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author | Myles <mylesandmore9@gmail.com> | 2022-12-10 01:23:40 -0600 |
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committer | Myles <mylesandmore9@gmail.com> | 2022-12-10 01:23:40 -0600 |
commit | a56513d85180c699b566783d7e1ce1f12d641aa4 (patch) | |
tree | 406d942b7b40f91de92224f18b49fe295c9e341d /README.md | |
parent | 074bd245939ae6cd29d5e2a55840fdecc512716e (diff) | |
download | Tumble-a56513d85180c699b566783d7e1ce1f12d641aa4.tar.gz Tumble-a56513d85180c699b566783d7e1ce1f12d641aa4.tar.bz2 Tumble-a56513d85180c699b566783d7e1ce1f12d641aa4.zip |
1AM COMMIT LETS GOOOO
- fixed about 20 bugs, glitches, exploits, you name it--Jacob can break anything (not even joking, did my first *real* playtest; it was...valuable...we'll leave it at that)
- added some sort of block balancing (want to improve on it later maybe?)
- change the prefix back to lowercase because we're emo or something (COMMONALITY SHUT UP)
- game env is now more controlled (thanks Jacob)
- can I go to bed now
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -16,7 +16,7 @@ once this list is complete and all bugs are fixed, we *should* be ready for rele - [x] make the shovel in shovels mode not lose any durabilty - [x] make it so that you can't move until the game begins -- [ ] make the game blocks breakable very fast, but **not instantly--very important for balancing!!** +- [x] make the game blocks breakable very fast, but **not instantly--very important for balancing!!** - Basically, just set a "cooldown" on both snowballs and shovels--not a long one--but one at that - [ ] add infinite snowballs in the gamemanager for tumble mode - [x] make it so that you can't remove any of the game items from your inventory |