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authorMyles <43725835+MylesAndMore@users.noreply.github.com>2023-06-17 20:48:51 +0200
committerGitHub <noreply@github.com>2023-06-17 20:48:51 +0200
commitee11892063a796c602948676be4de22d3f717131 (patch)
treeb15435cb788f0a221a7393739908b4c84baa51ad /src/main/java/com/MylesAndMore/tumble/api/Layers.java
parent3c48bd3f9587ae9459d789f70ba1ebaaf691209b (diff)
parent19d8ffbc6659c7de13b81a587dae7081078649c6 (diff)
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Merge pull request #7 from MylesAndMore/dev
refactoring!
Diffstat (limited to 'src/main/java/com/MylesAndMore/tumble/api/Layers.java')
-rw-r--r--src/main/java/com/MylesAndMore/tumble/api/Layers.java373
1 files changed, 0 insertions, 373 deletions
diff --git a/src/main/java/com/MylesAndMore/tumble/api/Layers.java b/src/main/java/com/MylesAndMore/tumble/api/Layers.java
deleted file mode 100644
index d0d5890..0000000
--- a/src/main/java/com/MylesAndMore/tumble/api/Layers.java
+++ /dev/null
@@ -1,373 +0,0 @@
-package com.MylesAndMore.tumble.api;
-
-import org.bukkit.Material;
-
-import java.util.ArrayList;
-import java.util.List;
-import java.util.Random;
-
-/**
- * This class is dedicated to storing the different types of layers that can be generated.
- */
-public class Layers {
-
- public Layers(){
- matList.add(gen0);
- matList.add(gen1);
- matList.add(gen2);
- matList.add(gen3);
- matList.add(gen4);
- matList.add(gen5);
- matList.add(gen6);
- matList.add(gen7);
- matList.add(gen8);
- matList.add(gen9);
- matList.add(gen10);
- matList.add(gen12);
- matList.add(gen14);
- matList.add(gen15);
- matList.add(gen16);
- matList.add(gen0);
- matList.add(gen1);
- matList.add(gen2);
- matList.add(gen3);
- matList.add(gen4);
- matList.add(gen5);
- matList.add(gen6);
- matList.add(gen7);
- matList.add(gen8);
- matList.add(gen9);
- matList.add(gen10);
- matList.add(gen12);
- matList.add(gen14);
- matList.add(gen15);
- matList.add(gen16);
- matList.add(gen0);
- matList.add(gen1);
- matList.add(gen2);
- matList.add(gen3);
- matList.add(gen4);
- matList.add(gen5);
- matList.add(gen6);
- matList.add(gen7);
- matList.add(gen8);
- matList.add(gen9);
- matList.add(gen10);
- matList.add(gen12);
- matList.add(gen14);
- matList.add(gen15);
- matList.add(gen16);
- // Troll glass layer
- matList.add(gen11);
-
- safeMatList.add(gen1);
- safeMatList.add(gen2);
- safeMatList.add(gen4);
- safeMatList.add(gen5);
- safeMatList.add(gen7);
- safeMatList.add(gen9);
- safeMatList.add(gen10);
- safeMatList.add(gen1);
- safeMatList.add(gen2);
- safeMatList.add(gen4);
- safeMatList.add(gen5);
- safeMatList.add(gen7);
- safeMatList.add(gen9);
- safeMatList.add(gen10);
- safeMatList.add(gen1);
- safeMatList.add(gen2);
- safeMatList.add(gen4);
- safeMatList.add(gen5);
- safeMatList.add(gen7);
- safeMatList.add(gen9);
- safeMatList.add(gen10);
- // Troll glass layer
- safeMatList.add(gen11);
- }
-
- // Define Random class
- Random random = new Random();
- /**
- * @return A random predefined List of Materials that are okay to use in the clump generator
- */
- public List<Material> getMaterialList() {
- return matList.get(random.nextInt(matList.size()));
- }
-
- /**
- * @return A random predefined List of Materials that are okay to spawn players on top of
- */
- public List<Material> getSafeMaterialList() { return safeMatList.get(random.nextInt(safeMatList.size())); }
-
- // Begin lists
-
- // private final List<Material> gen = new ArrayList<>() {{
- // add(Material.
