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authorsowgro <tpoke.ferrari@gmail.com>2023-05-21 17:12:06 -0400
committersowgro <tpoke.ferrari@gmail.com>2023-05-21 17:12:06 -0400
commitf941b529f1cb12312041516e6799ece0f6df2cac (patch)
treefc905d0dc1f67380c55c7053e22a76c1917821e9 /src/gui
parentf49a73c6af7445bb4ae92fcab87e13abba527048 (diff)
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add f11 fullscrn, comment gui, add scorecontroller
Diffstat (limited to 'src/gui')
-rw-r--r--src/gui/DebugMenu.java20
-rw-r--r--src/gui/Driver.java51
-rw-r--r--src/gui/GameOver.java35
-rw-r--r--src/gui/Leaderboard.java7
-rw-r--r--src/gui/LevelDetails.java35
-rw-r--r--src/gui/LevelSelector.java14
-rw-r--r--src/gui/LevelSurround.java65
-rw-r--r--src/gui/MainMenu.java11
-rw-r--r--src/gui/Settings.java14
-rw-r--r--src/gui/style.css94
10 files changed, 208 insertions, 138 deletions
diff --git a/src/gui/DebugMenu.java b/src/gui/DebugMenu.java
index c014ee0..79545e9 100644
--- a/src/gui/DebugMenu.java
+++ b/src/gui/DebugMenu.java
@@ -9,6 +9,13 @@ import main.Level;
public class DebugMenu
{
public Stage primaryStage = new Stage();
+
+ /*
+ * this class is a layout class, most of its purpose is to place UI elements like Buttons within Panes like VBoxes.
+ * the creation of these UI elements are mostly not commented due to their repetitive and self explanatory nature.
+ * style classes are defined in the style.css file.
+ */
+ VBox primaryPane = new VBox();
public DebugMenu()
{
Button wallpaperTest = new Button();
@@ -25,17 +32,26 @@ public class DebugMenu
Button testfinish = new Button();
testfinish.setText("launch game end");
+ //create a sample level for testing
Level temp = new Level();
temp.title = "Title";
temp.aritst = "artist";
- testfinish.setOnAction(e -> Driver.setMenu(new GameOver(300, new Settings(), temp, "Easy")));
+ testfinish.setOnAction(e -> Driver.setMenu(new GameOver(temp, "Easy", new Settings(), 300)));
- VBox primaryPane = new VBox();
primaryPane.getChildren().addAll(wallpaperTest,wallpaperTest2,wallpaperTest3,testfinish);
Scene primaryScene = new Scene(primaryPane);
primaryStage.setScene(primaryScene);
primaryStage.setTitle("debug");
+ }
+
+ public void show()
+ {
primaryStage.show();
}
+
+ public void addButton(Button b)
+ {
+ primaryPane.getChildren().add(b);
+ }
}
diff --git a/src/gui/Driver.java b/src/gui/Driver.java
index 208756d..2258a74 100644
--- a/src/gui/Driver.java
+++ b/src/gui/Driver.java
@@ -11,6 +11,9 @@ import javafx.geometry.Side;
import javafx.scene.Scene;
import javafx.scene.image.Image;
import javafx.scene.image.ImageView;
+import javafx.scene.input.KeyCode;
+import javafx.scene.input.KeyCombination;
+import javafx.scene.input.KeyEvent;
import javafx.scene.layout.Background;
import javafx.scene.layout.BackgroundImage;
import javafx.scene.layout.BackgroundPosition;
@@ -25,15 +28,23 @@ public class Driver extends Application
static Stage primaryStage;
static Pane primaryPane = new Pane();
+ public static DebugMenu debug = new DebugMenu();
+ /*
+ * starts javafx
+ */
public static void main(String[] args)
{
launch(args);
}
+ /*
+ * sets up game windows and starts controllers
+ * (automatically called by javafx on start)
+ */
@Override
- public void start(Stage newPrimaryStage)
- {
+ public void start(Stage newPrimaryStage)
+ {
new LevelController();
primaryStage = newPrimaryStage;
