.bz2 Tumble-39ce49b6c25492bd1268c8ce9bba2731f013aab2.zip | |
Fix bug where gamemode would be switched before the player was in the world
| -rw-r--r-- | src/main/java/com/MylesAndMore/Tumble/game/Game.java | 2 | 
1 files changed, 1 insertions, 1 deletions
| diff --git a/src/main/java/com/MylesAndMore/Tumble/game/Game.java b/src/main/java/com/MylesAndMore/Tumble/game/Game.java index c530489..9bb2bc8 100644 --- a/src/main/java/com/MylesAndMore/Tumble/game/Game.java +++ b/src/main/java/com/MylesAndMore/Tumble/game/Game.java @@ -69,9 +69,9 @@ public class Game {      private void roundStart() {          gameState = GameState.STARTING;          playersAlive = new ArrayList<>(gamePlayers); +        scatterPlayers(gamePlayers);          // Put all players in spectator to prevent them from getting kicked for flying          setGamemode(gamePlayers, GameMode.SPECTATOR); -        scatterPlayers(gamePlayers);          clearInventories(gamePlayers);          clearArena();          prepareGameType(type); | 
