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author | Myles <43725835+MylesAndMore@users.noreply.github.com> | 2023-06-17 20:48:51 +0200 |
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committer | GitHub <noreply@github.com> | 2023-06-17 20:48:51 +0200 |
commit | ee11892063a796c602948676be4de22d3f717131 (patch) | |
tree | b15435cb788f0a221a7393739908b4c84baa51ad /src/main/java/com/MylesAndMore/tumble/api/Layers.java | |
parent | 3c48bd3f9587ae9459d789f70ba1ebaaf691209b (diff) | |
parent | 19d8ffbc6659c7de13b81a587dae7081078649c6 (diff) | |
download | Tumble-ee11892063a796c602948676be4de22d3f717131.tar.gz Tumble-ee11892063a796c602948676be4de22d3f717131.tar.bz2 Tumble-ee11892063a796c602948676be4de22d3f717131.zip |
Merge pull request #7 from MylesAndMore/dev
refactoring!
Diffstat (limited to 'src/main/java/com/MylesAndMore/tumble/api/Layers.java')
-rw-r--r-- | src/main/java/com/MylesAndMore/tumble/api/Layers.java | 373 |
1 files changed, 0 insertions, 373 deletions
diff --git a/src/main/java/com/MylesAndMore/tumble/api/Layers.java b/src/main/java/com/MylesAndMore/tumble/api/Layers.java deleted file mode 100644 index d0d5890..0000000 --- a/src/main/java/com/MylesAndMore/tumble/api/Layers.java +++ /dev/null @@ -1,373 +0,0 @@ -package com.MylesAndMore.tumble.api; - -import org.bukkit.Material; - -import java.util.ArrayList; -import java.util.List; -import java.util.Random; - -/** - * This class is dedicated to storing the different types of layers that can be generated. - */ -public class Layers { - - public Layers(){ - matList.add(gen0); - matList.add(gen1); - matList.add(gen2); - matList.add(gen3); - matList.add(gen4); - matList.add(gen5); - matList.add(gen6); - matList.add(gen7); - matList.add(gen8); - matList.add(gen9); - matList.add(gen10); - matList.add(gen12); - matList.add(gen14); - matList.add(gen15); - matList.add(gen16); - matList.add(gen0); - matList.add(gen1); - matList.add(gen2); - matList.add(gen3); - matList.add(gen4); - matList.add(gen5); - matList.add(gen6); - matList.add(gen7); - matList.add(gen8); - matList.add(gen9); - matList.add(gen10); - matList.add(gen12); - matList.add(gen14); - matList.add(gen15); - matList.add(gen16); - matList.add(gen0); - matList.add(gen1); - matList.add(gen2); - matList.add(gen3); - matList.add(gen4); - matList.add(gen5); - matList.add(gen6); - matList.add(gen7); - matList.add(gen8); - matList.add(gen9); - matList.add(gen10); - matList.add(gen12); - matList.add(gen14); - matList.add(gen15); - matList.add(gen16); - // Troll glass layer - matList.add(gen11); - - safeMatList.add(gen1); - safeMatList.add(gen2); - safeMatList.add(gen4); - safeMatList.add(gen5); - safeMatList.add(gen7); - safeMatList.add(gen9); - safeMatList.add(gen10); - safeMatList.add(gen1); - safeMatList.add(gen2); - safeMatList.add(gen4); - safeMatList.add(gen5); - safeMatList.add(gen7); - safeMatList.add(gen9); - safeMatList.add(gen10); - safeMatList.add(gen1); - safeMatList.add(gen2); - safeMatList.add(gen4); - safeMatList.add(gen5); - safeMatList.add(gen7); - safeMatList.add(gen9); - safeMatList.add(gen10); - // Troll glass layer - safeMatList.add(gen11); - } - - // Define Random class - Random random = new Random(); - /** - * @return A random predefined List of Materials that are okay to use in the clump generator - */ - public List<Material> getMaterialList() { - return matList.get(random.nextInt(matList.size())); - } - - /** - * @return A random predefined List of Materials that are okay to spawn players on top of - */ - public List<Material> getSafeMaterialList() { return safeMatList.get(random.nextInt(safeMatList.size())); } - - // Begin lists - - // private final List<Material> gen = new ArrayList<>() {{ - // add(Material. - // }}; - - private