@@ -46,26 +57,44 @@ public class Driver extends Application
setMenu(new MainMenu());
setBackground("assets/water.png");
+ primaryStage.addEventHandler(KeyEvent.KEY_PRESSED, event -> { //full screen stuff
+ if (KeyCode.F11.equals(event.getCode())) {
+ primaryStage.setFullScreen(!primaryStage.isFullScreen());
+ }
+ });
+ primaryStage.setFullScreenExitKeyCombination(KeyCombination.NO_MATCH);
+ primaryStage.setFullScreenExitHint("");
primaryStage.show();
}
+ /**
+ * Replaces/adds a new pane to the primaryPane
+ * @param pane the new pane
+ */
public static void setMenu(Pane pane)
{
if (! primaryPane.getChildren().isEmpty())
{
primaryPane.getChildren().remove(0);
}
- pane.prefWidthProperty().bind(primaryPane.widthProperty());
- pane.prefHeightProperty().bind(primaryPane.heightProperty());
primaryPane.getChildren().add(pane);
- primaryPane.requestFocus();
+ pane.prefWidthProperty().bind(primaryPane.widthProperty()); //makes pane fill the window
+ pane.prefHeightProperty().bind(primaryPane.heightProperty());
+ primaryPane.requestFocus(); //make the pane itself focused by the keyboard naviagtion so no button is highlighted by default
}
+ /**
+ * @return the current pane in primaryPane
+ */
public static Pane getMenu(){
return (Pane) primaryPane.getChildren().get(0);
}
- public static void setBackground(String url)
+ /**
+ * replaces the background image with a new one
+ * @param url the url of the image to set
+ */
+ public static void setBackground(String url) //replaces background with a new one
{
// Image image1;
// Image image2;
@@ -86,13 +115,11 @@ public class Driver extends Application
)));
}
+ /**
+ * quits the application
+ */
public static void quit()
{
- try {
- Platform.exit();
- } catch (Exception e) {
- // TODO Auto-generated catch block
- e.printStackTrace();
- }
+ Platform.exit();
}
}
diff --git a/src/gui/GameOver.java b/src/gui/GameOver.java
index 68b6759..655ac3f 100644
--- a/src/gui/GameOver.java
+++ b/src/gui/GameOver.java
@@ -10,62 +10,63 @@ import javafx.scene.layout.BorderPane;
import javafx.scene.layout.HBox;
import javafx.scene.layout.Pane;
import javafx.scene.layout.VBox;
-import javafx.scene.paint.Color;
import javafx.scene.text.Text;
import main.Level;
public class GameOver extends Pane
{
- public GameOver(int score2, Pane lastMenu, Level level, String diff)
+ /*
+ * this class is a layout class, most of its purpose is to place UI elements like Buttons within Panes like VBoxes.
+ * the creation of these UI elements are mostly not commented due to their repetitive and self explanatory nature.
+ * style classes are defined in the style.css file.
+ */
+ public GameOver(Level level, String diff, Pane lastMenu, int score2)
{
Text topText = new Text();
topText.setText("Level Complete");
- topText.setFill(Color.WHITE);
- topText.setStyle("-fx-font-size: 50;");
-
+ topText.getStyleClass().add("t1");
Text levelName = new Text();
levelName.setText(level.title);
- levelName.setFill(Color.WHITE);
- levelName.setStyle("-fx-font-size: 30;");
+ levelName.getStyleClass().add("t2");
Text levelArtist = new Text();
levelArtist.setText(level.aritst+" - "+diff);
- levelArtist.setFill(Color.WHITE);
+ levelArtist.getStyleClass().add("t3");
VBox levelDetailsBox = new VBox();
levelDetailsBox.getChildren().addAll(levelName,levelArtist);
- levelDetailsBox.getStyleClass().add("textBox");
+ levelDetailsBox.getStyleClass().add("box");
