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-rw-r--r--src/gameplay/Driver.java54
-rw-r--r--src/gameplay/Level.java106
-rw-r--r--src/gameplay/NoteField.java25
-rw-r--r--src/gameplay/Score.java52
-rw-r--r--src/gameplay/SongPlayer.java8
-rw-r--r--src/gameplay/newSongPlayer.java289
-rw-r--r--src/main/ScoreController.java61
7 files changed, 60 insertions, 535 deletions
diff --git a/src/gameplay/Driver.java b/src/gameplay/Driver.java
deleted file mode 100644
index df11c31..0000000
--- a/src/gameplay/Driver.java
+++ /dev/null
@@ -1,54 +0,0 @@
-/*Name:
- *Date:
- *Period:
- *Teacher:
- *Description:
- */
-package gameplay;
-
-import javafx.application.*;
-import javafx.geometry.Side;
-import javafx.scene.Scene;
-import javafx.scene.image.Image;
-import javafx.scene.layout.Background;
-import javafx.scene.layout.BackgroundImage;
-import javafx.scene.layout.BackgroundPosition;
-import javafx.scene.layout.BackgroundRepeat;
-import javafx.scene.layout.BackgroundSize;
-import javafx.scene.layout.Pane;
-import javafx.stage.Stage;
-
-public class Driver extends Application
-{
-
- static Pane primaryPane = new Pane();
-
- public static void main(String[] args)
- {
- launch(args);
-
- }
- @Override
- public void start(Stage primaryStage) throws Exception {
- Scene primaryScene = new Scene(primaryPane, 800, 600);
- primaryScene.getStylesheets().add("gui/style.css");
- primaryStage.setScene(primaryScene);
- newSongPlayer player = new newSongPlayer();
- primaryStage.setTitle("TEST");
- primaryPane.getChildren().add(player);
- setBackground("assets/water.png");
- primaryStage.show();
- player.init();
- }
-
- public static void setBackground(String url)
- {
- primaryPane.setBackground(new Background(
- new BackgroundImage(
- new Image(url),
- BackgroundRepeat.REPEAT, BackgroundRepeat.NO_REPEAT,
- new BackgroundPosition(Side.LEFT, 0, true, Side.BOTTOM, 0, true),
- new BackgroundSize(BackgroundSize.AUTO, BackgroundSize.AUTO, true, true, false, true)
- )));
- }
-}
diff --git a/src/gameplay/Level.java b/src/gameplay/Level.java
deleted file mode 100644
index 1d5ff1b..0000000
--- a/src/gameplay/Level.java
+++ /dev/null
@@ -1,106 +0,0 @@
-package gameplay;
-
-import javafx.application.Application;
-import javafx.event.ActionEvent;
-import javafx.event.EventHandler;
-import javafx.geometry.Insets;
-import javafx.scene.Scene;
-import javafx.scene.control.Button;
-import javafx.scene.effect.BlurType;
-import javafx.scene.effect.DropShadow;
-import javafx.scene.layout.AnchorPane;
-import javafx.scene.layout.Background;
-import javafx.scene.layout.BackgroundFill;
-import javafx.scene.layout.BorderPane;
-import javafx.scene.layout.CornerRadii;
-import javafx.scene.layout.GridPane;
-import javafx.scene.layout.Pane;
-import javafx.scene.layout.StackPane;
-import javafx.scene.paint.Color;
-import javafx.scene.shape.Rectangle;
-import javafx.scene.text.Font;
-import javafx.scene.text.FontWeight;
-import javafx.scene.text.Text;
-import javafx.stage.Stage;
-
-// will eventually extend pane
-public class Level extends Pane {
-
-
- public Level() {
-
- BorderPane background = new BorderPane();
- Scene game = new Scene(background, 800, 600);
- GridPane blockGrid = new GridPane();
- blockGrid.setBackground(new Background(new BackgroundFill(Color.BLACK, CornerRadii.EMPTY, Insets.EMPTY)));
- background.setCenter(blockGrid);
-
