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authorMyles <mylesandmore9@gmail.com>2022-12-02 23:27:42 -0600
committerMyles <mylesandmore9@gmail.com>2022-12-02 23:27:42 -0600
commit3e64053f30d38445579804b185a31f4d24eea6d6 (patch)
treeba0b9b36b6ca94e1625e74deaa9b4efd4f402806
parentd3d278fd4b26bcc2576e14ac67ef115ee084bf5d (diff)
parent934af5a9015ce6488a4d3bb7137c67c1095e9d56 (diff)
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Merge remote-tracking branch 'origin/alphatest' into alphatest
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diff --git a/README.md b/README.md
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@@ -12,10 +12,12 @@ once this list is complete and all bugs are fixed, we *should* be ready for rele
## game realism
- [ ] make the shovel in shovels mode not lose any durabilty
-- [ ] make the game blocks instant-breakable
+- [ ] make the game blocks breakable very fast, but **not instantly--very important for balancing!!**
- [ ] add infinite snowballs in the gamemanager for tumble mode
- [ ] make it so that you can't remove any of the game items from your inventory
+- [ ] make snowballs actually break blocks (duh)
- [ ] make the randomized mode logic
+- [ ] set some limits on the spectator mode in-game; make it so they can't fly outside of the map
## game logic (fyi: very object-oriented)