levelDetailsBox.setPadding(new Insets(5));
Text scoreLabel = new Text();
scoreLabel.setText("Final score");
- scoreLabel.setFill(Color.WHITE);
+ scoreLabel.getStyleClass().add("t3");
Text score = new Text();
score.setText(score2+"");
- score.setFill(Color.WHITE);
+ score.getStyleClass().add("t2");
score.setStyle("-fx-font-size: 30;");
VBox scoreBox = new VBox();
- scoreBox.getStyleClass().add("textBox");
+ scoreBox.getStyleClass().add("box");
scoreBox.getChildren().addAll(scoreLabel,score);
scoreBox.setPadding(new Insets(5));
Text nameLabel = new Text();
nameLabel.setText("Leaderboard entry");
- nameLabel.setFill(Color.WHITE);
+ nameLabel.getStyleClass().add("t3");
TextField name = new TextField();
name.getStyleClass().remove("text-feild");
- name.getStyleClass().add("custom-radio-button");
+ name.getStyleClass().add("button");
name.setText("name");
Button save = new Button();
save.setText("Add");
- save.setOnAction(new EventHandler<ActionEvent>() {
+ save.setOnAction(new EventHandler<ActionEvent>() { //this is the same as the "e ->" thing but it allows more than one line to be added
@Override
public void handle(ActionEvent event) {
save.setDisable(true);
@@ -79,13 +80,13 @@ public class GameOver extends Pane
VBox nameBox = new VBox();
nameBox.getChildren().addAll(nameLabel,b);
- nameBox.getStyleClass().add("textBox");
+ nameBox.getStyleClass().add("box");
nameBox.setSpacing(5);
nameBox.setPadding(new Insets(5));
Button exit = new Button();
- exit.setText("Exit");
+ exit.setText("Back");
exit.setOnAction(e -> Driver.setMenu(lastMenu));
Button replay = new Button();
diff --git a/src/gui/Leaderboard.java b/src/gui/Leaderboard.java
index 4f5604d..36cbd90 100644
--- a/src/gui/Leaderboard.java
+++ b/src/gui/Leaderboard.java
@@ -12,6 +12,11 @@ import javafx.scene.layout.VBox;
public class Leaderboard extends Pane
{
+ /*
+ * this class is a layout class, most of its purpose is to place UI elements like Buttons within Panes like VBoxes.
+ * the creation of these UI elements are mostly not commented due to their repetitive and self explanatory nature.
+ * style classes are defined in the style.css file.
+ */
public Leaderboard()
{
ListView<String> scores = new ListView<String>();
@@ -23,7 +28,7 @@ public class Leaderboard extends Pane
scores.prefHeightProperty().bind(super.prefHeightProperty().multiply(0.75));
Button exit = new Button();
- exit.setText("Exit");
+ exit.setText("Back");
exit.setOnAction(e -> Driver.setMenu(new MainMenu()));
VBox centerBox = new VBox();
diff --git a/src/gui/LevelDetails.java b/src/gui/LevelDetails.java
index 8ca4811..77b9f27 100644
--- a/src/gui/LevelDetails.java
+++ b/src/gui/LevelDetails.java
@@ -11,30 +11,38 @@ import javafx.scene.image.ImageView;
import javafx.scene.layout.FlowPane;
import javafx.scene.layout.HBox;
import javafx.scene.layout.VBox;
-import javafx.scene.paint.Color;
import javafx.scene.text.Text;
import javafx.scene.text.TextAlignment;
import javafx.scene.text.TextFlow;
import main.Level;
+import main.ScoreController;
public class LevelDetails extends VBox
{
+ /**
+ * this class is a layout class, most of its purpose is to place UI elements like Buttons within Panes like VBoxes.
+ * the creation of these UI elements are mostly not commented due to their repetitive and self explanatory nature.
+ * style classes are defined in the style.css file.
