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authorMyles <mylesandmore9@gmail.com>2022-12-11 16:32:32 -0600
committerMyles <mylesandmore9@gmail.com>2022-12-11 16:32:32 -0600
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add new layer types and gen types
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@@ -8,9 +8,9 @@ once this list is complete and all bugs are fixed, we *should* be ready for rele
- [x] layers should be able to generate w/ "clumps" of blocks; instead of only one material as a whole
- [x] the clump size should be customizable (for later); be able to set a min/max val and it will choose randomly per each clump (not in config file yet, just internally)
- *Note: this is done through the amount of times each Material shows up in the List--there's no config for it.*
-- [ ] make shovels generation actually work properly
+- [x] make shovels generation actually work properly
- make different types of platforms (square, circle, multi-tiered, etc.); still should be pseudo-random
-- [ ] make snowballs generation actually work properly (shocker)
+- [x] make snowballs generation actually work properly (shocker)
- make three layers generate (same layer types as shovels, just multiple of them)
## game realism