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-rw-r--r--README.md10
1 files changed, 8 insertions, 2 deletions
diff --git a/README.md b/README.md
index 1a8306a..7ac10e1 100644
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+++ b/README.md
@@ -7,7 +7,10 @@ once this list is complete and all bugs are fixed, we *should* be ready for rele
- [ ] layers should be able to generate w/ "clumps" of blocks; instead of only one material as a whole
- [ ] the clump size should be customizable (for later); be able to set a min/max val and it will choose randomly per each clump (not in config file yet, just internally)
- - PLEASE make a new class for this and make use of the generator if you can!
+- [ ] make shovels generation actually work properly
+ - make different types of platforms (square, circle, multi-tiered, etc.); still should be pseudo-random
+- [ ] make snowballs generation actually work properly (shocker)
+ - make three layers generate (same layer types as shovels, just multiple of them)
## game realism
@@ -20,8 +23,11 @@ once this list is complete and all bugs are fixed, we *should* be ready for rele
- [x] make snowballs actually break blocks (duh)
- [x] make the randomized mode logic
- [ ] set some limits on the spectator mode in-game; make it so they can't fly outside of the map
+- [ ] make it so rounds end in a draw after 5m
+- [ ] make it so that players get snowballs instead of shovels in shovels rounds after 2m 30s
+- [ ] remove snowball knockback
-## game logic
+## game logic
- [x] make a Game class and object that we can initialize a new instance of with a gameType
- [x] prevent players from joining/autojoining during a game