- blockGrid.maxWidthProperty().bind(game.heightProperty().multiply(0.53));
- blockGrid.maxHeightProperty().bind(game.heightProperty());
- System.out.println(game.heightProperty());
-
- //blockGrid.setMaxHeight(700);
- //blockGrid.setMaxWidth(500);
- //blockGrid.setScaleX(1);
- //blockGrid.setScaleY(1);
- //blockGrid.scaleXProperty().bind(game.heightProperty().divide(1000));
- //blockGrid.scaleYProperty().bind(game.heightProperty().divide(1000));
- //blockGrid.hgapProperty().bind(blockGrid.heightProperty().divide(11));
- //blockGrid.vgapProperty().bind(blockGrid.widthProperty().divide(21));
- blockGrid.setVgap(10);
- blockGrid.setHgap(25);
-
- int blocksize = 50;
- //AnchorPane b11 = new AnchorPane();
- //b11.getChildren().add(new Block(Color.ORANGE, b11, 10));
- Block b1 = new Block(Color.RED, blocksize, blocksize, 10);
- //b1.heightProperty().bind(blockGrid.heightProperty().divide((blockGrid.getColumnCount()*2)+1));
- //b1.widthProperty().bind(blockGrid.widthProperty().divide((blockGrid.getRowCount()*2)+1));
-
- Block b2 = new Block(Color.BLUE, blocksize, blocksize, 10);
- //b2.heightProperty().bind(blockGrid.heightProperty().divide(21));
- //b2.widthProperty().bind(blockGrid.widthProperty().divide(11));
-
- Block b3 = new Block(Color.GREEN, blocksize, blocksize, 10);
- //b3.heightProperty().bind(blockGrid.heightProperty().divide(21));
- //b3.widthProperty().bind(blockGrid.widthProperty().divide(11));
-
- Block b4 = new Block(Color.YELLOW, blocksize, blocksize, 10);
- //b4.heightProperty().bind(blockGrid.heightProperty().divide(21));
- //b4.widthProperty().bind(blockGrid.widthProperty().divide(11));
-
- Pane test = new Pane();
-
- Block b5 = new Block(Color.ORANGE, blocksize, blocksize, 10);
- DropShadow dropShadow = new DropShadow();
- dropShadow.setRadius(200.0);
- dropShadow.setColor(Color.ORANGE);
- dropShadow.setBlurType(BlurType.GAUSSIAN);
- test.getChildren().add(b5);
- test.setEffect(dropShadow);
-
-
-
- blockGrid.add(b1, 0, 0);
- blockGrid.add(b2, 1, 0);
- blockGrid.add(b3, 0, 1);
- blockGrid.add(b4, 1, 1);
- blockGrid.add(test, 1, 2);
-
- Button btn = new Button();
- btn.setText("Test");
- btn.setOnAction(new EventHandler<ActionEvent>()
- {
- @Override
- public void handle(ActionEvent event)
- {
- System.out.println("test");
- }
- });
-
- background.setLeft(btn);
-
-
-
- }
-} \ No newline at end of file
diff --git a/src/gameplay/NoteField.java b/src/gameplay/NoteField.java
deleted file mode 100644
index a954a2c..0000000
--- a/src/gameplay/NoteField.java
+++ /dev/null
@@ -1,25 +0,0 @@
-/*Name: Guitar Hero Project
- *Description: Contains the information for a single note on the field
- */
-package gameplay;
-
-import javafx.animation.TranslateTransition;
-
-public class NoteField
-{
- private Block note;
- private TranslateTransition anim;
-
- public NoteField(Block newNote, TranslateTransition newAnim) {
- note = newNote;
- anim = newAnim;
- }
-
- public Block getNote() {
- return note;
- }
-
- public TranslateTransition getAnim() {
- return anim;
- }
-}
diff --git a/src/gameplay/Score.java b/src/gameplay/Score.java
deleted file mode 100644
index fa8ddfe..0000000
--- a/src/gameplay/Score.java
+++ /dev/null
@@ -1,52 +0,0 @@
-/*Name: Guitar Hero Project
- *Description: Handles all the scoring for playing songs
- */
-package gameplay;
-
-import javafx.beans.property.IntegerProperty;
-
-public class Score
-{
- private int combo=0;
