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author | sowgro <tpoke.ferrari@gmail.com> | 2024-08-01 17:38:44 -0400 |
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committer | sowgro <tpoke.ferrari@gmail.com> | 2024-08-01 17:38:44 -0400 |
commit | f049b84bbd3d9354f9cba949cf71dc4a6fba0786 (patch) | |
tree | b04bf87a5939c362c5c43d4a380adeedec02fed1 | |
parent | 8c9889930cf61f959cc60e5a0098ece4215c59f2 (diff) | |
parent | cadddd7499f92b4529ce34231ff4a379011515ff (diff) | |
download | Tumble-f049b84bbd3d9354f9cba949cf71dc4a6fba0786.tar.gz Tumble-f049b84bbd3d9354f9cba949cf71dc4a6fba0786.tar.bz2 Tumble-f049b84bbd3d9354f9cba949cf71dc4a6fba0786.zip |
Merge remote-tracking branch 'origin/main'
# Conflicts:
# src/main/java/com/MylesAndMore/Tumble/game/Generator.java
# src/main/java/com/MylesAndMore/Tumble/game/Layers.java
27 files changed, 277 insertions, 288 deletions
diff --git a/OG_GUIDE.md b/OG_GUIDE.md index f7302a1..da75d93 100644 --- a/OG_GUIDE.md +++ b/OG_GUIDE.md @@ -16,7 +16,7 @@ In this guide, I'll go over how to set up the Tumble plugin with the original ga Tip: set a specific directory to store your worlds in with the `world-container` setting in `bukkit.yml` -3. Set `level-name` in server.properities to `lobby` +3. Set `level-name` in server.properties to `lobby` 4. Take note of the names of the world folders, we will need this in a moment. 5. Start and join your server. 6. Import your arena worlds. This can be done with the multiverse command `/mv import <your-world-name> normal` @@ -93,25 +93,25 @@ In this guide, I'll go over how to set up the Tumble plugin with the original ga z: -340.5 world: lobby ``` -8. Reload the plugin with `/tmbl reload`. +8. Reload the plugin with `/tumble reload`. -9. Join the game using `/tmbl join basic mixed` +9. Join the game using `/tumble join basic mixed` (swap the arena and game type for whichever one you want to play). You're done! Happy playing! ## Recommended plugins +These plugins, while not required, can help to provide a more thorough minigame experience. + - [WorldGuard](https://dev.bukkit.org/projects/worldguard) and [CyberWorldReset](https://www.spigotmc.org/resources/cyberworldreset-standard-%E2%9C%A8-regenerate-worlds-scheduled-resets-lag-optimized%E3%80%8C1-8-1-19%E3%80%8D.96834/) -Protect players from breaking blocks in the lobby and reset any redstone they activated. + - Protect players from breaking blocks in the lobby and reset any redstone they activated. - [ViaVersion](https://www.spigotmc.org/resources/viaversion.19254/) and [ViaBackwards](https://www.spigotmc.org/resources/viabackwards.27448/) -Allow older and newer clients to connect to your server. + - Allow older and newer players to connect to your server. - [Geyser](https://geysermc.org/download#geyser) and [Floodgate](https://geysermc.org/download#floodgate) -Allow Bedrock clients to connect to your server. - -- [ProtectEnviromnemt](https://www.spigotmc.org/resources/protectenvironment.82736/) -Stop water and lava flow (useful for Halloween map) - + - Allow Bedrock clients to connect to your server. +- [ProtectEnvironment](https://www.spigotmc.org/resources/protectenvironment.82736/) + - Stop water and lava flow (useful for Halloween map). @@ -11,73 +11,73 @@ But in Tumble, you play on randomly generated layers of blocks, using shovels, s ## Features -- Choose from three different game modes present in the original game: shovels, snowballs, and mixed -- Four types of random layer generation +- Choose from three different game modes present in the original game: shovels, snowballs, and mixed +- Four types of random layer generation - 15 unique, themed layer varieties - Quick and easy setup and use -- Support for 2-8 players -- Highly customizable -- Open-source codebase +- Support for 2-8 players - Multiple arenas and concurrent games -- Heavily configurable +- Highly customizable, heavily configurable +- Open-source codebase ## Setup -1. [Download](https://github.com/MylesAndMore/tmbl/releases) the plugin's JAR file and place it in your server's plugins directory. -2. Place the worlds for your lobby and arenas in your plugins worlds directory. +1. [Download](https://github.com/MylesAndMore/tumble/releases) the plugin's JAR file and place it in your server's plugins directory. +2. Place the worlds for your lobby and arenas in your server's worlds directory. - If you would like an experience similar to the original game, see [my guide](OG_GUIDE.md) for using the original worlds. 3. Start your server. 4. Import your worlds using a plugin like Multiverse. ```/mv import myWorld normal```. -5. Create your first arena `/tmbl create myArena` -6. Set the spawn point of the arena `/tmbl setgamespawn myArena` +5. Create your first arena `/tumble create myArena` +6. Set the spawn point of the arena `/tumble setgamespawn myArena` - **Note**: The layers will generate relative to this location. Ensure that the area is clear, 20 blocks in each direction. -7. You're done! You can now join the game ```/tmbl join myArena mixed```. +7. You're done! You can now join the game ```/tumble join myArena mixed```. Scroll down for more options to configure your game. ## Commands / Permissions -| Command | Description | Permission | -|-------------------------------------|------------------------------------------------------------------------------------|-------------------------| -| `/tmbl join <arenaName> [gameType]` | Join a Tumble match. Can infer game type if a game is already started in the arena | `tumble.join` | -| `/tmbl leave` | Quit a Tumble match | `tumble.leave` | -| `/tmbl forcestart [arenaName]` | Force start a Tumble match. Can infer arena if you are in one | `tumble.forcestart` | -| `/tmbl forcestop [arenaName]` | Force stop a Tumble match. Can infer arena if you are in one | `tumble.forcestop` | -| `/tmbl reload` | Reload the plugin's configs. | `tumble.reload` | -| `/tmbl create <arenaName>` | Create a new arena | `tumble.create` | -| `/tmbl remove <arenaName>` | Remove an arena | `tumble.remove` | -| `/tmbl setgamespawn <arenaName>` | Set game spawn to your current position | `tumble.setgamespawn` | -| `/tmbl setkillylevel <arenaName>` | Set the arena's Y-level to kill players at to current Y coordinate | `tumble.setkillylevel` | -| `/tmbl setlobby <arenaName>` | Set the arena's lobby to current location | `tumble.setlobby` | -| `/tmbl setwaitarea <arenaName>` | Set the arena's wait area to the current location | `tumble.setwaitarea` | -| `/tmbl setwinnerlobby <arenaName>` | Set the arena's lobby to the current location | `tumble.setwinnerlobby` | - +| Command | Description | Permission | +|---------------------------------------|-------------------------------------------------------------------------------------|-------------------------| +| `/tumble join <arenaName> [gameType]` | Join a Tumble match. Can infer game type if a game is already started in the arena. | `tumble.join` | +| `/tumble leave` | Leave a Tumble match. | `tumble.leave` | +| `/tumble forcestart [arenaName]` | Force start a Tumble match. Can infer arena if you are in one. | `tumble.forcestart` | +| `/tumble forcestop [arenaName]` | Force stop a Tumble match. Can infer arena if you are in one. | `tumble.forcestop` | +| `/tumble reload` | Reload the plugin's configuration. | `tumble.reload` | +| `/tumble create <arenaName>` | Create a new arena. | `tumble.create` | +| `/tumble remove <arenaName>` | Remove an arena. | `tumble.remove` | +| `/tumble setgamespawn <arenaName>` | Set the arena's game spawn to your current position. | `tumble.setgamespawn` | +| `/tumble setkillylevel <arenaName>` | Set the arena's Y-level to kill players at to current Y coordinate. | `tumble.setkillylevel` | +| `/tumble setlobby <arenaName>` | Set the arena's lobby to current location. | `tumble.setlobby` | +| `/tumble setwaitarea <arenaName>` | Set the arena's wait area to the current location. | `tumble.setwaitarea` | +| `/tumble setwinnerlobby <arenaName>` | Set the arena's lobby to the current location. | `tumble.setwinnerlobby` | + +Note that the `/tmbl` command can be used as a shorter alias to `/tumble`. ## Configuration -Configuration