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authorMyles <mylesandmore9@gmail.com>2022-12-03 14:13:00 -0600
committerMyles <mylesandmore9@gmail.com>2022-12-03 14:13:00 -0600
commitd2c33ffb6258e3197f455035087c3bb5a1b0d662 (patch)
tree9509535523d875a9c8d8c1f67a90ce3d8a985815
parentdfe8b42a59c4c088d53447af2eef2b71792554b9 (diff)
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AAH SPIDERS EVERYWHERE
(bug fixes)
-rw-r--r--src/main/java/com/MylesAndMore/tumble/Game.java24
1 files changed, 14 insertions, 10 deletions
diff --git a/src/main/java/com/MylesAndMore/tumble/Game.java b/src/main/java/com/MylesAndMore/tumble/Game.java
index aa86e12..fd7e1a1 100644
--- a/src/main/java/com/MylesAndMore/tumble/Game.java
+++ b/src/main/java/com/MylesAndMore/tumble/Game.java
@@ -14,7 +14,10 @@ public class Game {
private static Game gameInstance;
// Private Game() constructor for singleton instance
- private Game() { }
+ private Game() {
+ gameWorld = Bukkit.getWorld(TumbleManager.getGameWorld());
+ gameSpawn = gameWorld.getSpawnLocation();
+ }
// ONLY Public method to get the game instance
public static Game getGame() {
@@ -24,19 +27,17 @@ public class Game {
return gameInstance;
}
-
-
// Define local game vars
// The gameType keeps the current game type (shocker)
- private String gameType = null;
+ private String gameType;
// The gameState keeps the current state of the game (I'm so creative, I know)
- private String gameState = null;
+ private String gameState;
// Initialize a new instance of the Random class for use later
- private Random Random = new Random();
+ private final Random Random = new Random();
// Define the game world and its spawnpoint as a new Location for use later
- private World gameWorld = Bukkit.getWorld(TumbleManager.getGameWorld());
- private Location gameSpawn = gameWorld.getSpawnLocation();
+ private final World gameWorld;
+ private final Location gameSpawn;
// Make a list of the game's players for later
private List<Player> gamePlayers = null;
@@ -98,7 +99,8 @@ public class Game {
}
private boolean generateLayers(String gameType) {
- Location layer = gameSpawn;
+ // Location layer = gameSpawn;
+ Location layer = new Location(gameSpawn.getWorld(), gameSpawn.getX(), gameSpawn.getY(), gameSpawn.getZ(), gameSpawn.getYaw(), gameSpawn.getPitch());
if (Objects.equals(gameType, "shovels")) {
layer.setY(layer.getY() - 1);
Generator.generateLayer(layer, 17, 1, Material.SNOW_BLOCK);
@@ -107,7 +109,7 @@ public class Game {
Generator.generateLayer(layer, 13, 1, Material.GRASS_BLOCK);
layer.setY(layer.getY() - 1);
Generator.generateLayer(layer, 4, 1, Material.PODZOL);
- layer.setY(layer.getY() + 1);
+ layer.setY(layer.getY() + 2);
Generator.generateLayer(layer, 4, 2, Material.GRASS);
}
else if (Objects.equals(gameType, "snowballs")) {
@@ -123,6 +125,7 @@ public class Game {
else {
return false;
}
+ layer = null;
return true;
}
@@ -178,6 +181,7 @@ public class Game {
}
private void gameEnd(@NotNull Player winner) {
+ gameState = "complete";
Bukkit.getServer().broadcastMessage(ChatColor.GREEN + winner.getName() + " has won!");
}