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authorsowgro <tpoke.ferrari@gmail.com>2023-05-24 17:24:54 -0400
committersowgro <tpoke.ferrari@gmail.com>2023-05-24 17:24:54 -0400
commit9c7aa6cab36884d4dda8b3dbf50791f2e2d810d2 (patch)
treeb2b5e31b2fe06db1c60c79594e7a13e6cc261377 /src
parentcc6ed32bb9da1319834d06d78cee7a8c4050334e (diff)
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add testSongPlayer (copy of newSongPlayer) to test the song player inside levelSurround
Diffstat (limited to 'src')
-rw-r--r--src/fallTest/Driver.java4
-rw-r--r--src/fallTest/testSongPlayer.java278
-rw-r--r--src/gui/LevelSurround.java5
-rw-r--r--src/gui/style.css10
-rw-r--r--src/main/LevelController.java70
5 files changed, 323 insertions, 44 deletions
diff --git a/src/fallTest/Driver.java b/src/fallTest/Driver.java
index 7e08e46..f6d7a2c 100644
--- a/src/fallTest/Driver.java
+++ b/src/fallTest/Driver.java
@@ -35,8 +35,8 @@ public class Driver extends Application
primaryStage.setScene(primaryScene);
newSongPlayer player = new newSongPlayer();
primaryStage.setTitle("TEST");
- primaryPane.getChildren().add(player);
- setBackground("assets/water.png");
+ primaryPane.getChildren().add(player);
+ setBackground("assets/water.png");
primaryStage.show();
player.init();
}
diff --git a/src/fallTest/testSongPlayer.java b/src/fallTest/testSongPlayer.java
new file mode 100644
index 0000000..cc98824
--- /dev/null
+++ b/src/fallTest/testSongPlayer.java
@@ -0,0 +1,278 @@
+package fallTest;
+
+import java.util.ArrayList;
+import java.util.LinkedList;
+import java.util.Queue;
+
+import javafx.geometry.Pos;
+import javafx.scene.input.KeyCode;
+import javafx.scene.layout.HBox;
+import javafx.scene.layout.Pane;
+import javafx.scene.layout.StackPane;
+import javafx.scene.layout.VBox;
+import javafx.scene.paint.Color;
+import javafx.scene.shape.Rectangle;
+import javafx.animation.*;
+import javafx.util.*;
+import main.Difficulty;
+import main.ScoreController;
+
+public class testSongPlayer extends Pane {
+ Timer timer = new Timer();
+ final int TIME = 1500; // delay for notes falling down the screen
+
+ Score scoreCounter = new Score();
+
+ Rectangle goalPerfect = new Rectangle();
+ HBox buttonBox = new HBox();
+ VBox polish = new VBox();
+ VBox place = new VBox();
+
+ TButton dButton = new TButton(Color.RED, 50, 50, 5);
+ Queue<NoteInfo> dSends = new LinkedList<NoteInfo>(); // Queue that dictates when to send the notes
+ ArrayList<Block> dLane = new ArrayList<Block>(); // Array list containing all the notes currently on the field
+
+ TButton fButton = new TButton(Color.BLUE, 50, 50, 5);
+ Queue<NoteInfo> fSends = new LinkedList<NoteInfo>();
+ ArrayList<Block> fLane = new ArrayList<Block>();
+
+ TButton sButton = new TButton(Color.GREEN, 50, 50, 5);
+ Queue<NoteInfo> spaceSends = new LinkedList<NoteInfo>();
+ ArrayList<Block> spaceLane = new ArrayList<Block>();
+
+ TButton jButton = new TButton(Color.PURPLE, 50, 50, 5);
+ Queue<NoteInfo> jSends = new LinkedList<NoteInfo>();
+ ArrayList<Block> jLane = new ArrayList<Block>();
+
+ TButton kButton = new TButton(Color.YELLOW, 50, 50, 5);
+ Queue<NoteInfo> kSends = new LinkedList<NoteInfo>();
+ ArrayList<Block> kLane = new ArrayList<Block>();
+
+ /**
+ * Establishes what the chart for the song is going to look like
+ */
+ public void loadSong() {
+ dSends.add(new NoteInfo(4000));
+ dSends.add(new NoteInfo(4333));
+ dSends.add(new NoteInfo(4666));
+ fSends.add(new NoteInfo(5000));
+ kSends.add(new NoteInfo(5500));
+ spaceSends.add(new NoteInfo(6000));
+ jSends.add(new NoteInfo(6000));
+ jSends.add(new NoteInfo(6250));
+ dSends.add(new NoteInfo(6500));
+ jSends.add(new NoteInfo(6750));
+ spaceSends.add(new NoteInfo(7000));
