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| author | Myles <mylesandmore9@gmail.com> | 2022-12-11 01:08:22 -0600 | 
|---|---|---|
| committer | Myles <mylesandmore9@gmail.com> | 2022-12-11 01:08:22 -0600 | 
| commit | aedd6cdd4013061010e6c2c2fb1a88e085d2470b (patch) | |
| tree | fb5e9fd03295785f2f4bdf5edb156a83fbcf70ce | |
| parent | bfc632c3d5d9b4419de023542c32a58869c7eb60 (diff) | |
| download | Tumble-aedd6cdd4013061010e6c2c2fb1a88e085d2470b.tar.gz Tumble-aedd6cdd4013061010e6c2c2fb1a88e085d2470b.tar.bz2 Tumble-aedd6cdd4013061010e6c2c2fb1a88e085d2470b.zip | |
add new layer types
| -rw-r--r-- | src/main/java/com/MylesAndMore/tumble/api/Layers.java | 196 | 
1 files changed, 186 insertions, 10 deletions
| diff --git a/src/main/java/com/MylesAndMore/tumble/api/Layers.java b/src/main/java/com/MylesAndMore/tumble/api/Layers.java index b970891..fba6fbf 100644 --- a/src/main/java/com/MylesAndMore/tumble/api/Layers.java +++ b/src/main/java/com/MylesAndMore/tumble/api/Layers.java @@ -13,16 +13,17 @@ public class Layers {      public Layers(){          matList.add(gen0); -        matList.add(gen0); -        matList.add(gen0); -        matList.add(gen1); -        matList.add(gen1); -        matList.add(gen0); -        matList.add(gen0); -        matList.add(gen0); -        matList.add(gen1);          matList.add(gen1);          matList.add(gen2); +        matList.add(gen3); +        matList.add(gen4); +        matList.add(gen5); +        matList.add(gen6); +        matList.add(gen7); +        matList.add(gen8); +        matList.add(gen9); +        matList.add(gen10); +        matList.add(gen11);      }      // Define Random class @@ -38,7 +39,7 @@ public class Layers {      // Begin lists      // private final List<Material> gen = new ArrayList<>() {{ -        // add(Material.); +        // add(Material.      // }};      private final List<Material> gen0 = new ArrayList<>() {{ @@ -53,9 +54,11 @@ public class Layers {          add(Material.GOLD_ORE);          add(Material.LAPIS_ORE);          add(Material.DIAMOND_ORE); -        add(Material.COBWEB);          add(Material.GRASS_BLOCK);          add(Material.GRASS_BLOCK); +        add(Material.GRASS_BLOCK); +        add(Material.GRASS_BLOCK); +        // add(Material.COBWEB);      }};      private final List<Material> gen1 = new ArrayList<>() {{ @@ -88,6 +91,179 @@ public class Layers {          add(Material.GREEN_TERRACOTTA);          add(Material.YELLOW_TERRACOTTA);          add(Material.WHITE_STAINED_GLASS); +        add(Material.HONEYCOMB_BLOCK); +        add(Material.HONEYCOMB_BLOCK); +    }}; + +    private final List<Material> gen3 = new ArrayList<>() {{ +        add(Material.PACKED_ICE); +        add(Material.ICE); +        add(Material.PACKED_ICE); +        add(Material.ICE); +        add(Material.NOTE_BLOCK); +        add(Material.TNT); +        add(Material.LIGHT_BLUE_CONCRETE); +        add(Material.GLASS); +        add(Material.PACKED_ICE); +        add(Material.ICE); +        add(Material.PACKED_ICE); +        add(Material.ICE); +        add(Material.NOTE_BLOCK); +        add(Material.TNT); +        add(Material.LIGHT_BLUE_CONCRETE); +        add(Material.GLASS); +        add(Material.SOUL_SAND); +    }}; + +    private final List<Material> gen4 = new ArrayList<>() {{ +        add(Material.DIAMOND_BLOCK); +        add(Material.GOLD_BLOCK); +        add(Material.REDSTONE_BLOCK); +        add(Material.REDSTONE_BLOCK); +        add(Material.LAPIS_BLOCK); +        add(Material.LAPIS_BLOCK); +        add(Material.IRON_BLOCK); +        add(Material.COAL_BLOCK); +        add(Material.IRON_BLOCK); +        add(Material.COAL_BLOCK); +        add(Material.IRON_BLOCK); +        add(Material.COAL_BLOCK); +        add(Material.COAL_BLOCK); +    }}; + +    private final List<Material> gen5 = new ArrayList<>() {{ +        add(Material.WHITE_TERRACOTTA); +        add(Material.BLUE_ICE); +        add(Material.SOUL_SAND); +        add(Material.STONE_SLAB); +        add(Material.WHITE_TERRACOTTA); +        add(Material.BLUE_ICE); +        add(Material.SOUL_SAND); +        add(Material.STONE_SLAB); +        add(Material.WHITE_TERRACOTTA); +        add(Material.BLUE_ICE); +        