for this plugin is stored in three files. +Configuration for this plugin is stored in three files: ### config.yml -Stores common settings - -| Option | Type | Default value | -|----------------------------|-------------------|---------------| -| `hide-join-leave-messages` | Boolean | `false` | -| `wait-duration` | Integer (seconds) | `15` | +Stores general settings. +| Option | Type | Description | Default value | +|----------------------------|---------|--------------------------------------------------------------------------------|---------------| +| `hide-join-leave-messages` | Boolean | Hides player join and leave messages in public chat. | `false` | +| `wait-duration` | Integer | Duration (in seconds) to wait for more players to join a game before starting. | `15` | ### arenas.yml -Stores data for each arena. You may add and remove arenas as you wish. +Stores data about each arena. +Arenas may be added and removed as you wish, either via the commands detailed above or by editing the `arenas.yml` file directly. Each arena can contain the following locations: | Location | Description | |--------------------------|-------------------------------------------------------------------------------------| | `game-spawn` **Required* | The location where players will be teleported, and the layers will generate around. | -| `wait-area` | The location where players will be teleported to before the game begins | -| `lobby` | The location where players will be teleported to after the game | -| `winner-lobby` | The location where the winner will be teleported after the game | +| `wait-area` | The location where players will be teleported to before the game begins. | +| `lobby` | The location where players will be teleported to after the game. | +| `winner-lobby` | The location where the winner will be teleported after the game. | Locations are stored using the following format: ```yaml @@ -87,24 +87,21 @@ Locations are stored using the following format: z: 0.5 world: worldName ``` +If a location is not specified, players will not be teleported by the plugin. Each arena can also contain the following option: -| Option | Type | Description | -|-------------|---------|-----------------------------------------------------------------| -| `kill-at-y` | Integer | When a player falls below this Y-level, they will be eliminated | +| Option | Type | Description | +|-------------|---------|------------------------------------------------------------------| +| `kill-at-y` | Integer | When a player falls below this Y-level, they will be eliminated. | ### language.yml -Most of this plugin's strings are configurable through this file. (Excluding from some console errors) +Most of this plugin's messages are configurable through this file (excluding some console errors). All plugin chat messages will have the `prefix` prepended to them. -Colors can be added using alternate color codes: -``` -&cRed Text -``` - +Colors can be added using alternate color codes; for example, `&cRed Text` will appear red in-game. ## Issues & Feedback -Feel free to report any bugs, leave feedback, ask questions, or submit ideas for new features on our [GitHub issues page](https://github.com/MylesAndMore/tmbl/issues/new)! +Feel free to report any bugs, leave feedback, ask questions, or submit ideas for new features on the Tumble [GitHub issues page](https://github.com/MylesAndMore/tumble/issues/new)! diff --git a/build.gradle b/build.gradle index 58b2dc8..41f2c92 100644 --- a/build.gradle +++ b/build.gradle @@ -10,18 +10,15 @@ java { } repositories { - mavenCentral() // Use Maven Central for resolving dependencies. + mavenCentral() // Use Maven Central for resolving dependencies maven { url 'https://oss.sonatype.org/content/repositories/snapshots' } maven { url 'https://hub.spigotmc.org/nexus/content/repositories/snapshots/' } - maven { url "https://repo.onarandombox.com/content/groups/public/" } - maven { url "https://repo.jeff-media.com/public/"} } dependencies { + compileOnly('org.jetbrains:annotations:24.1.0') compileOnly('org.spigotmc:spigot-api:1.16.5-R0.1-SNAPSHOT') - compileOnly('com.onarandombox.multiversecore:Multiverse-Core:4.3.1') implementation('org.bstats:bstats-bukkit:3.0.2') - implementation('com.jeff_media:SpigotUpdateChecker:3.0.3') } // Disable generation of the normal JAR to reduce confusion and only generate the correctly shadowed JAR including bStats @@ -30,7 +27,6 @@ jar.finalizedBy(shadowJar) shadowJar { archiveBaseName.set('Tumble') archiveClassifier.set('') - archiveVersion.set('1.0.4') + archiveVersion.set('2.0.0') relocate 'org.bstats', 'com.MylesAndMore.bstats' - relocate 'com.jeff_media.updatechecker', 'com.MylesAndMore.updatechecker' } diff --git a/src/main/java/com/MylesAndMore/Tumble/Main.java b/src/main/java/com/MylesAndMore/Tumble/Main.java index b85636d..56a46c1 100644 --- a/src/main/java/com/MylesAndMore/Tumble/Main.java +++ b/src/main/java/com/MylesAndMore/Tumble/Main.java @@ -14,7 +14,7 @@ import org.bukkit.plugin.java.JavaPlugin; import java.util.Objects; -public class Main extends JavaPlugin{ +public class Main extends JavaPlugin { public static Main plugin; @Override @@ -34,7 +34,7 @@ public class Main extends JavaPlugin{ @Override public void onDisable() { - // stop running games + // Stop any running games for (Arena a : ArenaManager.arenas.values()) { if (a.game != null) { a.game.stopGame(); diff --git a/src/main/java/com/MylesAndMore/Tumble/commands/Create.java b/src/main/java/com/MylesAndMore/Tumble/commands/Create.java index 667be5e..d60ca64 100644 --- a/src/main/java/com/MylesAndMore/Tumble/commands/Create.java +++ b/src/main/java/com/MylesAndMore/Tumble/commands/Create.java @@ -33,7 +33,7 @@ public class Create implements SubCommand, CommandExecutor, TabCompleter { String arenaName = args[0]; ArenaManager.arenas.put(arenaName, new Arena(arenaName)); - ArenaManager.WriteConfig(); + ArenaManager.writeConfig(); sender.sendMessage(LanguageManager.fromKey("create-success")); return true; } diff --git a/src/main/java/com/MylesAndMore/Tumble/commands/ForceStart.java b/src/main/java/com/MylesAndMore/Tumble/commands/ForceStart.java index 3953bea..29583a4 100644 --- a/src/main/java/com/MylesAndMore/Tumble/commands/ForceStart.java +++ b/src/main/java/com/MylesAndMore/Tumble/commands/ForceStart.java @@ -29,17 +29,16 @@ public class ForceStart implements SubCommand, CommandExecutor, TabCompleter { @Override public boolean onCommand(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, String[] args) { - Game game; + if (args.length < 1 || args[0] == null) { - // no arena passed in, try to infer from game player is in + // No arena passed in, try to infer from game player is in game = ArenaManager.findGamePlayerIsIn((Player)sender); if (game == null) { sender.sendMessage(LanguageManager.fromKey("missing-arena-parameter")); return false; } - } - else { + } else { String arenaName = args[0]; if (!ArenaManager.arenas.containsKey(arenaName)) { sender.sendMessage(LanguageManager.fromKey("invalid-arena").replace("%arena%",arenaName)); diff --git a/src/main/java/com/MylesAndMore/Tumble/commands/ForceStop.java b/src/main/java/com/MylesAndMore/Tumble/commands/ForceStop.java index 37d3465..f308979 100644 --- a/src/main/java/com/MylesAndMore/Tumble/commands/ForceStop.java +++ b/src/main/java/com/MylesAndMore/Tumble/commands/ForceStop.java @@ -31,14 +31,13 @@ public class ForceStop implements SubCommand, CommandExecutor, TabCompleter { Game game; if (args.length < 1 || args[0] == null) { - // no arena passed in, try to infer from game player is in + // No arena passed in, try to infer from game player is in game = ArenaManager.findGamePlayerIsIn((Player)sender); if (game == null) { sender.sendMessage(LanguageManager.fromKey("missing-arena-parameter")); return false; } - } - else { + } else { String arenaName = args[0]; if (!ArenaManager.arenas.containsKey(arenaName)) { sender.sendMessage(LanguageManager.fromKey("invalid-arena").replace("%arena%",arenaName)); diff --git a/src/main/java/com/MylesAndMore/Tumble/commands/Join.java b/src/main/java/com/MylesAndMore/Tumble/commands/Join.java index 6ce33c3..f26d4e5 100644 --- a/src/main/java/com/MylesAndMore/Tumble/commands/Join.java +++ b/src/main/java/com/MylesAndMore/Tumble/commands/Join.java @@ -50,26 +50,34 @@ public class Join implements SubCommand, CommandExecutor, TabCompleter { return false; } String arenaName = args[0]; - if (!ArenaManager.arenas.containsKey(arenaName)) - { + if (!ArenaManager.arenas.containsKey(arenaName)) { sender.sendMessage(LanguageManager.fromKey("invalid-arena").replace("%arena%", arenaName)); return false; } Arena arena = ArenaManager.arenas.get(arenaName); + // Check to make sure this arena has a game spawn + if (arena.gameSpawn == null) { + if (p.isOp()) { + sender.sendMessage(LanguageManager.fromKey("arena-not-ready-op")); + } else { + sender.sendMessage(LanguageManager.fromKey("arena-not-ready")); + } + return false; + } + Game game; if (args.length < 2 || args[1] == null) { - // no type specified: try to infer game type from game taking place in the arena + // No type specified: try to infer game type from game taking place in the arena if (arena.game == null) { - // cant infer if no game is taking place + // Can't infer if no game is taking place sender.sendMessage(LanguageManager.fromKey("specify-game-type")); return false; } game = arena.game; - } - else { - // type specified + } else { + // Game type specified GameType type; switch (args[1]) { case "shovels", "shovel" -> type = GameType.SHOVELS; @@ -82,12 +90,10 @@ public class Join implements SubCommand, CommandExecutor, TabCompleter { } if (arena.game == null) { - // no game is taking place in this arena, start one + // No game is taking place in this arena, start one game = arena.game = new Game(arena, type); - } - else - { - // a game is taking place in this arena, check that it is the right type + } else { + // A game is taking place in this arena, check that it is the right type if (arena.game.type == type) { game = arena.game; } @@ -100,16 +106,7 @@ public class Join implements SubCommand, CommandExecutor, TabCompleter { } } - // check to make sure the arena has a game spawn - if (game.arena.gameSpawn == null) { - if (p.isOp()) { - sender.sendMessage(LanguageManager.fromKey("arena-not-ready-op")); - } else { - sender.sendMessage(LanguageManager.fromKey("arena-not-ready")); - } - return false; - } - + // Make sure the game isn't in progress before adding the player if (game.gameState != GameState.WAITING) { sender.sendMessage(LanguageManager.fromKey("game-in-progress")); return false; diff --git a/src/main/java/com/MylesAndMore/Tumble/commands/Reload.java b/src/main/java/com/MylesAndMore/Tumble/commands/Reload.java index 79faef9..588755f 100644 --- a/src/main/java/com/MylesAndMore/Tumble/commands/Reload.java +++ b/src/main/java/com/MylesAndMore/Tumble/commands/Reload.java @@ -29,7 +29,6 @@ public class Reload implements SubCommand, CommandExecutor, TabCompleter { @Override public boolean onCommand(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, String[] args) { - for (Arena a : ArenaManager.arenas.values()) { if (a.game != null) { a.game.stopGame(); diff --git a/src/main/java/com/MylesAndMore/Tumble/commands/Remove.java b/src/main/java/com/MylesAndMore/Tumble/commands/Remove.java index c2aa149..9abc784 100644 --- a/src/main/java/com/MylesAndMore/Tumble/commands/Remove.java +++ b/src/main/java/com/MylesAndMore/Tumble/commands/Remove.java @@ -38,7 +38,7 @@ public class Remove implements SubCommand, CommandExecutor, TabCompleter { } ArenaManager.arenas.remove(arenaName); - ArenaManager.WriteConfig(); + ArenaManager.writeConfig(); sender.sendMessage(LanguageManager.fromKey("remove-success")); return true; } diff --git a/src/main/java/com/MylesAndMore/Tumble/commands/SetGameSpawn.java b/src/main/java/com/MylesAndMore/Tumble/commands/SetGameSpawn.java index 21bdfe8..817a1a4 100644 --- a/src/main/java/com/MylesAndMore/Tumble/commands/SetGameSpawn.java +++ b/src/main/java/com/MylesAndMore/Tumble/commands/SetGameSpawn.java @@ -45,7 +45,7 @@ public class SetGameSpawn implements SubCommand, CommandExecutor, TabCompleter { Arena arena = ArenaManager.arenas.get(arenaName); arena.gameSpawn = ((Player)sender).getLocation(); - ArenaManager.WriteConfig(); + ArenaManager.writeConfig(); sender.sendMessage(LanguageManager.fromKey("set-success")); return true; } diff --git a/src/main/java/com/MylesAndMore/Tumble/commands/SetKillYLevel.java b/src/main/java/com/MylesAndMore/Tumble/commands/SetKillYLevel.java index 142ffdd..27cc410 100644 --- a/src/main/java/com/MylesAndMore/Tumble/commands/SetKillYLevel.java +++ b/src/main/java/com/MylesAndMore/Tumble/commands/SetKillYLevel.java @@ -46,7 +46,7 @@ public class SetKillYLevel implements SubCommand, CommandExecutor, TabCompleter Arena arena = ArenaManager.arenas.get(arenaName); arena.killAtY = ((int) ((Player) sender).getLocation().getY()); - ArenaManager.WriteConfig(); + ArenaManager.writeConfig(); sender.sendMessage(LanguageManager.fromKey("set-success")); return true; } diff --git a/src/main/java/com/MylesAndMore/Tumble/commands/SetLobby.java b/src/main/java/com/MylesAndMore/Tumble/commands/SetLobby.java index a080d08..5708643 100644 --- a/src/main/java/com/MylesAndMore/Tumble/commands/SetLobby.java +++ b/src/main/java/com/MylesAndMore/Tumble/commands/SetLobby.java @@ -45,7 +45,7 @@ public class SetLobby implements SubCommand, CommandExecutor, TabCompleter { Arena arena = ArenaManager.arenas.get(arenaName); arena.lobby = ((Player)sender).getLocation(); - ArenaManager.WriteConfig(); + ArenaManager.writeConfig(); sender.sendMessage(LanguageManager.fromKey("set-success")); return true; } diff --git a/src/main/java/com/MylesAndMore/Tumble/commands/SetWaitArea.java b/src/main/java/com/MylesAndMore/Tumble/commands/SetWaitArea.java index a96e1a9..7b90099 100644 --- a/src/main/java/com/MylesAndMore/Tumble/commands/SetWaitArea.java +++ b/src/main/java/com/MylesAndMore/Tumble/commands/SetWaitArea.java @@ -45,7 +45,7 @@ public class SetWaitArea implements SubCommand, CommandExecutor, TabCompleter { Arena arena = ArenaManager.arenas.get(arenaName); arena.waitArea = ((Player)sender).getLocation(); - ArenaManager.WriteConfig(); + ArenaManager.writeConfig(); sender.sendMessage(LanguageManager.fromKey("set-success")); return true; } diff --git a/src/main/java/com/MylesAndMore/Tumble/commands/SetWinnerLobby.java b/src/main/java/com/MylesAndMore/Tumble/commands/SetWinnerLobby.java index 98a535b..e0d2bea 100644 --- a/src/main/java/com/MylesAndMore/Tumble/commands/SetWinnerLobby.java +++ b/src/main/java/com/MylesAndMore/Tumble/commands/SetWinnerLobby.java @@ -45,7 +45,7 @@ public class SetWinnerLobby implements SubCommand, CommandExecutor, TabCompleter Arena arena = ArenaManager.arenas.get(arenaName); arena.winnerLobby = ((Player)sender).getLocation(); - ArenaManager.WriteConfig(); + ArenaManager.writeConfig(); sender.sendMessage(LanguageManager.fromKey("set-success")); return true; } diff --git a/src/main/java/com/MylesAndMore/Tumble/commands/Tumble.java b/src/main/java/com/MylesAndMore/Tumble/commands/Tumble.java index 8b4f925..e7d1cf4 100644 --- a/src/main/java/com/MylesAndMore/Tumble/commands/Tumble.java +++ b/src/main/java/com/MylesAndMore/Tumble/commands/Tumble.java @@ -44,7 +44,7 @@ public class Tumble implements CommandExecutor, TabCompleter { return false; } - // pass command action through to subCommand + // Pass command action through to subCommand subCmd.onCommand(sender, command, args[0], removeFirst(args)); return true; } @@ -52,7 +52,7 @@ public class Tumble implements CommandExecutor, TabCompleter { @Override public List<String> onTabComplete(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, String[] args) { if (args.length == 1) { - // show only subCommands the user has permission for + // Show only subCommands the user has permission for ArrayList<String> PermittedSubCmds = new ArrayList<>(); for (SubCommand subCmd: subCommands.values()) { if (sender.hasPermission(subCmd.getPermission())) { @@ -67,11 +67,10 @@ public class Tumble implements CommandExecutor, TabCompleter { return Collections.emptyList(); } - // pass tab complete through to subCommand + // Pass tab complete through to subCommand if (subCommands.get(args[0]) instanceof TabCompleter