+ fSends.add(new NoteInfo(7500));
+ jSends.add(new NoteInfo(7750));
+ spaceSends.add(new NoteInfo(8000));
+ fSends.add(new NoteInfo(8500));
+ jSends.add(new NoteInfo(8500));
+ dSends.add(new NoteInfo(9000));
+ spaceSends.add(new NoteInfo(9000));
+ kSends.add(new NoteInfo(9000));
+ spaceSends.add(new NoteInfo(9500));
+
+ kSends.add(new NoteInfo(10000));
+ dSends.add(new NoteInfo(10000));
+ kSends.add(new NoteInfo(10333));
+ fSends.add(new NoteInfo(10333));
+ kSends.add(new NoteInfo(10666));
+ spaceSends.add(new NoteInfo(10666));
+ dSends.add(new NoteInfo(11000));
+ spaceSends.add(new NoteInfo(11000));
+ dSends.add(new NoteInfo(11333));
+
+ jSends.add(new NoteInfo(11333));
+ dSends.add(new NoteInfo(11666));
+ kSends.add(new NoteInfo(11666));
+ spaceSends.add(new NoteInfo(12000));
+ }
+
+ public testSongPlayer(main.Level lvl, Difficulty d, Pane p, ScoreController cntrl) {
+ loadSong();
+
+ Rectangle field = new Rectangle(50, 50, new Color(0, 0, 0, 0.7));
+ field.heightProperty().bind(super.heightProperty());
+ field.widthProperty().bind(super.widthProperty());
+
+ goalPerfect.heightProperty().bind(super.heightProperty().divide(32));
+ goalPerfect.heightProperty().bind(super.widthProperty());
+
+ genButton(dButton);
+ genButton(fButton);
+ genButton(sButton);
+ genButton(jButton);
+ genButton(kButton);
+
+ super.setOnKeyPressed(e -> {
+ if (e.getCode() == KeyCode.D) {
+ checkNote(dLane, dButton);
+ }
+ if (e.getCode() == KeyCode.F) {
+ checkNote(fLane, fButton);
+ }
+ if (e.getCode() == KeyCode.SPACE) {
+ checkNote(spaceLane, sButton);
+ }
+ if (e.getCode() == KeyCode.J) {
+ checkNote(jLane, jButton);
+ }
+ if (e.getCode() == KeyCode.K) {
+ checkNote(kLane, kButton);
+ }
+ System.out.println("Score: " + scoreCounter.getScore() + "\nCombo: " + scoreCounter.getCombo() + "\n");
+ });
+
+ // buttonBox.setStyle("-fx-padding: 0;" + "-fx-border-style: solid inside;"
+ // + "-fx-border-width: 0;" + "-fx-border-insets: 20;"
+ // + "-fx-background-color: black;" + "-fx-opacity: 0.67;");
+ buttonBox.setAlignment(Pos.CENTER);
+ buttonBox.getChildren().addAll(dButton, fButton, sButton, jButton, kButton);
+ buttonBox.setSpacing(10);
+
+ polish.getChildren().addAll(field);
+ polish.setAlignment(Pos.BASELINE_CENTER);
+
+ place.prefWidthProperty().bind(super.widthProperty());
+ place.prefHeightProperty().bind(super.heightProperty());
+ place.getChildren().addAll(buttonBox);
+ place.setAlignment(Pos.BOTTOM_CENTER);
+ place.setSpacing(10);
+
+ StackPane root = new StackPane();
+ root.getChildren().addAll(polish, place);
+
+ goalPerfect.setY(dButton.getY());
+ super.getChildren().addAll(root, goalPerfect);
+
+ gameLoop.start();
+ }
+
+ /**
+ * Checks if a note should be sent at the current time, and sends the note if it
+ * needs to be
+ *
+ * @param sends the queue to check
+ * @param lane the lane to send the note to
+ * @param pos the x pos of the note to be sent
+ * @param c the color of the sent note
+ */
+ public void sendNote(Queue<NoteInfo> sends, ArrayList<Block> lane, double pos, Color c) {
+ if (sends.peek() != null && timer.time() > sends.peek().getTime()) {
+ TranslateTransition anim = new TranslateTransition(Duration.millis(TIME));
+
+ lane.add(new Block(c, 50, 50, 5));
+ int index = lane.size() - 1;
+ sends.remove();
+ lane.get(lane.size() - 1).heightProperty().bind(super.widthProperty().divide(8));
+ lane.get(lane.size() - 1).widthProperty().bind(super.widthProperty().divide(8));
+ lane.get(lane.size() - 1).setX(pos);
+ lane.get(index).setY(-lane.get(index).getHeight());
+ anim.setByY(super.getHeight() + lane.get(index).getHeight());
+ anim.setCycleCount(1);
+ anim.setAutoReverse(false);
+ anim.setNode(lane.get(lane.size() - 1));
