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authorMyles <43725835+MylesAndMore@users.noreply.github.com>2022-12-05 10:25:15 -0600
committerGitHub <noreply@github.com>2022-12-05 10:25:15 -0600
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@@ -11,7 +11,7 @@ once this list is complete and all bugs are fixed, we *should* be ready for rele
## game realism
-- [ ] make the shovel in shovels mode not lose any durabilty
+- [x] make the shovel in shovels mode not lose any durabilty
- [ ] make the game blocks breakable very fast, but **not instantly--very important for balancing!!**
- [ ] add infinite snowballs in the gamemanager for tumble mode
- [ ] make it so that you can't remove any of the game items from your inventory
@@ -21,7 +21,7 @@ once this list is complete and all bugs are fixed, we *should* be ready for rele
## game logic (fyi: very object-oriented)
-- [ ] make a Game class and object that we can initialize a new instance of with a gameType
+- [x] make a Game class and object that we can initialize a new instance of with a gameType
- [ ] within this game object, while games are running:
- [ ] prevent players from joining/autojoining during
- [ ] keep track of when someone wins; start a new round when this happens