tcmp) { return tcmp.onTabComplete(sender, command, args[0], removeFirst(args)); - } - else { + } else { return null; } } diff --git a/src/main/java/com/MylesAndMore/Tumble/config/ArenaManager.java b/src/main/java/com/MylesAndMore/Tumble/config/ArenaManager.java index 5e6e571..af85b9f 100644 --- a/src/main/java/com/MylesAndMore/Tumble/config/ArenaManager.java +++ b/src/main/java/com/MylesAndMore/Tumble/config/ArenaManager.java @@ -58,44 +58,51 @@ public class ArenaManager { arena.waitArea = readWorld("arenas." + arenaName + ".wait-area"); } - // validate - if (arena.gameSpawn == null) { - plugin.getLogger().severe("arenas.yml: Arena " + arenaName + " is missing a game spawn, before you can join you must set it with '/tmbl setgamespawn'."); - } - if (arena.gameSpawn == null) { - plugin.getLogger().severe("arenas.yml: Arena " + arenaName + " is missing a lobby location. The spawn point of the default world will be used."); - } - arenas.put(arena.name, arena); } + validate(); // Validate arenas } /** * Write arenas from this.arenas to arenas.yml */ - public static void WriteConfig() { - config.set("arenas", null); // clear everything + public static void writeConfig() { + config.set("arenas", null); // Clear everything for (Arena arena: arenas.values()) { if (arena.killAtY != null) { config.set("arenas." + arena.name + ".kill-at-y", arena.killAtY); } if (arena.gameSpawn != null) { - WriteWorld("arenas." + arena.name + ".game-spawn", arena.gameSpawn); + writeWorld("arenas." + arena.name + ".game-spawn", arena.gameSpawn); } if (arena.lobby != null) { - WriteWorld("arenas." + arena.name + ".lobby", arena.lobby); + writeWorld("arenas." + arena.name + ".lobby", arena.lobby); } if (arena.winnerLobby != null) { - WriteWorld("arenas." + arena.name + ".winner-lobby", arena.winnerLobby); + writeWorld("arenas." + arena.name + ".winner-lobby", arena.winnerLobby); } if (arena.waitArea != null) { - WriteWorld("arenas." + arena.name + ".wait-area", arena.waitArea); + writeWorld("arenas." + arena.name + ".wait-area", arena.waitArea); } } + validate(); arenasYml.saveConfig(); + } + /** + * Check that all arenas are valid + */ + public static void validate() { + for (Arena arena: arenas.values()) { + if (arena.gameSpawn == null) { + plugin.getLogger().severe("arenas.yml: Arena '" + arena.name + "' is missing a game spawn, before it is usable you must set a spawn with '/tumble setgamespawn'."); + } + if (arena.lobby == null) { + plugin.getLogger().warning("arenas.yml: Arena '" + arena.name + "' is missing a lobby location. The spawn point of the default world will be used."); + } + } } /** @@ -123,7 +130,6 @@ public class ArenaManager { * @return The location specified by the section, or null if the location is not valid */ private static Location readWorld(String path) { - ConfigurationSection section = config.getConfigurationSection(path); if (section == null) { plugin.getLogger().warning("arenas.yml: Error loading location at '" + path + "' - " + "Section is null"); @@ -163,8 +169,7 @@ public class ArenaManager { * @param path The path of the section to write * @param location The location to write */ - private static void WriteWorld(String path, @NotNull Location location) { - + private static void writeWorld(String path, @NotNull Location location) { ConfigurationSection section = config.getConfigurationSection(path); if (section == null) { diff --git a/src/main/java/com/MylesAndMore/Tumble/config/ConfigManager.java b/src/main/java/com/MylesAndMore/Tumble/config/ConfigManager.java index 59d653a..c279a22 100644 --- a/src/main/java/com/MylesAndMore/Tumble/config/ConfigManager.java +++ b/src/main/java/com/MylesAndMore/Tumble/config/ConfigManager.java @@ -11,7 +11,8 @@ import static com.MylesAndMore.Tumble.Main.plugin; * Manages config.yml and stores its options */ public class ConfigManager { - public static boolean HideLeaveJoin; + public static boolean hideLeaveJoin; + public static boolean hideDeathMessages; public static int waitDuration; private static Configuration config; @@ -25,8 +26,10 @@ public class ConfigManager { configYml.saveDefaultConfig(); config = configYml.getConfig(); defaultConfig = Objects.requireNonNull(config.getDefaults()); - HideLeaveJoin = config.getBoolean("hide-join-leave-messages", false); + hideLeaveJoin = config.getBoolean("hide-join-leave-messages", false); + hideDeathMessages = config.getBoolean("hide-death-messages", false); waitDuration = config.getInt("wait-duration", 15); + validate(); } diff --git a/src/main/java/com/MylesAndMore/Tumble/game/Arena.java b/src/main/java/com/MylesAndMore/Tumble/game/Arena.java index 71849e6..157c59c 100644 --- a/src/main/java/com/MylesAndMore/Tumble/game/Arena.java +++ b/src/main/java/com/MylesAndMore/Tumble/game/Arena.java @@ -1,7 +1,6 @@ package com.MylesAndMore.Tumble.game; import org.bukkit.Location; -import org.bukkit.World; import org.jetbrains.annotations.NotNull; /** diff --git a/src/main/java/com/MylesAndMore/Tumble/game/EventListener.java b/src/main/java/com/MylesAndMore/Tumble/game/EventListener.java index 9f1456e..0b23779 100644 --- a/src/main/java/com/MylesAndMore/Tumble/game/EventListener.java +++ b/src/main/java/com/MylesAndMore/Tumble/game/EventListener.java @@ -26,10 +26,10 @@ import java.util.Objects; import static com.MylesAndMore.Tumble.Main.plugin; /** - * An event listener for a game of tumble. + * An event listener for a game of Tumble. */ public class EventListener implements Listener { - Game game; + final Game game; /** * Create a new EventListener for a game. @@ -43,7 +43,7 @@ public class EventListener implements Listener { @EventHandler public void PlayerJoinEvent(PlayerJoinEvent event) { // Hide/show join message accordingly - if (ConfigManager.HideLeaveJoin) { + if (event.getPlayer().getWorld() == game.arena.gameSpawn.getWorld() && ConfigManager.hideLeaveJoin) { event.setJoinMessage(null); } } @@ -51,11 +51,11 @@ public class EventListener implements Listener { @EventHandler public void PlayerQuitEvent(PlayerQuitEvent event) { // Hide/show leave message accordingly - if (ConfigManager.HideLeaveJoin) { + if (event.getPlayer().getWorld() == game.arena.gameSpawn.getWorld() && ConfigManager.hideLeaveJoin) { event.setQuitMessage(null); } - // remove player from game if they leave during a game + // Remove player from game if they leave during a game if (game.gamePlayers.contains(event.getPlayer())) { game.removePlayer(event.getPlayer()); } @@ -63,7 +63,12 @@ public class EventListener implements Listener { @EventHandler public void PlayerDeathEvent(PlayerDeathEvent event) { - // inform the game that the player died and respawn them + // Hide death messages if configured + if (event.getEntity().getWorld() == game.arena.gameSpawn.getWorld() && ConfigManager.hideDeathMessages) { + event.setDeathMessage(null); + } + + // Inform the game that the player died and respawn them if (game.gamePlayers.contains(event.getEntity()) && game.gameState == GameState.RUNNING) { game.playerDeath(event.getEntity()); Bukkit.getServer().getScheduler().scheduleSyncDelayedTask(plugin, () -> event.getEntity().spigot().respawn(), 10); @@ -109,8 +114,7 @@ public class EventListener implements Listener { event.getHitBlock().getType()); event.getHitBlock().setType(Material.AIR); } - } - else if (event.getHitEntity() != null) { + } else if (event.getHitEntity() != null) { if (event.getHitEntity() instanceof Player hitPlayer) { // Also cancel any knockback Bukkit.getServer().getScheduler().scheduleSyncDelayedTask(plugin, () -> hitPlayer.setVelocity(new Vector())); @@ -134,7 +138,7 @@ public class EventListener implements Listener { if (Objects.equals(game.gameState, GameState.STARTING) && !equalPosition(event.getFrom(),event.getTo())) { event.setCancelled(true); } - // kill player if they are below a Y level + // Kill player if they are below configured Y level if (game.arena.killAtY != null && game.gameState == GameState.RUNNING) { if (event.getPlayer().getLocation().getY() <= game.arena.killAtY) { event.getPlayer().setHealth(0); @@ -204,7 +208,7 @@ public class EventListener implements Listener { } @EventHandler - public void PlayerRespwanEvent(PlayerRespawnEvent event) { + public void PlayerRespawnEvent(PlayerRespawnEvent event) { // Make sure players respawn in the correct location if (game.gamePlayers.contains(event.getPlayer())) { event.setRespawnLocation(game.arena.gameSpawn); @@ -226,5 +230,4 @@ public class EventListener implements Listener { (l1.getY() == l2.getY()) && (l1.getZ() == l2.getZ()); } - }