+ anim.play();
+
+ anim.setOnFinished(e -> {
+ if (super.getChildren().removeAll(anim.getNode())){
+ scoreCounter.miss();
+ }
+ });
+ super.getChildren().add(lane.get(lane.size() - 1));
+ }
+ }
+
+ /**
+ * Sets up the given button
+ *
+ * @param button
+ */
+ public void genButton(TButton button) {
+ button.heightProperty().bind(super.widthProperty().divide(8));
+ button.widthProperty().bind(super.widthProperty().divide(8));
+ button.setArcWidth(5);
+ button.setArcHeight(5);
+ button.setStrokeWidth(3);
+ }
+
+ /**
+ * The background test that is run on every frame of the game
+ */
+ AnimationTimer gameLoop = new AnimationTimer() {
+
+ @Override
+ public void handle(long arg0) {
+ sendNote(dSends, dLane, dButton.getLayoutX(), Color.RED);
+ sendNote(fSends, fLane, fButton.getLayoutX(), Color.BLUE);
+ sendNote(spaceSends, spaceLane, sButton.getLayoutX(), Color.GREEN);
+ sendNote(jSends, jLane, jButton.getLayoutX(), Color.PURPLE);
+ sendNote(kSends, kLane, kButton.getLayoutX(), Color.YELLOW);
+ }
+ };
+
+ /**
+ * returns the pos in the lane array of the closest note to the goal
+ *
+ * @param searchLane
+ * @return the position of the note
+ */
+ private int getClosestNote(ArrayList<Block> searchLane) {
+ int pos = 0;
+
+ for (int i = 0; i < searchLane.size(); i++) {
+ if (distanceToGoal(searchLane.get(i)) < distanceToGoal(searchLane.get(pos))) {
+ pos = i;
+ }
+ }
+ return pos;
+ }
+
+ /**
+ * Returns the distance to the goal of the given note
+ *
+ * @param note
+ * @return
+ */
+ private double distanceToGoal(Block note) {
+ return Math.abs((super.getHeight() - note.getTranslateY()) - dButton.getY());
+ }
+
+ /**
+ * When the player hits the key, checks the quality of the hit
+ * @param lane the lane checking for a hit
+ * @param button the button checking for a hit
+ * @return 2 for a perfect hit, 1 for a good hit, 0 for a miss, and -1 if there are no notes to hit
+ */
+ private int checkNote(ArrayList<Block> lane, TButton button) {
+ double distance = distanceToGoal(lane.get(getClosestNote(lane)));
+ if (lane.size() > 0 && distance < super.getHeight() / 3) {
+
+ FillTransition ft = new FillTransition(Duration.millis(500), button);
+ ft.setToValue(button.getColor());
+
+ super.getChildren().removeAll(lane.get(getClosestNote(lane)));
+ lane.remove(lane.get(getClosestNote(lane)));
+ if (distance < super.getHeight() / 16) {
+ ft.setFromValue(Color.WHITE);
+ ft.play();
+ scoreCounter.combo();
+ scoreCounter.perfect();
+ return 2;
+ }
+ if (distance < super.getHeight() / 5) {
+ ft.setFromValue(Color.CYAN);
+ ft.play();
+ scoreCounter.combo();
+ scoreCounter.good();
+ return 1;
+ }
+ ft.setFromValue(Color.RED);
+ ft.play();
+ scoreCounter.miss();
+ return 0;
+ }
+ return -1;
+ }
+} \ No newline at end of file
diff --git a/src/gui/LevelSurround.java b/src/gui/LevelSurround.java
index 2f9ec75..512a088 100644
--- a/src/gui/LevelSurround.java
+++ b/src/gui/LevelSurround.java
@@ -1,6 +1,7 @@
package gui;
import fallTest.newSongPlayer;
+import fallTest.testSongPlayer;
import javafx.geometry.Insets;
import javafx.geometry.Pos;
import javafx.scene.control.Button;
@@ -82,14 +83,14 @@ public class LevelSurround extends Pane
comboTextBox.getChildren().addAll(comboLabel,comboDisplay);
comboTextBox.setPadding(new Insets(10));
- Pane game = new Pane();
+ testSongPlayer game = new testSongPlayer(level, difficulty, prev, sc);
game.minWidthProperty().bind(super.prefHeightProperty().multiply(0.66));
game.minHeightProperty().bind(super.prefHeightProperty());
game.getStyleClass().add("box");
+
comboTextBox.minWidthProperty().bind(super.prefWidthProperty().subtract(game.minWidthProperty()).divide(2));
