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author | sowgro <tpoke.ferrari@gmail.com> | 2024-06-13 17:03:26 -0400 |
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committer | sowgro <tpoke.ferrari@gmail.com> | 2024-06-13 17:03:26 -0400 |
commit | 39ce49b6c25492bd1268c8ce9bba2731f013aab2 (patch) | |
tree | e7b6a9f332f9f8f26c426b5b86e83300bce4bd95 /src/main | |
parent | 0caa663a5ff175af4785247ce81b2ebb12cd0a07 (diff) | |
download | Tumble-39ce49b6c25492bd1268c8ce9bba2731f013aab2.tar.gz Tumble-39ce49b6c25492bd1268c8ce9bba2731f013aab2.tar.bz2 Tumble-39ce49b6c25492bd1268c8ce9bba2731f013aab2.zip |
Fix bug where gamemode would be switched before the player was in the world
Diffstat (limited to 'src/main')
-rw-r--r-- | src/main/java/com/MylesAndMore/Tumble/game/Game.java | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/main/java/com/MylesAndMore/Tumble/game/Game.java b/src/main/java/com/MylesAndMore/Tumble/game/Game.java index c530489..9bb2bc8 100644 --- a/src/main/java/com/MylesAndMore/Tumble/game/Game.java +++ b/src/main/java/com/MylesAndMore/Tumble/game/Game.java @@ -69,9 +69,9 @@ public class Game { private void roundStart() { gameState = GameState.STARTING; playersAlive = new ArrayList<>(gamePlayers); + scatterPlayers(gamePlayers); // Put all players in spectator to prevent them from getting kicked for flying setGamemode(gamePlayers, GameMode.SPECTATOR); - scatterPlayers(gamePlayers); clearInventories(gamePlayers); clearArena(); prepareGameType(type); |