\ No newline at end of file diff --git a/src/main/java/com/MylesAndMore/Tumble/game/Game.java b/src/main/java/com/MylesAndMore/Tumble/game/Game.java index e9b7223..b309d42 100644 --- a/src/main/java/com/MylesAndMore/Tumble/game/Game.java +++ b/src/main/java/com/MylesAndMore/Tumble/game/Game.java @@ -48,7 +48,7 @@ public class Game { } /** - * Adds a player to the wait area. Called from /tmbl join + * Adds a player to the wait area. Called from /tumble join * Precondition: the game is in state WAITING * @param p Player to add */ @@ -62,15 +62,14 @@ public class Game { } if (gamePlayers.size() >= 2 && gameState == GameState.WAITING) { autoStart(); - } - else { + } else { displayActionbar(Collections.singletonList(p), LanguageManager.fromKeyNoPrefix("waiting-for-players")); } } /** * Starts the game - * Called from /tmbl forceStart or after the wait counter finishes + * Called from /tumble forceStart or after the wait counter finishes */ public void gameStart() { @@ -79,15 +78,15 @@ public class Game { return; } - // cancel wait timer + // Cancel wait timer Bukkit.getServer().getScheduler().cancelTask(autoStartID); autoStartID = -1; - // register event listener + // Register event listener eventListener = new EventListener(this); Bukkit.getServer().getPluginManager().registerEvents(eventListener, plugin); - // save inventories (if not already done) + // Save inventories (if not already done) for (Player p : gamePlayers) { if (!inventories.containsKey(p)) { inventories.put(p, p.getInventory().getContents()); @@ -107,22 +106,18 @@ public class Game { scatterPlayers(gamePlayers); // Put all players in spectator to prevent them from getting kicked for flying setGamemode(gamePlayers, GameMode.SPECTATOR); - // do it again in case they were not in the world yet - Bukkit.getServer().getScheduler().scheduleSyncDelayedTask(plugin, () -> { - setGamemode(gamePlayers, GameMode.SPECTATOR); - }, 10); + // Do it again in a bit in case they were not in the world yet + Bukkit.getServer().getScheduler().scheduleSyncDelayedTask(plugin, () -> setGamemode(gamePlayers, GameMode.SPECTATOR), 10); clearInventories(gamePlayers); clearArena(); prepareGameType(type); // Begin the countdown sequence - Bukkit.getServer().getScheduler().scheduleSyncDelayedTask(plugin, () -> { - countdown(() -> { - setGamemode(gamePlayers, GameMode.SURVIVAL); - gameState = GameState.RUNNING; - }); - }, 100); + Bukkit.getServer().getScheduler().scheduleSyncDelayedTask(plugin, () -> countdown(() -> { + setGamemode(gamePlayers, GameMode.SURVIVAL); + gameState = GameState.RUNNING; + }), 100); } /** @@ -140,7 +135,7 @@ public class Game { giveItems(gamePlayers, shovel); // Schedule a process to give snowballs after 2m30s (so people can't island, the OG game had this); - // add 160t because of the countdown + // Also add 160t because of the countdown gameID = Bukkit.getServer().getScheduler().scheduleSyncDelayedTask(plugin, () -> { clearInventories(gamePlayers); giveItems(gamePlayers, new ItemStack(Material.SNOWBALL)); @@ -191,13 +186,11 @@ public class Game { if (gameWins.get(winner) == 3) { gameEnd(); - } - else { // If that player doesn't have three wins, nobody else does, so we need another round + } else { // If that player doesn't have three wins, nobody else does, so we need another round displayTitles(gamePlayers, LanguageManager.fromKeyNoPrefix("round-over"), LanguageManager.fromKeyNoPrefix("round-winner").replace("%winner%", winner.getDisplayName()), 5, 60, 5); Bukkit.getServer().getScheduler().scheduleSyncDelayedTask(plugin, this::roundStart, 100); } - } - else { + } else { displayTitles(gamePlayers, LanguageManager.fromKeyNoPrefix("round-over"), LanguageManager.fromKeyNoPrefix("round-draw"), 5, 60, 5); Bukkit.getServer().getScheduler().scheduleSyncDelayedTask(plugin, this::roundStart, 100); } @@ -207,40 +200,24 @@ public class Game { * Ends game: Displays overall winner and teleports players to lobby */ private void gameEnd() { - if (!gamePlayers.isEmpty()) { setGamemode(gamePlayers, GameMode.SPECTATOR); clearInventories(gamePlayers); - // display winner + // Display winner Player winner = getPlayerWithMostWins(gameWins); if (winner != null) { displayTitles(gamePlayers, LanguageManager.fromKeyNoPrefix("game-over"), LanguageManager.fromKeyNoPrefix("game-winner").replace("%winner%",winner.getDisplayName()), 5, 60, 5); } displayActionbar(gamePlayers, LanguageManager.fromKeyNoPrefix("lobby-in-10")); - - // Wait 10s (200t), then + // Wait 10s (200t), then clear the arena and teleport players back Bukkit.getServer().getScheduler().scheduleSyncDelayedTask(plugin, () -> { clearArena(); - - // teleport player back and restore inventory for (Player p : gamePlayers) { - p.getInventory().clear(); - p.setGameMode(GameMode.SURVIVAL); - if (p == winner && arena.winnerLobby != null) { - p.teleport(arena.winnerLobby); - } - else { - p.teleport(Objects.requireNonNull(arena.lobby)); - } - - if (inventories.containsKey(p)) { - p.getInventory().setContents(inventories.get(p)); - } + sendToLobby(p, p == winner); } - }, 200); } @@ -254,10 +231,12 @@ public class Game { /** * Stops the game, usually while it is still going - * called if too many players leave, or from /tmbl forceStop + * Called if too many players leave, or from /tumble forceStop */ public void stopGame() { - gamePlayers.forEach(this::removePlayer); + // A new list must be created to avoid removing elements while iterating + List<Player> players = new ArrayList<>(gamePlayers); + players.forEach(this::removePlayer); Bukkit.getServer().getScheduler().cancelTask(gameID); gameID = -1; @@ -275,50 +254,34 @@ public class Game { public void removePlayer(Player p) { gamePlayers.remove(p); - // check if the game has not started yet + // Check if the game has not started yet if (gameState == GameState.WAITING) { - - // inform player that there are no longer enough players to start + // Inform player that there are no longer enough players to start if (gamePlayers.size() < 2) { displayActionbar(gamePlayers, LanguageManager.fromKeyNoPrefix("waiting-for-players")); } - // teleport player back and restore inventory - if (arena.waitArea != null) { - p.getInventory().clear(); - p.setGameMode(GameMode.SURVIVAL); - p.teleport(arena.lobby); - if (inventories.containsKey(p)) { - p.getInventory().setContents(inventories.get(p)); - } - } - } - else { - // stop the game if there are not enough players + sendToLobby(p, false); + } else { + // Stop the game if there are no longer enough players if (gamePlayers.size() < 2) { stopGame(); } - // teleport player back and restore inventory - p.getInventory().clear(); - p.setGameMode(GameMode.SURVIVAL); - p.teleport(arena.lobby); - if (inventories.containsKey(p)) { - p.getInventory().setContents(inventories.get(p)); - } + sendToLobby(p, false); // You can never win if you quit, remember that kids!! } } /** - * Initiates an automatic start of a Tumble game + * Attempts to initiate an automatic start of a Tumble game */ public void autoStart() { - // Wait for the player to load in int waitDuration = ConfigManager.waitDuration; + if (waitDuration <= 0) { return; } Bukkit.getServer().getScheduler().scheduleSyncDelayedTask(plugin, () -> { displayActionbar(gamePlayers, LanguageManager.fromKeyNoPrefix("time-till-start").replace("%wait%",waitDuration+"")); playSound(gamePlayers, Sound.BLOCK_NOTE_BLOCK_CHIME, SoundCategory.BLOCKS, 1, 1); - // Schedule a process to start the game in 300t (15s) and save the PID so we can cancel it later if needed + // Schedule a process to start the game in the specified waitDuration and save the PID so we can cancel it later if needed autoStartID = Bukkit.getServer().getScheduler().scheduleSyncDelayedTask(plugin, this::gameStart, waitDuration * 20L); }, 50); } @@ -329,7 +292,7 @@ public class Game { */ public void