- // }};
-
- private final List<Material> gen0 = new ArrayList<>() {{
- add(Material.COAL_ORE);
- add(Material.COAL_ORE);
- add(Material.COAL_ORE);
- add(Material.COAL_ORE);
- add(Material.COAL_ORE);
- add(Material.IRON_ORE);
- add(Material.REDSTONE_ORE);
- add(Material.EMERALD_ORE);
- add(Material.GOLD_ORE);
- add(Material.LAPIS_ORE);
- add(Material.DIAMOND_ORE);
- add(Material.GRASS_BLOCK);
- add(Material.GRASS_BLOCK);
- add(Material.GRASS_BLOCK);
- add(Material.GRASS_BLOCK);
- add(Material.COBWEB);
- }};
-
- private final List<Material> gen1 = new ArrayList<>() {{
- add(Material.YELLOW_GLAZED_TERRACOTTA);
- add(Material.LIGHT_BLUE_GLAZED_TERRACOTTA);
- add(Material.GRAY_GLAZED_TERRACOTTA);
- add(Material.PODZOL);
- add(Material.PODZOL);
- add(Material.PODZOL);
- add(Material.ORANGE_GLAZED_TERRACOTTA);
- }};
-
- private final List<Material> gen2 = new ArrayList<>() {{
- add(Material.PINK_TERRACOTTA);
- add(Material.PURPLE_TERRACOTTA);
- add(Material.GRAY_TERRACOTTA);
- add(Material.BLUE_TERRACOTTA);
- add(Material.LIGHT_BLUE_TERRACOTTA);
- add(Material.WHITE_TERRACOTTA);
- add(Material.BROWN_TERRACOTTA);
- add(Material.GREEN_TERRACOTTA);
- add(Material.YELLOW_TERRACOTTA);
- add(Material.PINK_TERRACOTTA);
- add(Material.PURPLE_TERRACOTTA);
- add(Material.GRAY_TERRACOTTA);
- add(Material.BLUE_TERRACOTTA);
- add(Material.LIGHT_BLUE_TERRACOTTA);
- add(Material.WHITE_TERRACOTTA);
- add(Material.BROWN_TERRACOTTA);
- add(Material.GREEN_TERRACOTTA);
- add(Material.YELLOW_TERRACOTTA);
- add(Material.WHITE_STAINED_GLASS);
- add(Material.HONEYCOMB_BLOCK);
- add(Material.HONEYCOMB_BLOCK);
- }};
-
- private final List<Material> gen3 = new ArrayList<>() {{
- add(Material.PACKED_ICE);
- add(Material.PACKED_ICE);
- add(Material.NOTE_BLOCK);
- add(Material.TNT);
- add(Material.LIGHT_BLUE_CONCRETE);
- add(Material.GLASS);
- add(Material.PACKED_ICE);
- add(Material.PACKED_ICE);
- add(Material.NOTE_BLOCK);
- add(Material.TNT);
- add(Material.LIGHT_BLUE_CONCRETE);
- add(Material.GLASS);
- add(Material.SOUL_SAND);
- }};
-
- private final List<Material> gen4 = new ArrayList<>() {{
- add(Material.DIAMOND_BLOCK);
- add(Material.GOLD_BLOCK);
- add(Material.REDSTONE_BLOCK);
- add(Material.REDSTONE_BLOCK);
- add(Material.LAPIS_BLOCK);
- add(Material.LAPIS_BLOCK);
- add(Material.IRON_BLOCK);
- add(Material.COAL_BLOCK);
- add(Material.IRON_BLOCK);
- add(Material.COAL_BLOCK);
- add(Material.IRON_BLOCK);
- add(Material.COAL_BLOCK);
- add(Material.COAL_BLOCK);
- }};
-
- private final List<Material> gen5 = new ArrayList<>() {{
- add(Material.WHITE_TERRACOTTA);
- add(Material.BLUE_ICE);
- add(Material.SOUL_SAND);
- add(Material.STONE_SLAB);
- add(Material.WHITE_TERRACOTTA);
- add(Material.BLUE_ICE);
- add(Material.SOUL_SAND);
- add(Material.STONE_SLAB);
- add(Material.WHITE_TERRACOTTA);
- add(Material.BLUE_ICE);
- add(Material.SOUL_SAND);
- add(Material.STONE_SLAB);
- add(Material.GLOWSTONE);
- add(Material.GLOWSTONE);
- add(Material.HONEY_BLOCK);
- add(Material.SLIME_BLOCK);
- }};
-
- private final List<Material> gen6 = new ArrayList<>() {{
- add(Material.NETHERRACK);
- add(Material.NETHERRACK);
- add(Material.NETHERRACK);
- add(Material.NETHER_BRICKS);
- add(Material.NETHER_BRICKS);
- add(Material.NETHERRACK);
- add(Material.NETHERRACK);
- add(Material.NETHERRACK);
- add(Material.NETHER_BRICKS);
- add(Material.NETHER_BRICKS);
- add(Material.NETHER_GOLD_ORE);
- add(Material.NETHER_GOLD_ORE);
- add(Material.CRIMSON_NYLIUM);
- add(Material.WARPED_NYLIUM);
- add(Material.SOUL_SOIL);
- add(Material.CRACKED_NETHER_BRICKS);
- add(Material.RED_NETHER_BRICKS);
- add(Material.NETHER_WART_BLOCK);
- add(Material.CRYING_OBSIDIAN);
- add(Material.MAGMA_BLOCK);
- }};
-
- private final List<Material> gen7 = new ArrayList<>() {{