+ *
+ * @param level: the selected level on the right side
+ */
public LevelDetails(Level level)
{
VBox rightBox = new VBox();
rightBox.prefWidthProperty().bind(super.prefWidthProperty());
rightBox.prefHeightProperty().bind(super.prefHeightProperty().multiply(0.75));
- rightBox.getStyleClass().add("textBox");
+ rightBox.setMinWidth(275);
+ rightBox.getStyleClass().add("box");
Button play = new Button();
play.setDisable(true);
play.setText("Play");
- if (level == null)
+ if (level == null) //if no level is selected from the list on the left
{
Text desc = new Text();
desc.setText("Select a level from the left pane");
- desc.setFill(Color.WHITE);
+ desc.getStyleClass().add("t3");
desc.wrappingWidthProperty().bind(super.prefWidthProperty().subtract(10));
desc.setTextAlignment(TextAlignment.CENTER);
@@ -53,17 +61,15 @@ public class LevelDetails extends VBox
Text title = new Text();
title.setText(level.title);
- title.setFill(Color.WHITE);
- title.setStyle("-fx-font-size: 50;");
+ title.getStyleClass().add("t1");
Text artist = new Text();
artist.setText(level.aritst);
- artist.setFill(Color.WHITE);
- artist.setStyle("-fx-font-size: 30;");
+ artist.getStyleClass().add("t2");
Text desc = new Text();
desc.setText(level.desc);
- desc.setFill(Color.WHITE);
+ desc.getStyleClass().add("t3");
ImageView previewView = new ImageView();
Image preview = level.preview;
@@ -73,19 +79,18 @@ public class LevelDetails extends VBox
FlowPane diffSelector = new FlowPane();
diffSelector.setAlignment(Pos.CENTER);
- ToggleGroup diffToggleGroup = new ToggleGroup();
- for (String diff : level.diffList)
+ ToggleGroup diffToggleGroup = new ToggleGroup(); //allows only one to be selected at a time
+ for (String diff : level.diffList) //adds a button for each diff
{
RadioButton temp = new RadioButton();
- temp.getStyleClass().remove("radio-button");
+ temp.getStyleClass().remove("radio-button"); //makes the buttons not look like a radio button and instead a normal button
temp.getStyleClass().add("button");
- temp.getStyleClass().add("custom-radio-button");
temp.setText(diff);
- temp.setUserData(diff);
+ temp.setUserData(diff); //allows the data and text to be seperate
diffToggleGroup.getToggles().add(temp);
diffSelector.getChildren().add(temp);
}
- play.disableProperty().bind(diffToggleGroup.selectedToggleProperty().isNull());
+ play.disableProperty().bind(diffToggleGroup.selectedToggleProperty().isNull()); //disables play button when no difficulty is selected
play.setOnAction(e -> Driver.setMenu(new LevelSurround(level, (String)diffToggleGroup.getSelectedToggle().getUserData(), Driver.getMenu())));
HBox diffBox = new HBox();
diffSelector.prefWidthProperty().bind(diffBox.widthProperty());
diff --git a/src/gui/LevelSelector.java b/src/gui/LevelSelector.java
index 0d81c39..5ac4cb5 100644
--- a/src/gui/LevelSelector.java
+++ b/src/gui/LevelSelector.java
@@ -12,6 +12,11 @@ import main.Level;
public class LevelSelector extends Pane
{
+ /*
+ * this class is a layout class, most of its purpose is to place UI elements like Buttons within Panes like VBoxes.
+ * the creation of these UI elements are mostly not commented due to their repetitive and self explanatory nature.
+ * style classes are defined in the style.css file.
+ */
public LevelSelector()
{
ListView<Level> levels = new ListView<Level>();
@@ -21,7 +26,7 @@ public class LevelSelector extends Pane
levels.setMinWidth(275);
Button exit = new Button();
- exit.setText("Exit");
+ exit.setText("Back");
exit.setOnAction(e -> Driver.setMenu(new MainMenu()));
VBox leftBox = new VBox();
@@ -41,7 +46,7 @@ public class LevelSelector extends Pane
rootBox.setSpacing(10);
levels.getStyleClass().remove("list-view");
- levels.getSelectionModel().selectedItemProperty().addListener(new ChangeListener<Level>() {
+ levels.getSelectionModel().selectedItemProperty().addListener(new ChangeListener<Level>() { //listens for change in selected item of the list
@Override
public void changed(ObservableValue<? extends Level> arg0, Level arg1, Level arg2) {
@@ -51,6 +56,11 @@ public class LevelSelector extends Pane
super.getChildren().add(rootBox);
}
+ /**
+ * adds corresponding level details pane to the right side
+ * @param rightBox
+ * @param levels
+ */
private void addDetails(Pane rightBox, ListView<Level> levels)
{
VBox details = new LevelDetails(levels.getSelectionModel().getSelectedItem());
diff --git a/src/gui/LevelSurround.java b/src/gui/LevelSurround.java
index 6b06313..a728536 100644
--- a/src/gui/LevelSurround.java
+++ b/src/gui/LevelSurround.java
@@ -8,17 +8,23 @@ import javafx.scene.layout.HBox;
import javafx.scene.layout.Pane;
import javafx.scene.layout.StackPane;
import javafx.scene.layout.VBox;
-import javafx.scene.paint.Color;
import javafx.scene.text.Text;
import main.Level;
+import main.ScoreController;
public class LevelSurround extends Pane
{
- //will have param (Level l)
- public LevelSurround(Level level, String diff2, Pane prev)
+ /*
+ * this class is a layout class, most of its purpose is to place UI elements like Buttons within Panes like VBoxes.