playerDeath(Player player) { player.setGameMode(GameMode.SPECTATOR); - // remove that player (who just died) from the roundPlayersArray, effectively eliminating them, + // Remove that player (who just died) from the alive players, effectively eliminating them, playersAlive.remove(player); // If there are less than 2 players in the game (1 just died), if (playersAlive.size() < 2 && gameState == GameState.RUNNING) { @@ -337,7 +300,7 @@ public class Game { } } - // utility functions + // -- Utility functions -- /** * Teleports a list of players to the specified scatter locations in the gameWorld @@ -482,4 +445,27 @@ public class Game { new Location(gameSpawn.getWorld(), gameSpawn.getX() + 20, gameSpawn.getY(), gameSpawn.getZ() + 20), Material.AIR); } + + /** + * Teleports a player to the lobby and restores their inventory + * @param p Player to teleport + * @param winner Whether the player is the winner + */ + private void sendToLobby(Player p, boolean winner) { + p.getInventory().clear(); + p.setGameMode(GameMode.SURVIVAL); + if (winner && arena.winnerLobby != null) { + p.teleport(arena.winnerLobby); + } else { + // Use default world spawn if lobby is not set + if (arena.lobby == null) { + p.teleport(Objects.requireNonNull(Bukkit.getWorlds().get(0)).getSpawnLocation()); + } else { + p.teleport(Objects.requireNonNull(arena.lobby)); + } + } + if (inventories.containsKey(p)) { + p.getInventory().setContents(inventories.get(p)); + } + } } diff --git a/src/main/java/com/MylesAndMore/Tumble/game/Generator.java b/src/main/java/com/MylesAndMore/Tumble/game/Generator.java index 2ef0957..dac0162 100644 --- a/src/main/java/com/MylesAndMore/Tumble/game/Generator.java +++ b/src/main/java/com/MylesAndMore/Tumble/game/Generator.java @@ -7,6 +7,8 @@ import org.bukkit.block.BlockFace; import java.util.*; +// TODO: clean up generator (when layers refactor is done) + /** * Holds the methods that generate blocks in-game such as cylinders, cuboids, and block clumps. */ @@ -23,31 +25,28 @@ public class Generator { // Choose a random type of generation; a circular layer, a square layer, or a multi-tiered layer of either variety if (random.nextInt(4) == 0) { // Circular layer - Generator.generateClumps(Generator.generateLayer(layer, 17, 1, Material.SNOW_BLOCK), LayerManager.getRandom()); - } - else if (random.nextInt(4) == 1) { + Generator.generateClumps(Generator.generateLayer(layer, 17, 1, Material.AIR), LayerManager.getRandom()); + } else if (random.nextInt(4) == 1) { // Square layer - Generator.generateClumps(Generator.generateCuboid(new Location(layer.getWorld(), layer.getX() - 17, layer.getY(), layer.getZ() - 17), new Location(layer.getWorld(), layer.getX() + 17, layer.getY(), layer.getZ() + 17), Material.SNOW_BLOCK), LayerManager.getRandom()); - } - else if (random.nextInt(4) == 2) { + Generator.generateClumps(Generator.generateCuboid(new Location(layer.getWorld(), layer.getX() - 17, layer.getY(), layer.getZ() - 17), new Location(layer.getWorld(), layer.getX() + 17, layer.getY(), layer.getZ() + 17), Material.AIR), LayerManager.getRandom()); + } else if (random.nextInt(4) == 2) { // Multi-tiered circle - Generator.generateClumps(Generator.generateLayer(layer, 17, 1, Material.SNOW_BLOCK), LayerManager.getRandom()); + Generator.generateClumps(Generator.generateLayer(layer, 17, 1, Material.AIR), LayerManager.getRandom()); Generator.generateLayer(layer, 13, 1, Material.AIR); layer.setY(layer.getY() - 1); - Generator.generateClumps(Generator.generateLayer(layer, 13, 1, Material.GRASS_BLOCK), LayerManager.getRandom()); + Generator.generateClumps(Generator.generateLayer(layer, 13, 1, Material.AIR), LayerManager.getRandom()); Generator.generateLayer(layer, 4, 1, Material.AIR); layer.setY(layer.getY() - 1); - Generator.generateClumps(Generator.generateLayer(layer, 4, 1, Material.PODZOL), LayerManager.getRandom()); - } - else { + Generator.generateClumps(Generator.generateLayer(layer, 4, 1, Material.AIR), LayerManager.getRandom()); + } else { // Multi-tiered square - Generator.generateClumps(Generator.generateCuboid(new Location(layer.getWorld(), layer.getX() - 17, layer.getY(), layer.getZ() - 17), new Location(layer.getWorld(), layer.getX() + 17, layer.getY(), layer.getZ() + 17), Material.SNOW_BLOCK), LayerManager.getRandom()); + Generator.generateClumps(Generator.generateCuboid(new Location(layer.getWorld(), layer.getX() - 17, layer.getY(), layer.getZ() - 17), new Location(layer.getWorld(), layer.getX() + 17, layer.getY(), layer.getZ() + 17), Material.AIR), LayerManager.getRandom()); Generator.generateCuboid(new Location(layer.getWorld(), layer.getX() - 13, layer.getY(), layer.getZ() - 13), new Location(layer.getWorld(), layer.getX() + 13, layer.getY(), layer.getZ() + 13), Material.AIR); layer.setY(layer.getY() - 1); - Generator.generateClumps(Generator.generateCuboid(new Location(layer.getWorld(), layer.getX() - 13, layer.getY(), layer.getZ() - 13), new Location(layer.getWorld(), layer.getX() + 13, layer.getY(), layer.getZ() + 13), Material.GRASS_BLOCK), LayerManager.getRandom()); + Generator.generateClumps(Generator.generateCuboid(new Location(layer.getWorld(), layer.getX() - 13, layer.getY(), layer.getZ() - 13), new Location(layer.getWorld(), layer.getX() + 13, layer.getY(), layer.getZ() + 13), Material.AIR), LayerManager.getRandom()); Generator.generateCuboid(new Location(layer.getWorld(), layer.getX() - 7, layer.getY(), layer.getZ() - 7), new Location(layer.getWorld(), layer.getX() + 7, layer.getY(), layer.getZ() + 7), Material.AIR); layer.setY(layer.getY() - 1); - Generator.generateClumps(Generator.generateCuboid(new Location(layer.getWorld(), layer.getX() - 7, layer.getY(), layer.getZ() - 7), new Location(layer.getWorld(), layer.getX() + 7, layer.getY(), layer.getZ() + 7), Material.PODZOL), LayerManager.getRandom()); + Generator.generateClumps(Generator.generateCuboid(new Location(layer.getWorld(), layer.getX() - 7, layer.getY(), layer.getZ() - 7), new Location(layer.getWorld(), layer.getX() + 7, layer.getY(), layer.getZ() + 7), Material.AIR), LayerManager.getRandom()); } } @@ -57,80 +56,78 @@ public class Generator { */ public static void generateLayersSnowballs(Location layer) { Random random = new Random(); + Layers layers = new Layers(); layer.setY(layer.getY() - 1); // Similar generation to shovels, except there are three layers if (random.nextInt(4) == 0) { // Circular layer - Generator.generateClumps(Generator.generateLayer(layer, 17, 1, Material.STONE), LayerManager.getRandom()); + Generator.generateClumps(Generator.generateLayer(layer, 17, 1, Material.AIR), LayerManager.getRandom()); layer.setY(layer.getY() - 6); - Generator.generateClumps(Generator.generateLayer(layer, 17, 1, Material.STONE), LayerManager.getRandom()); + Generator.generateClumps(Generator.generateLayer(layer, 17, 1, Material.AIR), LayerManager.getRandom()); layer.setY(layer.getY() - 6); - Generator.generateClumps(Generator.generateLayer(layer, 17, 1, Material.STONE), LayerManager.getRandom()); - } - else if (random.nextInt(4) == 1) { + Generator.generateClumps(Generator.generateLayer(layer, 17, 1, Material.AIR), LayerManager.getRandom()); + } else if (random.nextInt(4) == 1) { // Square layer - Generator.generateClumps(Generator.generateCuboid(new Location(layer.getWorld(), layer.getX() - 17, layer.getY(), layer.getZ() - 17), new Location(layer.getWorld(), layer.getX() + 17, layer.getY(), layer.getZ() + 17), Material.STONE), LayerManager.getRandom()); + Generator.generateClumps(Generator.generateCuboid(new Location(layer.getWorld(), layer.getX() - 17, layer.getY(), layer.getZ() - 17), new Location(layer.getWorld(), layer.getX() + 17, layer.getY(), layer.getZ() + 17), Material.AIR), LayerManager.getRandom()); layer.setY(layer.getY() - 6); - Generator.generateClumps(Generator.generateCuboid(new Location(layer.getWorld(), layer.getX() - 17, layer.getY(), layer.getZ() - 17), new Location(layer.getWorld(), layer.getX() + 17, layer.getY(), layer.getZ() + 17), Material.STONE), LayerManager.getRandom()); + Generator.generateClumps(Generator.generateCuboid(new Location(layer.getWorld(), layer.getX() - 17, layer.getY(), layer.getZ() - 17), new