- private int comboMultiplier=1;
- private int score=0;
-
- public void perfect() {
- score += 300*comboMultiplier;
- System.out.println("Perfect!");
- }
-
- public void good() {
- score += 100*comboMultiplier;
- System.out.println("Good");
- }
-
- public void miss() {
- combo = 0;
- comboMultiplier = 1;
- System.out.println("Miss");
- }
- public void combo() {
- combo++;
-
- if (combo == 2) {
- comboMultiplier = 2;
- }
-
- if (combo == 4) {
- comboMultiplier = 4;
- }
-
- if (combo == 8) {
- comboMultiplier = 8;
- }
- }
-
- public int getScore() {
- return score;
- }
-
- public int getCombo() {
- return combo;
- }
-}
diff --git a/src/gameplay/SongPlayer.java b/src/gameplay/SongPlayer.java
index 10caf46..91221de 100644
--- a/src/gameplay/SongPlayer.java
+++ b/src/gameplay/SongPlayer.java
@@ -41,8 +41,7 @@ public class SongPlayer extends Pane {
Timer timer;
final int TIME = 1500; // delay for notes falling down the screen
- Score scoreCounter = new Score();
- StringProperty scoreString = new SimpleStringProperty();
+ main.ScoreController scoreCounter = new ScoreController();
Rectangle goalPerfect = new Rectangle();
HBox buttonBox = new HBox();
@@ -103,7 +102,7 @@ public class SongPlayer extends Pane {
public SongPlayer(main.Level lvl, Difficulty d, Pane p, ScoreController cntrl) {
bpm = d.bpm;
timer = new Timer(60);
-
+ scoreCounter = cntrl;
try {
loadSong(d.notes);
@@ -283,14 +282,12 @@ public class SongPlayer extends Pane {
if (distance < super.getHeight() / 16) {
ft.setFromValue(Color.WHITE);
ft.play();
- scoreCounter.combo();
scoreCounter.perfect();
return 2;
}
if (distance < super.getHeight() / 5) {
ft.setFromValue(Color.CYAN);
ft.play();
- scoreCounter.combo();
scoreCounter.good();
return 1;
}
@@ -301,4 +298,5 @@ public class SongPlayer extends Pane {
}
return -1;
}
+
} \ No newline at end of file
diff --git a/src/gameplay/newSongPlayer.java b/src/gameplay/newSongPlayer.java
deleted file mode 100644
index 5bb4e9f..0000000
--- a/src/gameplay/newSongPlayer.java
+++ /dev/null
@@ -1,289 +0,0 @@
-package gameplay;
-
-import java.util.ArrayList;
-import java.util.LinkedList;
-import java.util.Queue;
-
-import javafx.geometry.Pos;
-import javafx.scene.input.KeyCode;
-import javafx.scene.layout.HBox;
-import javafx.scene.layout.Pane;
-import javafx.scene.layout.StackPane;
-import javafx.scene.layout.VBox;
-import javafx.scene.paint.Color;
-import javafx.scene.shape.Rectangle;
-import javafx.animation.*;
-import javafx.util.*;
-import main.Difficulty;
-import main.ScoreController;
-
-public class newSongPlayer extends Pane {
- final int BPM = 80; //TEMPORARY BPM, this will be eventually read in from the metadata of the song
-
- Timer timer = new Timer(BPM);
- final int TIME = 1500; // delay for notes falling down the screen
-
- Score scoreCounter = new Score();
-
- Rectangle goalPerfect = new Rectangle();
- HBox buttonBox = new HBox();
- VBox polish = new VBox();
- VBox place = new VBox();
-
- TButton dButton = new TButton(Color.RED, 50, 50, 5);
- Queue<NoteInfo> dSends = new LinkedList<NoteInfo>(); // Queue that dictates when to send the notes
- ArrayList<Block> dLane = new ArrayList<Block>(); // Array list containing all the notes currently on the field
-
- TButton fButton = new TButton(Color.BLUE, 50, 50, 5);
- Queue<NoteInfo> fSends = new LinkedList<NoteInfo>();
- ArrayList<Block> fLane = new ArrayList<Block>();
-