+ * the creation of these UI elements are mostly not commented due to their repetitive and self explanatory nature.
+ * style classes are defined in the style.css file.
+ */
+ public LevelSurround(Level level, String difficulty, Pane prev)
{
+ ScoreController sc = new ScoreController();
+
Button exit = new Button();
- exit.setText("Exit");
+ exit.setText("Back");
exit.setOnAction(e -> Driver.setMenu(prev));
Button pause = new Button();
@@ -31,12 +37,11 @@ public class LevelSurround extends Pane
Text title = new Text();
title.setText(level.title);
- title.setFill(Color.WHITE);
- title.setStyle("-fx-font-size: 30;");
+ title.getStyleClass().add("t2");
Text artist = new Text();
- artist.setText(level.aritst+" - "+diff2);
- artist.setFill(Color.WHITE);
+ artist.setText(level.aritst+" - "+difficulty);
+ artist.getStyleClass().add("t3");
VBox titleTextBox = new VBox();
titleTextBox.setAlignment(Pos.TOP_RIGHT);
@@ -50,37 +55,39 @@ public class LevelSurround extends Pane
Text scoreLabel = new Text();
scoreLabel.setText("Score:");
- scoreLabel.setFill(Color.WHITE);
+ scoreLabel.getStyleClass().add("t3");
- Text score = new Text();
- score.setText("100000");
- score.setFill(Color.WHITE);
- score.setStyle("-fx-font-size: 50;");
+ Text scoreDisplay = new Text();
+ scoreDisplay.textProperty().bind(sc.scoreProperty);
+ scoreDisplay.getStyleClass().add("t1");
VBox scoreTextBox = new VBox();
scoreTextBox.setAlignment(Pos.BOTTOM_LEFT);
- scoreTextBox.getChildren().addAll(scoreLabel,score);
+ scoreTextBox.getChildren().addAll(scoreLabel,scoreDisplay);
scoreTextBox.setPadding(new Insets(10));
Text comboLabel = new Text();
comboLabel.setText("Combo:");
- comboLabel.setFill(Color.WHITE);
+ comboLabel.getStyleClass().add("t3");
- Text combo = new Text();
- combo.setText("100000");
- combo.setFill(Color.WHITE);
- combo.setStyle("-fx-font-size: 50;");
+ Text comboDisplay = new Text();
+ comboDisplay.textProperty().bind(sc.comboProperty);
+ comboDisplay.getStyleClass().add("t1");
VBox comboTextBox = new VBox();
comboTextBox.setAlignment(Pos.BOTTOM_RIGHT);
- comboTextBox.getChildren().addAll(comboLabel,combo);
+ comboTextBox.getChildren().addAll(comboLabel,comboDisplay);
comboTextBox.setPadding(new Insets(10));
Pane game = new Pane();
game.minWidthProperty().bind(super.prefHeightProperty().multiply(0.66));
game.minHeightProperty().bind(super.prefHeightProperty());
- game.getStyleClass().add("textBox");
+ game.getStyleClass().add("box");
+
+ comboTextBox.minWidthProperty().bind(super.prefWidthProperty().subtract(game.minWidthProperty()).divide(2));
+ scoreTextBox.minWidthProperty().bind(super.prefWidthProperty().subtract(game.minWidthProperty()).divide(2));
+ //new Game(level, difficulty, prev, sc)
HBox centerBox = new HBox();
centerBox.getChildren().addAll(comboTextBox,game, scoreTextBox);
@@ -92,5 +99,21 @@ public class LevelSurround extends Pane
super.getChildren().add(root);
root.prefWidthProperty().bind(super.prefWidthProperty());
root.prefHeightProperty().bind(super.prefHeightProperty());
+
+ //for debug menu
+ Button addScore = new Button();
+ addScore.setText(level.title + " addscore");
