Commit message (Collapse) | Author | Age | |
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* | add PlayerDeathEvent for use in Game | Myles | 2022-12-02 |
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* | add init message | Myles | 2022-12-02 |
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* | I unfourtenatly cannot spell | Myles | 2022-12-02 |
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* | I WILL MURDER EVER YSINGEL EMISCOLON IN TEH WEORLD | Myles | 2022-12-02 |
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* | imagine spelling | Myles | 2022-12-02 |
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* | I CANT DO THIS | Myles | 2022-12-02 |
| | | | | | by that I mean editing without an ide seriously the chromebook is AWFUL :(((( | ||
* | VARIABLE TYPES | Myles | 2022-12-02 |
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* | begin the game object (eventual replacement for gamemanager) | Myles | 2022-12-02 |
| | | | also added another field in the TumbleManager for getting the game type | ||
* | return statements exist? | Myles | 2022-12-01 |
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* | start on methodized game | Myles | 2022-12-01 |
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* | add some static testing generation in the GameManager | Myles | 2022-11-27 |
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* | add cyl support in generator | Myles | 2022-11-27 |
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* | change startgame message | Myles | 2022-11-27 |
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* | add a circle generator (ew math) | Myles | 2022-11-27 |
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* | more refactoring rel. TumbleManager | Myles | 2022-11-27 |
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* | reformat StartGame and integrate with GameManager | Myles | 2022-11-27 |
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* | create GameManager | Myles | 2022-11-27 |
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* | add gameMode to config | Myles | 2022-11-27 |
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* | methodize StartGame | Myles | 2022-11-27 |
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* | onDisable() isn't necessary, so it's removed for now | Myles | 2022-11-27 |
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* | rename 'setworld' command to 'link' | Myles | 2022-11-27 |
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* | refactor: the PluginManager was too op, so we had to nerf it | Myles | 2022-11-27 |
| | | | | it is now TumbleManager because I just realized bukkit already has something called PluginManager | ||
* | the PluginManager is too op | Myles | 2022-11-27 |
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* | reformat if/else to reflect commonality | Myles | 2022-11-27 |
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* | is it an honor to freeze the whole server thread? | Myles | 2022-11-27 |
| | | | | | | | no. anyways I was referencing the wrong world I also transitioned to a for loop because they're better and added a method to get the players in lobby | ||
* | add return false because that's what you're supposed to do | Myles | 2022-11-27 |
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* | slight lang change to warning wording on startup | Myles | 2022-11-27 |
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* | add comment to StartGame | Myles | 2022-11-26 |
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* | I stole my own code a little too well | Myles | 2022-11-26 |
| | | | | | reformat to make use of lobbyWorld var I like cleaner code (although this is definetly not it) | ||
* | oops forgot to steal my own code | Myles | 2022-11-26 |
| | | | | | to make it better! (players are now teleported from lobby -> game spawn instead of set coords, just to make it more customizable) | ||
* | add lobby -> game teleportation logic in StartGame | Myles | 2022-11-26 |
| | | | | also: check config file for nulls is added | ||
* | change error feedback in SetWorldConfig | Myles | 2022-11-26 |
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* | add logic so players cannot rejoin in game world | Myles | 2022-11-26 |
| | | | | EventListener logic | ||
* | remove start-game alias | Myles | 2022-11-26 |
| | | | | it's no longer applicable with the new command name | ||
* | add null config check in Main.java | Myles | 2022-11-26 |
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* | complete reformat of logic in StartGame | Myles | 2022-11-26 |
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* | add duplicate world protection in SetWorldConfig | Myles | 2022-11-26 |
| | | | | also changed the msgs slightly | ||
* | rename StartGame to start | Myles | 2022-11-26 |
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* | amend PluginManager | Myles | 2022-11-26 |
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* | add PluginManager | Myles | 2022-11-26 |
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* | begin the StartGame command | Myles | 2022-11-26 |
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* | we're too cool for a worldmanager | Myles | 2022-11-26 |
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* | spigot yaml parser is weird | Myles | 2022-11-26 |
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* | oopsies forgot to add perms | Myles | 2022-11-26 |
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* | add world config command | Myles | 2022-11-26 |
| | | | | PLEASE I JUST WANT TO GO TO BED | ||
* | add var for plugin | Myles | 2022-11-26 |
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* | add comments for my idiot future self 🙄 | Myles | 2022-11-25 |
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* | make permission message configurable | Myles | 2022-11-25 |
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* | I have reformatting ocd | Myles | 2022-11-25 |
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* | add ReloadCommand to...reload..yeah | Myles | 2022-11-25 |
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