add(Material.SOUL_SAND); +        add(Material.STONE_SLAB); +        add(Material.GLOWSTONE); +        add(Material.GLOWSTONE); +        add(Material.HONEY_BLOCK); +        add(Material.SLIME_BLOCK); +    }}; + +    private final List<Material> gen6 = new ArrayList<>() {{ +        add(Material.NETHERRACK); +        add(Material.NETHERRACK); +        add(Material.NETHERRACK); +        add(Material.NETHER_BRICKS); +        add(Material.NETHER_BRICKS); +        add(Material.NETHERRACK); +        add(Material.NETHERRACK); +        add(Material.NETHERRACK); +        add(Material.NETHER_BRICKS); +        add(Material.NETHER_BRICKS); +        add(Material.NETHER_GOLD_ORE); +        add(Material.NETHER_GOLD_ORE); +        add(Material.CRIMSON_NYLIUM); +        add(Material.WARPED_NYLIUM); +        add(Material.SOUL_SOIL); +        add(Material.CRACKED_NETHER_BRICKS); +        add(Material.RED_NETHER_BRICKS); +        add(Material.NETHER_WART_BLOCK); +        add(Material.CRYING_OBSIDIAN); +    }}; + +    private final List<Material> gen7 = new ArrayList<>() {{ +        add(Material.END_STONE); +        add(Material.END_STONE_BRICKS); +        add(Material.END_STONE); +        add(Material.END_STONE_BRICKS); +        add(Material.END_STONE); +        add(Material.END_STONE_BRICKS); +        add(Material.END_STONE); +        add(Material.END_STONE_BRICKS); +        add(Material.OBSIDIAN); +        add(Material.PURPUR_BLOCK); +        add(Material.PURPUR_PILLAR); +        add(Material.COBBLESTONE); +    }}; + +    private final List<Material> gen8 = new ArrayList<>() {{ +        add(Material.REDSTONE_BLOCK); +        add(Material.REDSTONE_BLOCK); +        add(Material.REDSTONE_LAMP); +        add(Material.TARGET); +        add(Material.DAYLIGHT_DETECTOR); +        add(Material.PISTON); +        add(Material.STICKY_PISTON); +        add(Material.SLIME_BLOCK); +        add(Material.OBSERVER); +        add(Material.HOPPER); +    }}; + +    private final List<Material> gen9 = new ArrayList<>() {{ +        add(Material.PRISMARINE); +        add(Material.DARK_PRISMARINE); +        add(Material.BLUE_STAINED_GLASS); +        add(Material.WET_SPONGE); +        add(Material.PRISMARINE_BRICKS); +        add(Material.PRISMARINE_BRICK_SLAB); +        add(Material.DARK_PRISMARINE); +        add(Material.SEA_LANTERN); +        add(Material.TUBE_CORAL_BLOCK); +        add(Material.BRAIN_CORAL_BLOCK); +        add(Material.BUBBLE_CORAL_BLOCK); +    }}; + +    private final List<Material> gen10 = new ArrayList<>() {{ +        add(Material.OAK_LOG); +        add(Material.SPRUCE_LOG); +        add(Material.ACACIA_LOG); +        add(Material.STRIPPED_OAK_LOG); +        add(Material.STRIPPED_SPRUCE_LOG); +        add(Material.STRIPPED_ACACIA_LOG); +        add(Material.OAK_WOOD); +        add(Material.SPRUCE_WOOD); +        add(Material.ACACIA_WOOD); +        add(Material.OAK_LEAVES); +        add(Material.SPRUCE_LEAVES); +        add(Material.ACACIA_LEAVES); +        add(Material.OAK_LEAVES); +        add(Material.SPRUCE_LEAVES); +        add(Material.ACACIA_LEAVES); +    }}; + +    private final List<Material> gen11 = new ArrayList<>() {{ +        add(Material.GLASS); +        add(Material.GLASS); +        add(Material.GLASS); +        add(Material.GLASS); +        add(Material.GLASS); +        add(Material.GLASS); +        add(Material.GLASS); +        add(Material.GLASS); +        add(Material.GLASS); +        add(Material.GLASS); +        add(Material.GLASS); +        add(Material.GLASS); +        add(Material.GLASS); +        add(Material.GLASS); +        add(Material.GLASS); +        add(Material.GLASS); +        add(Material.GLASS); +        add(Material.GLASS); +        add(Material.GLASS); +        add(Material.GLASS); +        add(Material.GLASS); +        add(Material.GLASS); +        add(Material.GLASS); +        add(Material.GLASS); +        add(Material.GLASS); +        add(Material.GLASS); +        add(Material.GLASS); +        add(Material.GLASS); +        add(Material.GLASS); +        add(Material.GLASS); +        add(Material.WHITE_STAINED_GLASS);      }};      private final List<List<Material>> matList = new ArrayList<>(); | 
