diff options
Diffstat (limited to 'src/main/java/com/MylesAndMore/tumble')
| -rw-r--r-- | src/main/java/com/MylesAndMore/tumble/Game.java | 24 | 
1 files changed, 14 insertions, 10 deletions
diff --git a/src/main/java/com/MylesAndMore/tumble/Game.java b/src/main/java/com/MylesAndMore/tumble/Game.java index aa86e12..fd7e1a1 100644 --- a/src/main/java/com/MylesAndMore/tumble/Game.java +++ b/src/main/java/com/MylesAndMore/tumble/Game.java @@ -14,7 +14,10 @@ public class Game {      private static Game gameInstance;      // Private Game() constructor for singleton instance -    private Game() { } +    private Game() { +        gameWorld = Bukkit.getWorld(TumbleManager.getGameWorld()); +        gameSpawn = gameWorld.getSpawnLocation(); +    }      // ONLY Public method to get the game instance      public static Game getGame() { @@ -24,19 +27,17 @@ public class Game {          return gameInstance;      } - -      // Define local game vars      // The gameType keeps the current game type (shocker) -    private String gameType = null; +    private String gameType;      // The gameState keeps the current state of the game (I'm so creative, I know) -    private String gameState = null; +    private String gameState;      // Initialize a new instance of the Random class for use later -    private Random Random = new Random(); +    private final Random Random = new Random();      // Define the game world and its spawnpoint as a new Location for use later -    private World gameWorld = Bukkit.getWorld(TumbleManager.getGameWorld()); -    private Location gameSpawn = gameWorld.getSpawnLocation(); +    private final World gameWorld; +    private final Location gameSpawn;      // Make a list of the game's players for later      private List<Player> gamePlayers = null; @@ -98,7 +99,8 @@ public class Game {      }      private boolean generateLayers(String gameType) { -        Location layer = gameSpawn; +        // Location layer = gameSpawn; +        Location layer = new Location(gameSpawn.getWorld(), gameSpawn.getX(), gameSpawn.getY(), gameSpawn.getZ(), gameSpawn.getYaw(), gameSpawn.getPitch());          if (Objects.equals(gameType, "shovels")) {              layer.setY(layer.getY() - 1);              Generator.generateLayer(layer, 17, 1, Material.SNOW_BLOCK); @@ -107,7 +109,7 @@ public class Game {              Generator.generateLayer(layer, 13, 1, Material.GRASS_BLOCK);              layer.setY(layer.getY() - 1);              Generator.generateLayer(layer, 4, 1, Material.PODZOL); -            layer.setY(layer.getY() + 1); +            layer.setY(layer.getY() + 2);              Generator.generateLayer(layer, 4, 2, Material.GRASS);          }          else if (Objects.equals(gameType, "snowballs")) { @@ -123,6 +125,7 @@ public class Game {          else {              return false;          } +        layer = null;          return true;      } @@ -178,6 +181,7 @@ public class Game {      }      private void gameEnd(@NotNull Player winner) { +        gameState = "complete";          Bukkit.getServer().broadcastMessage(ChatColor.GREEN + winner.getName() + " has won!");      }  | 