- TButton sButton = new TButton(Color.GREEN, 50, 50, 5);
- Queue<NoteInfo> spaceSends = new LinkedList<NoteInfo>();
- ArrayList<Block> spaceLane = new ArrayList<Block>();
-
- TButton jButton = new TButton(Color.PURPLE, 50, 50, 5);
- Queue<NoteInfo> jSends = new LinkedList<NoteInfo>();
- ArrayList<Block> jLane = new ArrayList<Block>();
-
- TButton kButton = new TButton(Color.YELLOW, 50, 50, 5);
- Queue<NoteInfo> kSends = new LinkedList<NoteInfo>();
- ArrayList<Block> kLane = new ArrayList<Block>();
-
- /**
- * Establishes what the chart for the song is going to look like
- */
- public void loadSong() {
- dSends.add(new NoteInfo(4.000));
- dSends.add(new NoteInfo(4.333));
- dSends.add(new NoteInfo(4.666));
- fSends.add(new NoteInfo(5.000));
- kSends.add(new NoteInfo(5.500));
- spaceSends.add(new NoteInfo(6.000));
- jSends.add(new NoteInfo(6.000));
- jSends.add(new NoteInfo(6.250));
- dSends.add(new NoteInfo(6.500));
- jSends.add(new NoteInfo(6.750));
- spaceSends.add(new NoteInfo(7.000));
- fSends.add(new NoteInfo(7.500));
- jSends.add(new NoteInfo(7.750));
- spaceSends.add(new NoteInfo(8.000));
- fSends.add(new NoteInfo(8.500));
- jSends.add(new NoteInfo(8.500));
- dSends.add(new NoteInfo(9.000));
- spaceSends.add(new NoteInfo(9.000));
- kSends.add(new NoteInfo(9.000));
- spaceSends.add(new NoteInfo(9.500));
-
- kSends.add(new NoteInfo(10.000));
- dSends.add(new NoteInfo(10.000));
- kSends.add(new NoteInfo(10.333));
- fSends.add(new NoteInfo(10.333));
- kSends.add(new NoteInfo(10.666));
- spaceSends.add(new NoteInfo(10.666));
- dSends.add(new NoteInfo(11.000));
- spaceSends.add(new NoteInfo(11.000));
- dSends.add(new NoteInfo(11.333));
-
- jSends.add(new NoteInfo(11.333));
- dSends.add(new NoteInfo(11.666));
- kSends.add(new NoteInfo(11.666));
- spaceSends.add(new NoteInfo(12.000));
- }
-
- public newSongPlayer(main.Level lvl, Difficulty d, Pane p, ScoreController cntrl) {
- }
-
- public newSongPlayer() {
- }
-
- public void init() {
- loadSong();
-
- Rectangle field = new Rectangle(50, 50, new Color(0, 0, 0, 0.7));
- field.heightProperty().bind(this.getScene().getWindow().heightProperty());
- field.widthProperty().bind(this.getScene().getWindow().widthProperty().divide(2.7).add(50));
-
- goalPerfect.heightProperty().bind(this.getScene().getWindow().heightProperty().divide(32));
- goalPerfect.heightProperty().bind(this.getScene().getWindow().widthProperty());
-
- genButton(dButton);
- genButton(fButton);
- genButton(sButton);
- genButton(jButton);
- genButton(kButton);
-
- this.getScene().setOnKeyPressed(e -> {
- if (e.getCode() == KeyCode.D) {
- checkNote(dLane, dButton);
- }
- if (e.getCode() == KeyCode.F) {
- checkNote(fLane, fButton);
- }
- if (e.getCode() == KeyCode.SPACE) {
- checkNote(spaceLane, sButton);
- }
- if (e.getCode() == KeyCode.J) {
- checkNote(jLane, jButton);
- }
- if (e.getCode() == KeyCode.K) {
- checkNote(kLane, kButton);
- }
- System.out.println("Score: " + scoreCounter.getScore() + "\nCombo: " + scoreCounter.getCombo() + "\n");
- });
-
- buttonBox.setStyle("-fx-padding: 0;" + "-fx-border-style: solid inside;"
- + "-fx-border-width: 0;" + "-fx-border-insets: 20;"
- + "-fx-background-color: black;" + "-fx-opacity: 0.67;");
- buttonBox.setAlignment(Pos.CENTER);
- buttonBox.getChildren().addAll(dButton, fButton, sButton, jButton, kButton);
- buttonBox.setSpacing(10);
-
- polish.getChildren().addAll(field);