+ addScore.setOnAction(e -> sc.setScore(sc.getScore()+1));
+ Driver.debug.addButton(addScore);
+
+ Button addCombo = new Button();
+ addCombo.setText(level.title + " addcombo");
+ addCombo.setOnAction(e -> sc.setCombo(sc.getCombo()+1));
+ Driver.debug.addButton(addCombo);
+
+ Button printD = new Button();
+ printD.setText(level.title + " print debug");
+ printD.setOnAction(e -> sc.print());
+ Driver.debug.addButton(printD);
}
} \ No newline at end of file
diff --git a/src/gui/MainMenu.java b/src/gui/MainMenu.java
index 347ab3c..03e1b95 100644
--- a/src/gui/MainMenu.java
+++ b/src/gui/MainMenu.java
@@ -9,20 +9,25 @@ import javafx.scene.layout.VBox;
import javafx.scene.paint.Color;
import javafx.scene.text.Text;
+
public class MainMenu extends Pane
{
+ /*
+ * this class is a layout class, most of its purpose is to place UI elements like Buttons within Panes like VBoxes.
+ * the creation of these UI elements are mostly not commented due to their repetitive and self explanatory nature.
+ * style classes are defined in the style.css file.
+ */
public MainMenu()
{
DropShadow dropShadow = new DropShadow();
dropShadow.setRadius(50.0);
dropShadow.setColor(Color.WHITE);
dropShadow.setBlurType(BlurType.GAUSSIAN);
-
+
Text title = new Text();
title.setText("NPE Hero");
- title.setStyle("-fx-font-size: 125;");
+ title.getStyleClass().add("t0");
title.setEffect(dropShadow);
- title.setFill(Color.WHITE);
Button play = new Button();
play.setText("Play");
diff --git a/src/gui/Settings.java b/src/gui/Settings.java
index 6e7e578..631048d 100644
--- a/src/gui/Settings.java
+++ b/src/gui/Settings.java
@@ -13,11 +13,16 @@ import javafx.scene.text.Text;
public class Settings extends Pane
{
+ /*
+ * this class is a layout class, most of its purpose is to place UI elements like Buttons within Panes like VBoxes.
+ * the creation of these UI elements are mostly not commented due to their repetitive and self explanatory nature.
+ * style classes are defined in the style.css file.
+ */
public Settings()
{
Text t1 = new Text();
t1.setText("Music Volume");
- t1.setFill(Color.WHITE);
+ t1.getStyleClass().add("t3");
Slider musicVol = new Slider();
musicVol.setMax(100);
@@ -25,7 +30,7 @@ public class Settings extends Pane
Text t2 = new Text();
t2.setText("Sound Effects Volume");
- t2.setFill(Color.WHITE);
+ t2.getStyleClass().add("t3");
Slider sfxVol = new Slider();
sfxVol.setMax(100);
@@ -35,15 +40,14 @@ public class Settings extends Pane
fullscreen.setText("Toggle Fullscreen (F11)");
fullscreen.getStyleClass().remove("toggle-button");
fullscreen.getStyleClass().add("button");
- fullscreen.getStyleClass().add("custom-radio-button");
fullscreen.setOnAction(e -> Driver.primaryStage.setFullScreen(!Driver.primaryStage.isFullScreen()));
Button devMenu = new Button();
devMenu.setText("Debug Menu");
- devMenu.setOnAction(e -> new DebugMenu());
+ devMenu.setOnAction(e -> Driver.debug.show());
Button exit = new Button();
- exit.setText("Exit");
+ exit.setText("Back");
exit.setOnAction(e -> Driver.setMenu(new MainMenu()));
VBox options = new VBox();
diff --git a/src/gui/style.css b/src/gui/style.css
index 267e96a..5be0dfa 100644
--- a/src/gui/style.css
