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author | Myles <mylesandmore9@gmail.com> | 2024-08-02 19:07:09 -0500 |
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committer | Myles <mylesandmore9@gmail.com> | 2024-08-02 19:07:09 -0500 |
commit | b093175bb7fd180163b3c322e5ee9052f10f184e (patch) | |
tree | 64027c6639852cbd5dcd6b8e5668ba1ca945d08b /README.md | |
parent | e6f5e922cbecf2ad64193e403631b4f790f49754 (diff) | |
download | Tumble-main.tar.gz Tumble-main.tar.bz2 Tumble-main.zip |
- fix layer weights not being accounted for
- use 1.17+ path material
- update readme with new layer yaml format
- improve clump generation
- join command fix
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 13 |
1 files changed, 5 insertions, 8 deletions
@@ -108,14 +108,11 @@ Stores data about the layers that will be generated in the game. Layers are stored using the following format: ```yaml ores: # User-specified name of the layer - weight: 5 # Optional integer weight of the layer (1-...), used to determine how often it will be selected - materials: # List of materials (blocks) that will be used to generate the layer - - material: COBBLESTONE - weight: 5 # Optional integer weight of the material (1-...), used to determine how often it will be selected within the layer - - material: COAL_ORE - weight: 3 - - material: IRON_ORE - # No weight specified, defaults to 1 + weight: 5 # Optional integer weight of the layer (1-...), used to determine how often it will be selected + materials: # List of materials (blocks) that will be used to generate the layer + - COBBLESTONE 6 # Optional integer weight of the material (1-...), used to determine how often it will be selected within the layer + - COAL_ORE 3 + - IRON_ORE # No weight specified, defaults to 1 # More materials... ``` |