diff options
| author | Myles <mylesandmore9@gmail.com> | 2022-12-13 21:40:31 -0600 | 
|---|---|---|
| committer | Myles <mylesandmore9@gmail.com> | 2022-12-13 21:40:31 -0600 | 
| commit | a72c05e9690c619b29a002c353115226e70912fb (patch) | |
| tree | 87c8f637b31727e07598dec8f0d234e9a9ba1227 | |
| parent | 8bf64cf38236b5b2012da35cf91212a95b780324 (diff) | |
| download | Tumble-a72c05e9690c619b29a002c353115226e70912fb.tar.gz Tumble-a72c05e9690c619b29a002c353115226e70912fb.tar.bz2 Tumble-a72c05e9690c619b29a002c353115226e70912fb.zip | |
oops I forgot some
| -rw-r--r-- | src/main/java/com/MylesAndMore/tumble/Game.java | 6 | 
1 files changed, 3 insertions, 3 deletions
| diff --git a/src/main/java/com/MylesAndMore/tumble/Game.java b/src/main/java/com/MylesAndMore/tumble/Game.java index 10b5c67..aa24e97 100644 --- a/src/main/java/com/MylesAndMore/tumble/Game.java +++ b/src/main/java/com/MylesAndMore/tumble/Game.java @@ -219,11 +219,11 @@ public class Game {              // Choose a random type of generation; a circular layer, a square layer, or a multi-tiered layer of either variety              if (Random.nextInt(4) == 0) {                  // Circular layer -                Generator.generateClumps(Generator.generateLayer(layer, 17, 1, Material.SNOW_BLOCK), layers.getMaterialList()); +                Generator.generateClumps(Generator.generateLayer(layer, 17, 1, Material.SNOW_BLOCK), layers.getSafeMaterialList());              }              else if (Random.nextInt(4) == 1) {                  // Square layer -                Generator.generateClumps(Generator.generateCuboid(new Location(layer.getWorld(), layer.getX() - 17, layer.getY(), layer.getZ() - 17), new Location(layer.getWorld(), layer.getX() + 17, layer.getY(), layer.getZ() + 17), Material.SNOW_BLOCK), layers.getMaterialList()); +                Generator.generateClumps(Generator.generateCuboid(new Location(layer.getWorld(), layer.getX() - 17, layer.getY(), layer.getZ() - 17), new Location(layer.getWorld(), layer.getX() + 17, layer.getY(), layer.getZ() + 17), Material.SNOW_BLOCK), layers.getSafeMaterialList());              }              else if (Random.nextInt(4) == 2) {                  // Multi-tiered circle @@ -237,7 +237,7 @@ public class Game {              }              else {                  // Multi-tiered square -                Generator.generateClumps(Generator.generateCuboid(new Location(layer.getWorld(), layer.getX() - 17, layer.getY(), layer.getZ() - 17), new Location(layer.getWorld(), layer.getX() + 17, layer.getY(), layer.getZ() + 17), Material.SNOW_BLOCK), layers.getMaterialList()); +                Generator.generateClumps(Generator.generateCuboid(new Location(layer.getWorld(), layer.getX() - 17, layer.getY(), layer.getZ() - 17), new Location(layer.getWorld(), layer.getX() + 17, layer.getY(), layer.getZ() + 17), Material.SNOW_BLOCK), layers.getSafeMaterialList());                  Generator.generateCuboid(new Location(layer.getWorld(), layer.getX() - 13, layer.getY(), layer.getZ() - 13), new Location(layer.getWorld(), layer.getX() + 13, layer.getY(), layer.getZ() + 13), Material.AIR);                  layer.setY(layer.getY() - 1);                  Generator.generateClumps(Generator.generateCuboid(new Location(layer.getWorld(), layer.getX() - 13, layer.getY(), layer.getZ() - 13), new Location(layer.getWorld(), layer.getX() + 13, layer.getY(), layer.getZ() + 13), Material.GRASS_BLOCK), layers.getMaterialList()); | 