final List<Material> gen0 = new ArrayList<>() {{ - add(Material.COAL_ORE); - add(Material.COAL_ORE); - add(Material.COAL_ORE); - add(Material.COAL_ORE); - add(Material.COAL_ORE); - add(Material.IRON_ORE); - add(Material.REDSTONE_ORE); - add(Material.EMERALD_ORE); - add(Material.GOLD_ORE); - add(Material.LAPIS_ORE); - add(Material.DIAMOND_ORE); - add(Material.GRASS_BLOCK); - add(Material.GRASS_BLOCK); - add(Material.GRASS_BLOCK); - add(Material.GRASS_BLOCK); - add(Material.COBWEB); - }}; - - private final List<Material> gen1 = new ArrayList<>() {{ - add(Material.YELLOW_GLAZED_TERRACOTTA); - add(Material.LIGHT_BLUE_GLAZED_TERRACOTTA); - add(Material.GRAY_GLAZED_TERRACOTTA); - add(Material.PODZOL); - add(Material.PODZOL); - add(Material.PODZOL); - add(Material.ORANGE_GLAZED_TERRACOTTA); - }}; - - private final List<Material> gen2 = new ArrayList<>() {{ - add(Material.PINK_TERRACOTTA); - add(Material.PURPLE_TERRACOTTA); - add(Material.GRAY_TERRACOTTA); - add(Material.BLUE_TERRACOTTA); - add(Material.LIGHT_BLUE_TERRACOTTA); - add(Material.WHITE_TERRACOTTA); - add(Material.BROWN_TERRACOTTA); - add(Material.GREEN_TERRACOTTA); - add(Material.YELLOW_TERRACOTTA); - add(Material.PINK_TERRACOTTA); - add(Material.PURPLE_TERRACOTTA); - add(Material.GRAY_TERRACOTTA); - add(Material.BLUE_TERRACOTTA); - add(Material.LIGHT_BLUE_TERRACOTTA); - add(Material.WHITE_TERRACOTTA); - add(Material.BROWN_TERRACOTTA); - add(Material.GREEN_TERRACOTTA); - add(Material.YELLOW_TERRACOTTA); - add(Material.WHITE_STAINED_GLASS); - add(Material.HONEYCOMB_BLOCK); - add(Material.HONEYCOMB_BLOCK); - }}; - - private final List<Material> gen3 = new ArrayList<>() {{ - add(Material.PACKED_ICE); - add(Material.PACKED_ICE); - add(Material.NOTE_BLOCK); - add(Material.TNT); - add(Material.LIGHT_BLUE_CONCRETE); - add(Material.GLASS); - add(Material.PACKED_ICE); - add(Material.PACKED_ICE); - add(Material.NOTE_BLOCK); - add(Material.TNT); - add(Material.LIGHT_BLUE_CONCRETE); - add(Material.GLASS); - add(Material.SOUL_SAND); - }}; - - private final List<Material> gen4 = new ArrayList<>() {{ - add(Material.DIAMOND_BLOCK); - add(Material.GOLD_BLOCK); - add(Material.REDSTONE_BLOCK); - add(Material.REDSTONE_BLOCK); - add(Material.LAPIS_BLOCK); - add(Material.LAPIS_BLOCK); - add(Material.IRON_BLOCK); - add(Material.COAL_BLOCK); - add(Material.IRON_BLOCK); - add(Material.COAL_BLOCK); - add(Material.IRON_BLOCK); - add(Material.COAL_BLOCK); - add(Material.COAL_BLOCK); - }}; - - private final List<Material> gen5 = new ArrayList<>() {{ - add(Material.WHITE_TERRACOTTA); - add(Material.BLUE_ICE); - add(Material.SOUL_SAND); - add(Material.STONE_SLAB); - add(Material.WHITE_TERRACOTTA); - add(Material.BLUE_ICE); - add(Material.SOUL_SAND); - add(Material.STONE_SLAB); - add(Material.WHITE_TERRACOTTA); - add(Material.BLUE_ICE); - add(Material.SOUL_SAND); - add(Material.STONE_SLAB); - add(Material.GLOWSTONE); - add(Material.GLOWSTONE); - add(Material.HONEY_BLOCK); - add(Material.SLIME_BLOCK); - }}; - - private final List<Material> gen6 = new ArrayList<>() {{ - add(Material.NETHERRACK); - add(Material.NETHERRACK); - add(Material.NETHERRACK); - add(Material.NETHER_BRICKS); - add(Material.NETHER_BRICKS); - add(Material.NETHERRACK); - add(Material.NETHERRACK); - add(Material.NETHERRACK); - add(Material.NETHER_BRICKS); - add(Material.NETHER_BRICKS); - add(Material.NETHER_GOLD_ORE); - add(Material.NETHER_GOLD_ORE); - add(Material.CRIMSON_NYLIUM); - add(Material.WARPED_NYLIUM); - add(Material.SOUL_SOIL); - add(Material.CRACKED_NETHER_BRICKS); - add(Material.RED_NETHER_BRICKS); - add(Material.NETHER_WART_BLOCK); - add(Material.CRYING_OBSIDIAN); - add(Material.MAGMA_BLOCK); - }}; - - private final List<Material> gen7 = new ArrayList<>() {{ - add(Material.END_STONE); - add(Material.END_STONE_BRICKS); - add(Material.END_STONE); - add(Material.END_STONE_BRICKS); - add(Material.END_STONE); - add(Material.END_STONE_BRICKS); - add(Material.END_STONE); - add(Material.END_STONE_BRICKS); - add(Material.OBSIDIAN); - add(Material.PURPUR_BLOCK); - add(Material.PURPUR_PILLAR); - add(Material.COBBLESTONE); - }}; - - private final List<Material> gen8 = new ArrayList<>() {{ - add(Material.REDSTONE_BLOCK); - add(Material.REDSTONE_BLOCK); - add(Material.REDSTONE_LAMP); - add(Material.TARGET); - add(Material.DAYLIGHT_DETECTOR); - add(Material.PISTON); - add(Material.STICKY_PISTON); - add(Material.SLIME_BLOCK); - add(Material.OBSERVER); - add(Material.HOPPER); - }}; - - private final List<Material> gen9 = new ArrayList<>() {{ - add(Material.PRISMARINE); - add(Material.DARK_PRISMARINE); - add(Material.BLUE_STAINED_GLASS); - add(Material.WET_SPONGE); - add(Material.PRISMARINE_BRICKS); - add(Material.PRISMARINE_BRICK_SLAB); - add(Material.DARK_PRISMARINE); - add(Material.SEA_LANTERN); - add(Material.TUBE_CORAL_BLOCK); - add(Material.BRAIN_CORAL_BLOCK); - add(Material.BUBBLE_CORAL_BLOCK); - }}; - - private final List<Material> gen10 = new ArrayList<>() {{ - add(Material.OAK_LOG); - add(Material.SPRUCE_LOG); - add(Material.ACACIA_LOG); - add(Material.STRIPPED_OAK_LOG); - add(Material.STRIPPED_SPRUCE_LOG); - add(Material.STRIPPED_ACACIA_LOG); - add(Material.OAK_WOOD); - add(Material.SPRUCE_WOOD); - add(Material.ACACIA_WOOD); - add(Material.OAK_LEAVES); - add(Material.SPRUCE_LEAVES); - add(Material.ACACIA_LEAVES); - add(Material.OAK_LEAVES); - add(Material.SPRUCE_LEAVES); - add(Material.ACACIA_LEAVES); - }}; - - private final List<Material> gen11 = new ArrayList<>() {{ - add(Material.GLASS); - add(Material.GLASS); - add(Material.GLASS); - add(Material.GLASS); - add(Material.GLASS); - add(Material.GLASS); - add(Material.GLASS); - add(Material.GLASS); - add(Material.GLASS); - add(Material.GLASS); - add(Material.GLASS); - add(Material.GLASS); - add(Material.GLASS); - add(Material.GLASS); - add(Material.GLASS); - add(Material.GLASS); - add(Material.GLASS); - add(Material.GLASS); - add(Material.GLASS); - add(Material.GLASS); - add(Material.GLASS); - add(Material.GLASS); - add(Material.GLASS); - add(Material.GLASS); - add(Material.GLASS); - add(Material.GLASS); - add(Material.GLASS); - add(Material.GLASS); - add(Material.GLASS); - add(Material.GLASS); - add(Material.WHITE_STAINED_GLASS); - }}; - - private final List<Material> gen12 = new ArrayList<>() {{ - add(Material.DIRT); - add(Material.DIRT_PATH); - add(Material.GRASS_BLOCK); - add(Material.OAK_SLAB); - add(Material.BRICK_WALL); - add(Material.BRICK_STAIRS); - }}; - - private final List<Material> gen14 = new ArrayList<>() {{ - add(Material.LECTERN); - add(Material.OBSIDIAN); - add(Material.SPONGE); - add(Material.BEEHIVE); - add(Material.DRIED_KELP_BLOCK); - }}; - - private final List<Material> gen15 = new ArrayList<>() {{ - add(Material.SANDSTONE); - add(Material.SANDSTONE_SLAB); - add(Material.RED_SANDSTONE); - add(Material.RED_SANDSTONE_SLAB); - add(Material.RED_TERRACOTTA); - add(Material.TERRACOTTA); - add(Material.YELLOW_TERRACOTTA); - }}; - - private final List<Material> gen16 = new ArrayList<>() {{ - add(Material.JUNGLE_LOG); - add(Material.STRIPPED_JUNGLE_LOG); - add(Material.JUNGLE_WOOD); - add(Material.STRIPPED_JUNGLE_WOOD); - add(Material.MOSSY_COBBLESTONE); - add(Material.MOSSY_COBBLESTONE); - add(Material.MOSSY_COBBLESTONE); - add(Material.JUNGLE_LEAVES); - add(Material.JUNGLE_SLAB); - add(Material.JUNGLE_TRAPDOOR); - }}; - - private final List<List<Material>> matList = new ArrayList<>(); - - private final List<List<Material>> safeMatList = new ArrayList<>(); - -} |