scoreTextBox.minWidthProperty().bind(super.prefWidthProperty().subtract(game.minWidthProperty()).divide(2));
- new fallTest.newSongPlayer(level, difficulty, prev, sc);
HBox centerBox = new HBox();
centerBox.getChildren().addAll(comboTextBox,game, scoreTextBox);
diff --git a/src/gui/style.css b/src/gui/style.css
index 04d7031..304ee9a 100644
--- a/src/gui/style.css
+++ b/src/gui/style.css
@@ -235,11 +235,11 @@ Slider:focused .thumb{
/* debug */
.debug {
- -fx-background-radius: 5;
- -fx-background-color: rgba(255, 0, 0, 0.281);
- -fx-border-color: red;
- -fx-text-fill: white;
- -fx-border-width: 20;
+ /* -fx-background-radius: 5; */
+ -fx-background-color: rgb(255, 0, 0);
+ /* -fx-border-color: red; */
+ /* -fx-text-fill: white; */
+ /* -fx-border-width: 20; */
}
diff --git a/src/main/LevelController.java b/src/main/LevelController.java
index 5d2654b..3e10ed3 100644
--- a/src/main/LevelController.java
+++ b/src/main/LevelController.java
@@ -12,41 +12,41 @@ public class LevelController
public LevelController()
{
- // Difficulty d1 = new Difficulty();
- // d1.title = "Easy";
- // LeaderboardEntry lb = new LeaderboardEntry("t-bone", 1000, "DATE");
- // //lb.setName("t-bone");
- // //lb.setScore(1000);
- // d1.leaderboard.add(lb);
-
- // Difficulty d2 = new Difficulty();
- // d2.title = "Medium";
- // Difficulty d3 = new Difficulty();
- // d3.title = "Hard";
- // Difficulty d4 = new Difficulty();
- // d4.title = "Expert";
- // Difficulty d5 = new Difficulty();
- // d5.title = "Impossible";
-
- // Level testLevel = new Level("test level class","testArtist");
- // //testLevel.setTitle("test level class");
- // testLevel.desc = "this level is being used to test the LevelController class";
- // //testLevel.setAritst("testArtist");
- // testLevel.setColors(Color.RED, Color.BLUE, Color.GREEN, Color.ORANGE, Color.PURPLE);
- // testLevel.diffList.add(d1);
- // testLevel.diffList.add(d2);
- // levelList.add(testLevel);
-
- // Level testLevel2 = new Level("another one", "testArtist2");
- // //testLevel2.setTitle("another one");
- // testLevel2.desc = "it can say something else too";
- // //testLevel2.setAritst("testArtist2");
- // testLevel2.setColors(Color.RED, Color.BLUE, Color.GREEN, Color.ORANGE, Color.PURPLE);
- // testLevel2.diffList.add(d2);
- // testLevel2.diffList.add(d3);
- // testLevel2.diffList.add(d4);
- // testLevel2.preview = new Image("assets/pico.png");
- // levelList.add(testLevel2);
+ Difficulty d1 = new Difficulty();
+ d1.title = "Easy";
+ LeaderboardEntry lb = new LeaderboardEntry("t-bone", 1000, "DATE");
+ //lb.setName("t-bone");
+ //lb.setScore(1000);
+ d1.leaderboard.add(lb);
+
+ Difficulty d2 = new Difficulty();
+ d2.title = "Medium";
+ Difficulty d3 = new Difficulty();
+ d3.title = "Hard";
+ Difficulty d4 = new Difficulty();
+ d4.title = "Expert";
+ Difficulty d5 = new Difficulty();
+ d5.title = "Impossible";
+
+ Level testLevel = new Level("test level class","testArtist");
+ //testLevel.setTitle("test level class");
+ testLevel.desc = "this level is being used to test the LevelController class";
+ //testLevel.setAritst("testArtist");
+ testLevel.setColors(Color.RED, Color.BLUE, Color.GREEN, Color.ORANGE, Color.PURPLE);
+ testLevel.diffList.add(d1);
+ testLevel.diffList.add(d2);
+ levelList.add(testLevel);
+
+ Level testLevel2 = new Level("another one", "testArtist2");
+ //testLevel2.setTitle("another one");
+ testLevel2.desc = "it can say something else too";
+ //testLevel2.setAritst("testArtist2");
+ testLevel2.setColors(Color.RED, Color.BLUE, Color.GREEN, Color.ORANGE, Color.PURPLE);
+ testLevel2.diffList.add(d2);
+ testLevel2.diffList.add(d3);
+ testLevel2.diffList.add(d4);
+ testLevel2.preview = new Image("assets/pico.png");
+ levelList.add(testLevel2);
}