Location(layer.getWorld(), layer.getX() + 17, layer.getY(), layer.getZ() + 17), Material.AIR), LayerManager.getRandom()); layer.setY(layer.getY() - 6); - Generator.generateClumps(Generator.generateCuboid(new Location(layer.getWorld(), layer.getX() - 17, layer.getY(), layer.getZ() - 17), new Location(layer.getWorld(), layer.getX() + 17, layer.getY(), layer.getZ() + 17), Material.STONE), LayerManager.getRandom()); - } - else if (random.nextInt(4) == 2) { + Generator.generateClumps(Generator.generateCuboid(new Location(layer.getWorld(), layer.getX() - 17, layer.getY(), layer.getZ() - 17), new Location(layer.getWorld(), layer.getX() + 17, layer.getY(), layer.getZ() + 17), Material.AIR), LayerManager.getRandom()); + } else if (random.nextInt(4) == 2) { // Multi-tiered circle - Generator.generateClumps(Generator.generateLayer(layer, 17, 1, Material.STONE), LayerManager.getRandom()); + Generator.generateClumps(Generator.generateLayer(layer, 17, 1, Material.AIR), LayerManager.getRandom()); Generator.generateLayer(layer, 13, 1, Material.AIR); layer.setY(layer.getY() - 1); - Generator.generateClumps(Generator.generateLayer(layer, 13, 1, Material.GRANITE), LayerManager.getRandom()); + Generator.generateClumps(Generator.generateLayer(layer, 13, 1, Material.AIR), LayerManager.getRandom()); Generator.generateLayer(layer, 4, 1, Material.AIR); layer.setY(layer.getY() - 1); - Generator.generateClumps(Generator.generateLayer(layer, 4, 1, Material.LIME_GLAZED_TERRACOTTA), LayerManager.getRandom()); + Generator.generateClumps(Generator.generateLayer(layer, 4, 1, Material.AIR), LayerManager.getRandom()); layer.setY(layer.getY() - 6); - Generator.generateClumps(Generator.generateLayer(layer, 17, 1, Material.STONE), LayerManager.getRandom()); + Generator.generateClumps(Generator.generateLayer(layer, 17, 1, Material.AIR), LayerManager.getRandom()); Generator.generateLayer(layer, 13, 1, Material.AIR); layer.setY(layer.getY() - 1); - Generator.generateClumps(Generator.generateLayer(layer, 13, 1, Material.GRANITE), LayerManager.getRandom()); + Generator.generateClumps(Generator.generateLayer(layer, 13, 1, Material.AIR), LayerManager.getRandom()); Generator.generateLayer(layer, 4, 1, Material.AIR); layer.setY(layer.getY() - 1); - Generator.generateClumps(Generator.generateLayer(layer, 4, 1, Material.LIME_GLAZED_TERRACOTTA), LayerManager.getRandom()); + Generator.generateClumps(Generator.generateLayer(layer, 4, 1, Material.AIR), LayerManager.getRandom()); layer.setY(layer.getY() - 6); - Generator.generateClumps(Generator.generateLayer(layer, 17, 1, Material.STONE), LayerManager.getRandom()); + Generator.generateClumps(Generator.generateLayer(layer, 17, 1, Material.AIR), LayerManager.getRandom()); Generator.generateLayer(layer, 13, 1, Material.AIR); layer.setY(layer.getY() - 1); - Generator.generateClumps(Generator.generateLayer(layer, 13, 1, Material.GRANITE), LayerManager.getRandom()); + Generator.generateClumps(Generator.generateLayer(layer, 13, 1, Material.AIR), LayerManager.getRandom()); Generator.generateLayer(layer, 4, 1, Material.AIR); layer.setY(layer.getY() - 1); - Generator.generateClumps(Generator.generateLayer(layer, 4, 1, Material.LIME_GLAZED_TERRACOTTA), LayerManager.getRandom()); - } - else { + Generator.generateClumps(Generator.generateLayer(layer, 4, 1, Material.AIR), LayerManager.getRandom()); + } else { // Multi-tiered square - Generator.generateClumps(Generator.generateCuboid(new Location(layer.getWorld(), layer.getX() - 17, layer.getY(), layer.getZ() - 17), new Location(layer.getWorld(), layer.getX() + 17, layer.getY(), layer.getZ() + 17), Material.STONE), LayerManager.getRandom()); + Generator.generateClumps(Generator.generateCuboid(new Location(layer.getWorld(), layer.getX() - 17, layer.getY(), layer.getZ() - 17), new Location(layer.getWorld(), layer.getX() + 17, layer.getY(), layer.getZ() + 17), Material.AIR), LayerManager.getRandom()); Generator.generateCuboid(new Location(layer.getWorld(), layer.getX() - 13, layer.getY(), layer.getZ() - 13), new Location(layer.getWorld(), layer.getX() + 13, layer.getY(), layer.getZ() + 13), Material.AIR); layer.setY(layer.getY() - 1); - Generator.generateClumps(Generator.generateCuboid(new Location(layer.getWorld(), layer.getX() - 13, layer.getY(), layer.getZ() - 13), new Location(layer.getWorld(), layer.getX() + 13, layer.getY(), layer.getZ() + 13), Material.GRANITE), LayerManager.getRandom()); + Generator.generateClumps(Generator.generateCuboid(new Location(layer.getWorld(), layer.getX() - 13, layer.getY(), layer.getZ() - 13), new Location(layer.getWorld(), layer.getX() + 13, layer.getY(), layer.getZ() + 13), Material.AIR), LayerManager.getRandom()); Generator.generateCuboid(new Location(layer.getWorld(), layer.getX() - 7, layer.getY(), layer.getZ() - 7), new Location(layer.getWorld(), layer.getX() + 7, layer.getY(), layer.getZ() + 7), Material.AIR); layer.setY(layer.getY() - 1); - Generator.generateClumps(Generator.generateCuboid(new Location(layer.getWorld(), layer.getX() - 7, layer.getY(), layer.getZ() - 7), new Location(layer.getWorld(), layer.getX() + 7, layer.getY(), layer.getZ() + 7), Material.LIME_GLAZED_TERRACOTTA), LayerManager.getRandom()); + Generator.generateClumps(Generator.generateCuboid(new Location(layer.getWorld(), layer.getX() - 7, layer.getY(), layer.getZ() - 7), new Location(layer.getWorld(), layer.getX() + 7, layer.getY(), layer.getZ() + 7), Material.AIR), LayerManager.getRandom()); layer.setY(layer.getY() - 6); - Generator.generateClumps(Generator.generateCuboid(new Location(layer.getWorld(), layer.getX() - 17, layer.getY(), layer.getZ() - 17), new Location(layer.getWorld(), layer.getX() + 17, layer.getY(), layer.getZ() + 17), Material.STONE), LayerManager.getRandom()); + Generator.generateClumps(Generator.generateCuboid(new Location(layer.getWorld(), layer.getX() - 17, layer.getY(), layer.getZ() - 17), new Location(layer.getWorld(), layer.getX() + 17, layer.getY(), layer.getZ() + 17), Material.AIR), LayerManager.getRandom()); Generator.generateCuboid(new Location(layer.getWorld(), layer.getX() - 13, layer.getY(), layer.getZ() - 13), new Location(layer.getWorld(), layer.getX() + 13, layer.getY(), layer.getZ() + 13), Material.AIR); layer.setY(layer.getY() - 1); - Generator.generateClumps(Generator.generateCuboid(new Location(layer.getWorld(), layer.getX() - 13, layer.getY(), layer.getZ() - 13), new Location(layer.getWorld(), layer.getX() + 13, layer.getY(), layer.getZ() + 13), Material.GRANITE), LayerManager.getRandom()); + Generator.generateClumps(Generator.generateCuboid(new Location(layer.getWorld(), layer.getX() - 13, layer.getY(), layer.getZ() - 13), new Location(layer.getWorld(), layer.getX() + 13, layer.getY(), layer.getZ() + 13), Material.AIR), LayerManager.getRandom()); Generator.generateCuboid(new Location(layer.getWorld(), layer.getX() - 7, layer.getY(), layer.getZ() - 7), new Location(layer.getWorld(), layer.getX() + 7, layer.getY(), layer.getZ() + 7), Material.AIR); layer.setY(layer.getY() - 1); - Generator.generateClumps(Generator.generateCuboid(new Location(layer.getWorld(), layer.getX() - 7, layer.getY(), layer.getZ() - 7), new Location(layer.getWorld(), layer.getX() + 7, layer.getY(), layer.getZ() + 7), Material.LIME_GLAZED_TERRACOTTA), LayerManager.getRandom()); + Generator.generateClumps(Generator.generateCuboid(new Location(layer.getWorld(), layer.getX() - 7, layer.getY(), layer.getZ() - 7), new Location(layer.getWorld(), layer.getX() + 7, layer.getY(), layer.getZ() + 7), Material.AIR), LayerManager.getRandom()); layer.setY(layer.getY() - 6); - Generator.generateClumps(Generator.generateCuboid(new Location(layer.getWorld(), layer.getX() - 17, layer.getY(), layer.getZ() - 17), new Location(layer.getWorld(), layer.getX() + 17, layer.getY(), layer.getZ() + 17), Material.STONE), LayerManager.getRandom()); + Generator.generateClumps(Generator.generateCuboid(new Location(layer.getWorld(), layer.getX() - 17, layer.getY(), layer.getZ() - 17), new Location(layer.getWorld(), layer.getX() + 17, layer.getY(), layer.getZ() + 17), Material.AIR), LayerManager.getRandom()); Generator.generateCuboid(new Location(layer.getWorld(), layer.getX() - 13, layer.getY(), layer.getZ() - 