- add(Material.END_STONE);
- add(Material.END_STONE_BRICKS);
- add(Material.END_STONE);
- add(Material.END_STONE_BRICKS);
- add(Material.END_STONE);
- add(Material.END_STONE_BRICKS);
- add(Material.END_STONE);
- add(Material.END_STONE_BRICKS);
- add(Material.OBSIDIAN);
- add(Material.PURPUR_BLOCK);
- add(Material.PURPUR_PILLAR);
- add(Material.COBBLESTONE);
- }};
-
- private final List<Material> gen8 = new ArrayList<>() {{
- add(Material.REDSTONE_BLOCK);
- add(Material.REDSTONE_BLOCK);
- add(Material.REDSTONE_LAMP);
- add(Material.TARGET);
- add(Material.DAYLIGHT_DETECTOR);
- add(Material.PISTON);
- add(Material.STICKY_PISTON);
- add(Material.SLIME_BLOCK);
- add(Material.OBSERVER);
- add(Material.HOPPER);
- }};
-
- private final List<Material> gen9 = new ArrayList<>() {{
- add(Material.PRISMARINE);
- add(Material.DARK_PRISMARINE);
- add(Material.BLUE_STAINED_GLASS);
- add(Material.WET_SPONGE);
- add(Material.PRISMARINE_BRICKS);
- add(Material.PRISMARINE_BRICK_SLAB);
- add(Material.DARK_PRISMARINE);
- add(Material.SEA_LANTERN);
- add(Material.TUBE_CORAL_BLOCK);
- add(Material.BRAIN_CORAL_BLOCK);
- add(Material.BUBBLE_CORAL_BLOCK);
- }};
-
- private final List<Material> gen10 = new ArrayList<>() {{
- add(Material.OAK_LOG);
- add(Material.SPRUCE_LOG);
- add(Material.ACACIA_LOG);
- add(Material.STRIPPED_OAK_LOG);
- add(Material.STRIPPED_SPRUCE_LOG);
- add(Material.STRIPPED_ACACIA_LOG);
- add(Material.OAK_WOOD);
- add(Material.SPRUCE_WOOD);
- add(Material.ACACIA_WOOD);
- add(Material.OAK_LEAVES);
- add(Material.SPRUCE_LEAVES);
- add(Material.ACACIA_LEAVES);
- add(Material.OAK_LEAVES);
- add(Material.SPRUCE_LEAVES);
- add(Material.ACACIA_LEAVES);
- }};
-
- private final List<Material> gen11 = new ArrayList<>() {{
- add(Material.GLASS);
- add(Material.GLASS);
- add(Material.GLASS);
- add(Material.GLASS);
- add(Material.GLASS);
- add(Material.GLASS);
- add(Material.GLASS);
- add(Material.GLASS);
- add(Material.GLASS);
- add(Material.GLASS);
- add(Material.GLASS);
- add(Material.GLASS);
- add(Material.GLASS);
- add(Material.GLASS);
- add(Material.GLASS);
- add(Material.GLASS);
- add(Material.GLASS);
- add(Material.GLASS);
- add(Material.GLASS);
- add(Material.GLASS);
- add(Material.GLASS);
- add(Material.GLASS);
- add(Material.GLASS);
- add(Material.GLASS);
- add(Material.GLASS);
- add(Material.GLASS);
- add(Material.GLASS);
- add(Material.GLASS);
- add(Material.GLASS);
- add(Material.GLASS);
- add(Material.WHITE_STAINED_GLASS);
- }};
-
- private final List<Material> gen12 = new ArrayList<>() {{
- add(Material.DIRT);
- add(Material.DIRT_PATH);
- add(Material.GRASS_BLOCK);
- add(Material.OAK_SLAB);
- add(Material.BRICK_WALL);
- add(Material.BRICK_STAIRS);
- }};
-
- private final List<Material> gen14 = new ArrayList<>() {{
- add(Material.LECTERN);
- add(Material.OBSIDIAN);
- add(Material.SPONGE);
- add(Material.BEEHIVE);
- add(Material.DRIED_KELP_BLOCK);
- }};
-
- private final List<Material> gen15 = new ArrayList<>() {{
- add(Material.SANDSTONE);
- add(Material.SANDSTONE_SLAB);
- add(Material.RED_SANDSTONE);
- add(Material.RED_SANDSTONE_SLAB);
- add(Material.RED_TERRACOTTA);
- add(Material.TERRACOTTA);
- add(Material.YELLOW_TERRACOTTA);
- }};
-
- private final List<Material> gen16 = new ArrayList<>() {{
- add(Material.JUNGLE_LOG);
- add(Material.STRIPPED_JUNGLE_LOG);
- add(Material.JUNGLE_WOOD);
- add(Material.STRIPPED_JUNGLE_WOOD);
- add(Material.MOSSY_COBBLESTONE);
- add(Material.MOSSY_COBBLESTONE);
- add(Material.MOSSY_COBBLESTONE);
- add(Material.JUNGLE_LEAVES);
- add(Material.JUNGLE_SLAB);
- add(Material.JUNGLE_TRAPDOOR);
- }};
-
- private final List<List<Material>> matList = new ArrayList<>();
-
- private final List<List<Material>> safeMatList = new ArrayList<>();
-
-}