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author | Myles <mylesandmore9@gmail.com> | 2022-12-02 23:27:42 -0600 |
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committer | Myles <mylesandmore9@gmail.com> | 2022-12-02 23:27:42 -0600 |
commit | 3e64053f30d38445579804b185a31f4d24eea6d6 (patch) | |
tree | ba0b9b36b6ca94e1625e74deaa9b4efd4f402806 | |
parent | d3d278fd4b26bcc2576e14ac67ef115ee084bf5d (diff) | |
parent | 934af5a9015ce6488a4d3bb7137c67c1095e9d56 (diff) | |
download | Tumble-3e64053f30d38445579804b185a31f4d24eea6d6.tar.gz Tumble-3e64053f30d38445579804b185a31f4d24eea6d6.tar.bz2 Tumble-3e64053f30d38445579804b185a31f4d24eea6d6.zip |
Merge remote-tracking branch 'origin/alphatest' into alphatest
-rw-r--r-- | README.md | 4 |
1 files changed, 3 insertions, 1 deletions
@@ -12,10 +12,12 @@ once this list is complete and all bugs are fixed, we *should* be ready for rele ## game realism - [ ] make the shovel in shovels mode not lose any durabilty -- [ ] make the game blocks instant-breakable +- [ ] make the game blocks breakable very fast, but **not instantly--very important for balancing!!** - [ ] add infinite snowballs in the gamemanager for tumble mode - [ ] make it so that you can't remove any of the game items from your inventory +- [ ] make snowballs actually break blocks (duh) - [ ] make the randomized mode logic +- [ ] set some limits on the spectator mode in-game; make it so they can't fly outside of the map ## game logic (fyi: very object-oriented) |