13), new Location(layer.getWorld(), layer.getX() + 13, layer.getY(), layer.getZ() + 13), Material.AIR); layer.setY(layer.getY() - 1); - Generator.generateClumps(Generator.generateCuboid(new Location(layer.getWorld(), layer.getX() - 13, layer.getY(), layer.getZ() - 13), new Location(layer.getWorld(), layer.getX() + 13, layer.getY(), layer.getZ() + 13), Material.GRANITE), LayerManager.getRandom()); + Generator.generateClumps(Generator.generateCuboid(new Location(layer.getWorld(), layer.getX() - 13, layer.getY(), layer.getZ() - 13), new Location(layer.getWorld(), layer.getX() + 13, layer.getY(), layer.getZ() + 13), Material.AIR), LayerManager.getRandom()); Generator.generateCuboid(new Location(layer.getWorld(), layer.getX() - 7, layer.getY(), layer.getZ() - 7), new Location(layer.getWorld(), layer.getX() + 7, layer.getY(), layer.getZ() + 7), Material.AIR); layer.setY(layer.getY() - 1); - Generator.generateClumps(Generator.generateCuboid(new Location(layer.getWorld(), layer.getX() - 7, layer.getY(), layer.getZ() - 7), new Location(layer.getWorld(), layer.getX() + 7, layer.getY(), layer.getZ() + 7), Material.LIME_GLAZED_TERRACOTTA), LayerManager.getRandom()); + Generator.generateClumps(Generator.generateCuboid(new Location(layer.getWorld(), layer.getX() - 7, layer.getY(), layer.getZ() - 7), new Location(layer.getWorld(), layer.getX() + 7, layer.getY(), layer.getZ() + 7), Material.AIR), LayerManager.getRandom()); } } diff --git a/src/main/java/com/MylesAndMore/Tumble/plugin/GameState.java b/src/main/java/com/MylesAndMore/Tumble/plugin/GameState.java index 06b2abe..e27c728 100644 --- a/src/main/java/com/MylesAndMore/Tumble/plugin/GameState.java +++ b/src/main/java/com/MylesAndMore/Tumble/plugin/GameState.java @@ -4,5 +4,5 @@ public enum GameState { WAITING, STARTING, RUNNING, - ENDING + ENDING, } diff --git a/src/main/resources/arenas.yml b/src/main/resources/arenas.yml index 3b755c3..7c26e08 100644 --- a/src/main/resources/arenas.yml +++ b/src/main/resources/arenas.yml @@ -1,2 +1,2 @@ -# NOTE: Coordinates cannot be zero! Use something like 0.5 -arenas: {}
\ No newline at end of file +# NOTE: No coordinate can be equal to zero! Use 0.5 instead if needed. +arenas: diff --git a/src/main/resources/config.yml b/src/main/resources/config.yml index ded50ef..28cc4e2 100644 --- a/src/main/resources/config.yml +++ b/src/main/resources/config.yml @@ -1,7 +1,9 @@ -# Hides player join/leave messages in public chat +# Hides player join and leave messages in public chat during games hide-join-leave-messages: false -# Duration in seconds to wait for more players to join -wait-duration: 15 - +# Hides player death messages in public chat during games +hide-death-messages: false +# Duration (in seconds) to wait for more players to join a game before starting +# Set to 0 to disable +wait-duration: 15 diff --git a/src/main/resources/language.yml b/src/main/resources/language.yml index 835d577..388c975 100644 --- a/src/main/resources/language.yml +++ b/src/main/resources/language.yml @@ -1,32 +1,36 @@ +# All plugin chat messages will have this message prepended to them prefix: "&f[&eTumble&f] " -unknown-command: "&4Unknown command '%command%'" -no-permission: "&4You do not have permission to perform this command! &7Required permission: '%permission%.'" -missing-arena-parameter: "&4Missing arena name!" -invalid-arena: "&4arena '%arena%' does not exist!" -invalid-type: "&4Invalid game type!" -no-game-in-arena: "&4No game is currently running in this arena!" -player-not-in-game: "&4You are not in a game!" -not-for-console: "&4This cannot be run by the console!" -game-in-progress: "&4This game is still in progress!&7 wait until it finishes or join another game." -another-type-in-arena: "A game of %type% is currently taking place in this arena!&7 choose another arena or join it with '/tmbl join %arena% %type%'." -already-in-game: "&4You are already in a game! Leave it to join another one." -arena-not-ready: "&4This arena is not finished being set up!" -arena-not-ready-op: "&4Incomplete arena. &7Set a game spawn with '/tmbl setGameSpawn'." -specify-game-type: "&4No game is currently taking place in this arena! &7Provide the game type to start one." - -create-success: "&aArena created successfully! &eBefore you can join, you must set a game spawn location with '/tmbl setgamespawn'." -forcestart-success: "&aStarting game." +# Error messages +unknown-command: "&cUnknown command '%command%'" +no-permission: "&cYou do not have permission to perform this command! &7Required permission: '%permission%.'" +missing-arena-parameter: "&cMissing arena name!" +invalid-arena: "&carena '%arena%' does not exist!" +invalid-type: "&cInvalid game type!" +no-game-in-arena: "&cNo game is currently running in this arena!" +player-not-in-game: "&cYou are not in a game!" +not-for-console: "&cThis cannot be run by the console!" +game-in-progress: "&cThis game is still in progress!&7 wait until it finishes or join another game." +another-type-in-arena: "A game of %type% is currently taking place in this arena!&7 choose another arena or join it with '/tumble join %arena% %type%'." +already-in-game: "&cYou are already in a game! Leave it to join another one." +arena-not-ready: "&cThis arena is not yet set up!" +arena-not-ready-op: "&cIncomplete arena. &7Set a game spawn with '/tumble setGameSpawn'." +specify-game-type: "&cNo game is currently taking place in this arena! &7Provide the game type to start one." + +# Success messages +create-success: "&aArena created successfully! &eBefore this arena is usable, you must set a game spawn location with '/tumble setgamespawn'." +forcestart-success: "&aStarting game..." forcestop-success: "&aGame stopped." join-success: "&aJoined game &d%arena% - %type%" leave-success: "&aLeft game &d%arena% - %type%" -reload-success: "&aConfig files reloaded. &eCheck console for errors." +reload-success: "&aConfig files reloaded. &eCheck console for possible errors." remove-success: "&aArena removed." set-success: "&aLocation set." +# Game messages showdown: "&4Showdown!" lobby-in-10: "&9Returning to lobby in ten seconds..." -waiting-for-players: "&aWaiting for players" +waiting-for-players: "&aWaiting for players..." time-till-start: "&aGame will begin in %wait% seconds!" round-over: "&cRound over!" round-winner: "&6%winner% has won the round!" @@ -37,9 +41,3 @@ count-3: "&23" count-2: "&e2" count-1: "&41" count-go: "&aGo!" - - - - - - diff --git a/src/main/resources/plugin.yml b/src/main/resources/plugin.yml index c8085b8..da7f8bd 100644 --- a/src/main/resources/plugin.yml +++ b/src/main/resources/plugin.yml @@ -1,6 +1,6 @@ main: com.MylesAndMore.Tumble.Main name: Tumble -version: 1.0.4 +version: 2.0.0 description: 'A Minecraft: Java Edition plugin recreating the Tumble minigame from Minecraft Legacy Console Edition.' api-version: 1.16 load: POSTWORLD @@ -10,8 +10,8 @@ softdepend: [Multiverse-Core] commands: tumble: - description: Base command for Rumble - usage: "/tmbl <subCommand> ..." + description: Base command for Tumble + usage: "/tumble <subCommand> ..." aliases: tmbl permissions: @@ -22,23 +22,33 @@ permissions: description: Allows you to leave a Tumble match. default: true tumble.forcestart: + description: Allows you to forcibly start a Tumble match. default: op tumble.forcestop: + description: Allows you to forcibly stop a Tumble match. default: op tumble.reload: + description: Allows you to reload the Tumble configuration. default: op tumble.create: + description: Allows you to create Tumble arenas. default: op tumble.remove: + description: Allows you to remove Tumble arenas. default: op tumble.setgamespawn: + description: Allows you to set the game spawn location for Tumble arenas. default: op tumble.setkillylevel: + description: Allows you to set the kill Y-level for Tumble arenas. default: op tumble.setlobby: + description: Allows you to set the lobby location for Tumble arenas. default: op tumble.setwaitarea: + description: Allows you to set the wait area location for Tumble arenas. default: op tumble.setwinnerlobby: + description: Allows you to set the winner lobby location for Tumble arenas. default: op |