- polish.setAlignment(Pos.BASELINE_CENTER);
-
- place.prefWidthProperty().bind(this.getScene().widthProperty());
- place.prefHeightProperty().bind(this.getScene().heightProperty());
- place.getChildren().addAll(buttonBox);
- place.setAlignment(Pos.BOTTOM_CENTER);
- place.setSpacing(10);
-
- StackPane root = new StackPane();
- root.getChildren().addAll(polish, place);
-
- goalPerfect.setY(dButton.getY());
- super.getChildren().addAll(root, goalPerfect);
-
- gameLoop.start();
- }
-
- /**
- * Checks if a note should be sent at the current time, and sends the note if it
- * needs to be
- *
- * @param sends the queue to check
- * @param lane the lane to send the note to
- * @param pos the x pos of the note to be sent
- * @param c the color of the sent note
- */
- public void sendNote(Queue<NoteInfo> sends, ArrayList<Block> lane, double pos, Color c) {
- if (sends.peek() != null && timer.time() > sends.peek().getTime()) {
- TranslateTransition anim = new TranslateTransition(Duration.millis(TIME));
-
- lane.add(new Block(c, 50, 50, 5));
- int index = lane.size() - 1;
- sends.remove();
- lane.get(lane.size() - 1).heightProperty().bind(this.getScene().getWindow().widthProperty().divide(16));
- lane.get(lane.size() - 1).widthProperty().bind(this.getScene().getWindow().widthProperty().divide(16));
- lane.get(lane.size() - 1).arcHeightProperty().bind(this.getScene().getWindow().widthProperty().divide(50));
- lane.get(lane.size() - 1).arcWidthProperty().bind(this.getScene().getWindow().widthProperty().divide(50));
- lane.get(lane.size() - 1).setX(pos);
- lane.get(index).setY(-lane.get(index).getHeight());
- anim.setByY(this.getScene().getHeight() + lane.get(index).getHeight());
- anim.setCycleCount(1);
- anim.setAutoReverse(false);
- anim.setNode(lane.get(lane.size() - 1));
- anim.play();
-
- anim.setOnFinished(e -> {
- if (super.getChildren().removeAll(anim.getNode())){
- scoreCounter.miss();
- System.out.println();
- }
- });
- super.getChildren().add(lane.get(lane.size() - 1));
- }
- }
-
- /**
- * Sets up the given button
- *
- * @param button
- */
- public void genButton(TButton button) {
- button.heightProperty().bind(this.getScene().getWindow().widthProperty().divide(16));
- button.widthProperty().bind(this.getScene().getWindow().widthProperty().divide(16));
- button.arcHeightProperty().bind(this.getScene().getWindow().widthProperty().divide(50));
- button.arcWidthProperty().bind(this.getScene().getWindow().widthProperty().divide(50));
- button.strokeWidthProperty().bind(this.getScene().getWindow().widthProperty().divide(210));
- }
-
- /**
- * The background test that is run on every frame of the game
- */
- AnimationTimer gameLoop = new AnimationTimer() {
-
- @Override
- public void handle(long arg0) {
- sendNote(dSends, dLane, dButton.getLayoutX(), Color.RED);
- sendNote(fSends, fLane, fButton.getLayoutX(), Color.BLUE);
- sendNote(spaceSends, spaceLane, sButton.getLayoutX(), Color.GREEN);
- sendNote(jSends, jLane, jButton.getLayoutX(), Color.PURPLE);
- sendNote(kSends, kLane, kButton.getLayoutX(), Color.YELLOW);
- }
- };
-
- /**
- * returns the pos in the lane array of the closest note to the goal
- *
- * @param searchLane
- * @return the position of the note
- */
- private int getClosestNote(ArrayList<Block> searchLane) {
- int pos = 0;
-
- for (int i = 0; i < searchLane.size(); i++) {
