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Diffstat (limited to 'src/main/java/com/MylesAndMore/tumble/commands/StartGame.java')
-rw-r--r--src/main/java/com/MylesAndMore/tumble/commands/StartGame.java74
1 files changed, 40 insertions, 34 deletions
diff --git a/src/main/java/com/MylesAndMore/tumble/commands/StartGame.java b/src/main/java/com/MylesAndMore/tumble/commands/StartGame.java
index 46ca6ce..d488fec 100644
--- a/src/main/java/com/MylesAndMore/tumble/commands/StartGame.java
+++ b/src/main/java/com/MylesAndMore/tumble/commands/StartGame.java
@@ -20,48 +20,54 @@ public class StartGame implements CommandExecutor {
if (TumbleManager.getPlayersInLobby().size() > 0) {
// Check if there is a gameWorld specified in config
if (TumbleManager.getGameWorld() != null) {
- sender.sendMessage(ChatColor.BLUE + "Starting game, please wait.");
- // Use multiverse to load game world
- // If the load was successful, start game
- if (TumbleManager.getMVWorldManager().loadWorld(TumbleManager.getGameWorld())) {
- // If there is no starting argument,
- if (args.length == 0) {
- // pull which gamemode to initiate from the config file
- if (!Game.getGame().startGame(TumbleManager.getGameType())) {
- // Sender feedback for if the game failed to start
- if (Objects.equals(Game.getGame().getGameState(), "starting")) {
- sender.sendMessage(ChatColor.RED + "A game is already starting!");
+ // Check if a game is already pending to start
+ if (!Objects.equals(Game.getGame().getGameState(), "waiting")) {
+ sender.sendMessage(ChatColor.BLUE + "Starting game, please wait.");
+ // Use multiverse to load game world
+ // If the load was successful, start game
+ if (TumbleManager.getMVWorldManager().loadWorld(TumbleManager.getGameWorld())) {
+ // If there is no starting argument,
+ if (args.length == 0) {
+ // pull which gamemode to initiate from the config file
+ if (!Game.getGame().startGame(TumbleManager.getGameType())) {
+ // Sender feedback for if the game failed to start
+ if (Objects.equals(Game.getGame().getGameState(), "starting")) {
+ sender.sendMessage(ChatColor.RED + "A game is already starting!");
+ }
+ else if (Objects.equals(Game.getGame().getGameState(), "running")) {
+ sender.sendMessage(ChatColor.RED + "A game is already running!");
+ }
+ else {
+ sender.sendMessage(ChatColor.RED + "Failed to recognize game of type " + ChatColor.GRAY + TumbleManager.getPlugin().getConfig().getString("gameMode"));
+ }
}
- else if (Objects.equals(Game.getGame().getGameState(), "running")) {
- sender.sendMessage(ChatColor.RED + "A game is already running!");
- }
- else {
- sender.sendMessage(ChatColor.RED + "Failed to recognize game of type " + ChatColor.GRAY + TumbleManager.getPlugin().getConfig().getString("gameMode"));
+ }
+ // If there was an argument for gameType, pass that into the startGame method
+ else {
+ if (!Game.getGame().startGame(args[0])) {
+ // Sender feedback for if the game failed to start
+ if (Objects.equals(Game.getGame().getGameState(), "starting")) {
+ sender.sendMessage(ChatColor.RED + "A game is already starting!");
+ }
+ else if (Objects.equals(Game.getGame().getGameState(), "running")) {
+ sender.sendMessage(ChatColor.RED + "A game is already running!");
+ }
+ else {
+ sender.sendMessage(ChatColor.RED + "Failed to recognize game of type " + ChatColor.GRAY + args[0]);
+ }
}
}
}
- // If there was an argument for gameType, pass that into the startGame method
+ // If load was unsuccessful, give feedback
+ // Note: this should not occur unless the config file was edited externally,
+ // because the plugin prevents adding "worlds" that are not actually present to the config.
else {
- if (!Game.getGame().startGame(args[0])) {
- // Sender feedback for if the game failed to start
- if (Objects.equals(Game.getGame().getGameState(), "starting")) {
- sender.sendMessage(ChatColor.RED + "A game is already starting!");
- }
- else if (Objects.equals(Game.getGame().getGameState(), "running")) {
- sender.sendMessage(ChatColor.RED + "A game is already running!");
- }
- else {
- sender.sendMessage(ChatColor.RED + "Failed to recognize game of type " + ChatColor.GRAY + args[0]);
- }
- }
+ sender.sendMessage(ChatColor.RED + "Failed to find a world named " + ChatColor.GRAY + TumbleManager.getGameWorld());
+ sender.sendMessage(ChatColor.RED + "Is the configuration file correct?");
}
}
- // If load was unsuccessful, give feedback
- // Note: this should not occur unless the config file was edited externally,
- // because the plugin prevents adding "worlds" that are not actually present to the config.
else {
- sender.sendMessage(ChatColor.RED + "Failed to find a world named " + ChatColor.GRAY + TumbleManager.getGameWorld());
- sender.sendMessage(ChatColor.RED + "Is the configuration file correct?");
+ sender.sendMessage(ChatColor.RED + "A game is already queued to begin!");
}
}
// Feedback for if there is no gameWorld in the config