+++ b/src/gui/style.css
@@ -1,15 +1,14 @@
+@import url('https://fonts.googleapis.com/css2?family=Space+Mono&display=swap');
+
/* global */
-@import url('https://fonts.googleapis.com/css2?family=Space+Mono&display=swap');
.root{
- /* -fx-font-size: 16pt; */
-fx-font-family: "space mono";
- -fx-text-fill: white;
}
/* button */
-Button {
+.button {
-fx-background-color: rgba(0, 0, 0, 0.5);
-fx-text-fill: white;
-fx-border-color: transparent;
@@ -19,16 +18,22 @@ Button {
-fx-background-radius: 5;
}
-Button:hover {
+.button:hover {
-fx-background-color: rgb(50, 50, 50, 0.5);
}
-Button:focused {
+.button:focused {
-fx-background-color: rgb(50, 50, 50, 0.5);
-fx-border-color: rgb(255, 255, 255);
}
-Button:pressed {
+.button:selected {
+ -fx-background-color: rgb(255, 255, 255);
+ -fx-text-fill: rgb(0, 0, 0);
+
+}
+
+.button:pressed{
-fx-background-color: rgb(231, 231, 231);
-fx-border-color: transparent;
-fx-text-fill: rgb(0, 0, 0);
@@ -40,10 +45,6 @@ ListView {
-fx-background-color: rgba(0, 0, 0, 0.5);
-fx-background-radius: 5;
-fx-padding: 5;
- /* -fx-font-size: 15; */
- /* -fx-border-width: 3;
- -fx-border-radius: 5;
- -fx-border-color: transparent; */
}
.list-cell {
@@ -125,39 +126,6 @@ Slider:focused .thumb{
-fx-border-color: rgb(231, 231, 231);
}
-/* toggle button */
-
-.custom-radio-button {
- -fx-background-color: rgba(0, 0, 0, 0.5);
- -fx-text-fill: white;
- -fx-border-color: transparent;
- -fx-border-width: 3;
- -fx-border-radius: 5;
- -fx-font-size: 25;
- -fx-background-radius: 5;
-}
-
-.custom-radio-button:hover {
- -fx-background-color: rgb(50, 50, 50, 0.5);
-}
-
-.custom-radio-button:focused {
- -fx-background-color: rgb(50, 50, 50, 0.5);
- -fx-border-color: rgb(255, 255, 255);
-}
-
-.custom-radio-button:selected {
- -fx-background-color: rgb(255, 255, 255);
- -fx-text-fill: rgb(0, 0, 0);
-
-}
-
-.custom-radio-button:pressed {
- -fx-background-color: rgb(231, 231, 231);
- -fx-border-color: transparent;
- -fx-text-fill: rgb(0, 0, 0);
-}
-
/* scroll bars */
.scroll-bar:horizontal ,
@@ -174,27 +142,12 @@ Slider:focused .thumb{
-fx-border-color:transparent;
}
-/* .increment-button:hover , .decrement-button:hover {
- -fx-background-color:derive(gray,100%);
- -fx-border-color:derive(gray,80%);
-}*/
-
.scroll-bar:horizontal .track ,
.scroll-bar:vertical .track{
-fx-background-color: rgba(0, 0, 0, 0.5);
-fx-background-radius: 5em;
}
-/* .scroll-bar:horizontal:hover .track ,
-.scroll-bar:horizontal:pressed .track ,
-.scroll-bar:vertical:hover .track,
-.scroll-bar:vertical:pressed .track{
- -fx-background-color: derive(#434343,20%);
-
- -fx-opacity: 0.2;
- -fx-background-radius: 0em;
-} */
-
.scroll-bar:horizontal .thumb,
.scroll-bar:vertical .thumb {
-fx-background-color:white;
@@ -207,9 +160,30 @@ Slider:focused .thumb{
-fx-background-color: rgb(231, 231, 231);
}
+/* text */
+
+.t0 {
+ -fx-font-size: 125;
+ -fx-fill: white;
+}
+
+.t1 {
+ -fx-font-size: 50;
+ -fx-fill: white;
+}
+
+.t2 {
+ -fx-font-size: 30;
+ -fx-fill: white;
+}
+
+.t3 {
+ -fx-fill: white;
+}
+
/* text box */
-.textBox {
+.box {
-fx-background-radius: 5;
-fx-background-color: rgba(0, 0, 0, 0.5);
-fx-text-fill: white;