- if (distanceToGoal(searchLane.get(i)) < distanceToGoal(searchLane.get(pos))) {
- pos = i;
- }
- }
- return pos;
- }
-
- /**
- * Returns the distance to the goal of the given note
- *
- * @param note
- * @return
- */
- private double distanceToGoal(Block note) {
- return Math.abs((this.getScene().getHeight() - note.getTranslateY()) - dButton.getY());
- }
-
- /**
- * When the player hits the key, checks the quality of the hit
- * @param lane the lane checking for a hit
- * @param button the button checking for a hit
- * @return 2 for a perfect hit, 1 for a good hit, 0 for a miss, and -1 if there are no notes to hit
- */
- private int checkNote(ArrayList<Block> lane, TButton button) {
- double distance = distanceToGoal(lane.get(getClosestNote(lane)));
- if (lane.size() > 0 && distance < this.getScene().getHeight() / 3) {
-
- FillTransition ft = new FillTransition(Duration.millis(500), button);
- ft.setToValue(button.getColor());
-
- super.getChildren().removeAll(lane.get(getClosestNote(lane)));
- lane.remove(lane.get(getClosestNote(lane)));
- if (distance < this.getScene().getHeight() / 18) {
- ft.setFromValue(Color.WHITE);
- ft.play();
- scoreCounter.combo();
- scoreCounter.perfect();
- return 2;
- }
- if (distance < this.getScene().getHeight() / 6) {
- ft.setFromValue(Color.CYAN);
- ft.play();
- scoreCounter.combo();
- scoreCounter.good();
- return 1;
- }
- ft.setFromValue(Color.RED);
- ft.play();
- scoreCounter.miss();
- return 0;
- }
- return -1;
- }
-} \ No newline at end of file
diff --git a/src/main/ScoreController.java b/src/main/ScoreController.java
index a33c873..52907ad 100644
--- a/src/main/ScoreController.java
+++ b/src/main/ScoreController.java
@@ -5,12 +5,65 @@ import javafx.beans.property.StringProperty;
public class ScoreController{
- int score = 0;
- int combo = 0;
+ private int score = 0;
+ private int combo = 0;
+ private int comboMultiplier=1;
public StringProperty scoreProperty = new SimpleStringProperty("0");
public StringProperty comboProperty = new SimpleStringProperty("0");
/**
+ * Called when the user performs a perfect hit
+ */
+ public void perfect() {
+ combo();
+ score += 300*comboMultiplier;
+ scoreProperty.setValue(score+"");
+ comboProperty.setValue(combo +"");
+ System.out.println("Perfect!");
+ }
+
+ /**
+ * called when the user performs an okay hit
+ */
+ public void good() {
+ combo();
+ score += 100*comboMultiplier;
+ scoreProperty.setValue(score+"");
+ comboProperty.setValue(combo+"");
+ System.out.println("Good");
+ }
+
+ /**
+ * Called when the user misses a note
+ */
+ public void miss() {
+ combo = 0;
+ comboMultiplier = 1;
+ scoreProperty.setValue(score+"");
+ comboProperty.setValue(combo+"");
+ System.out.println("Miss");
+ }
+
+ /*
+ * Increments the combo by one
+ */
+ private void combo() {
+ combo++;
+
+ if (combo == 2) {
+ comboMultiplier = 2;
+ }
+
+ if (combo == 4) {
+ comboMultiplier = 4;
+ }
+
+ if (combo == 8) {
+ comboMultiplier = 8;
+ }
+ }
+
+ /**
* @return current score
*/
public int getScore()
@@ -27,7 +80,7 @@ public class ScoreController{
}
/**
- * @param newScore: the score to be set
+ * @param newScore: the score to be set, only used in debug
*/
public void setScore(int newScore)
{
@@ -36,7 +89,7 @@ public class ScoreController{
}
/**
- * @param newCombo: the combo to be set
+ * @param newCombo: the combo to be set, only used in debug
*/
public void setCombo(int newCombo)
{