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authorMyles <43725835+MylesAndMore@users.noreply.github.com>2022-12-08 17:18:24 +0000
committerMyles <43725835+MylesAndMore@users.noreply.github.com>2022-12-08 17:18:24 +0000
commitf53fff2ac0b4dcff796a8b2e318c1725fd298a73 (patch)
treecbe8c56a4a8cf37cdd40514cdb16637a07e638ad
parent7c669404f8d7cdfc68ead2dd9c8128f627fadd4f (diff)
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add even *more* things to do (yay!!)
-rw-r--r--README.md10
-rw-r--r--src/main/java/com/MylesAndMore/tumble/Game.java2
2 files changed, 9 insertions, 3 deletions
diff --git a/README.md b/README.md
index 1a8306a..7ac10e1 100644
--- a/README.md
+++ b/README.md
@@ -7,7 +7,10 @@ once this list is complete and all bugs are fixed, we *should* be ready for rele
- [ ] layers should be able to generate w/ "clumps" of blocks; instead of only one material as a whole
- [ ] the clump size should be customizable (for later); be able to set a min/max val and it will choose randomly per each clump (not in config file yet, just internally)
- - PLEASE make a new class for this and make use of the generator if you can!
+- [ ] make shovels generation actually work properly
+ - make different types of platforms (square, circle, multi-tiered, etc.); still should be pseudo-random
+- [ ] make snowballs generation actually work properly (shocker)
+ - make three layers generate (same layer types as shovels, just multiple of them)
## game realism
@@ -20,8 +23,11 @@ once this list is complete and all bugs are fixed, we *should* be ready for rele
- [x] make snowballs actually break blocks (duh)
- [x] make the randomized mode logic
- [ ] set some limits on the spectator mode in-game; make it so they can't fly outside of the map
+- [ ] make it so rounds end in a draw after 5m
+- [ ] make it so that players get snowballs instead of shovels in shovels rounds after 2m 30s
+- [ ] remove snowball knockback
-## game logic
+## game logic
- [x] make a Game class and object that we can initialize a new instance of with a gameType
- [x] prevent players from joining/autojoining during a game
diff --git a/src/main/java/com/MylesAndMore/tumble/Game.java b/src/main/java/com/MylesAndMore/tumble/Game.java
index 2106e9a..836f31a 100644
--- a/src/main/java/com/MylesAndMore/tumble/Game.java
+++ b/src/main/java/com/MylesAndMore/tumble/Game.java
@@ -192,7 +192,7 @@ public class Game {
Generator.generateLayer(layer, 4, 1, Material.PODZOL);
layer.setY(layer.getY() + 2);
Generator.generateLayer(layer, 4, 2, Material.TALL_GRASS);
- giveItems(lobbyPlayers, new ItemStack(Material.DIAMOND_SHOVEL));
+ giveItems(lobbyPlayers, new ItemStack(Material.IRON_SHOVEL));
}
else if (Objects.equals(type, "snowballs")) {
layer.setY(layer.getY() - 1);