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* | | add immediate respawn to the gameWorld on linkMyles2022-12-07
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* | finish the gameEnd methodMyles2022-12-06
* | roundEnd maybe works now wheeeeMyles2022-12-06
* | more modularity and reformatting and performance!!Myles2022-12-06
* | we do a little reformattingMyles2022-12-06
* | new tp method and more commentsMyles2022-12-06
* | me when the importsMyles2022-12-06
* | Infinite snowballs (unfixed) #2CraivMan2022-12-05
* | Merge remote-tracking branch 'origin/alphatest' into alphatestCraivMan2022-12-05
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| * | add gamemode switching at end of roundMyles2022-12-05
| * | reformatting pt.2Myles2022-12-05
| * | reformatting (this may break things)Myles2022-12-05
| * | things have (maybe) been doneMyles2022-12-05
* | | Infinite snowballs (unfixed)CraivMan2022-12-05
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* | Prevented shovels from losing durability (PT 2)CraivMan2022-12-04
* | Prevented shovels from losing durabilityCraivMan2022-12-04
* | Added round logic (PT 2)CraivMan2022-12-03
* | Added round logic (PT 1)CraivMan2022-12-03
* | Merge remote-tracking branch 'origin/alphatest' into alphatestCraivMan2022-12-03
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| * | add [tumble] prefixMyles2022-12-03
* | | Added cuboid generator (clear layers)CraivMan2022-12-03
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* | carver is too good at bug fixingMyles2022-12-03
* | AAH SPIDERS EVERYWHEREMyles2022-12-03
* | slight change to start messageMyles2022-12-03
* | slight reformat in StartGame for the Game management refactorsMyles2022-12-02
* | new Game managementMyles2022-12-02
* | add PlayerDeathEvent for use in GameMyles2022-12-02
* | Merge remote-tracking branch 'origin/alphatest' into alphatestMyles2022-12-02
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| * | add more things to do (yay!)Myles2022-12-02
* | | add init messageMyles2022-12-02
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* | I unfourtenatly cannot spellMyles2022-12-02
* | Merge remote-tracking branch 'origin/alphatest' into alphatestMyles2022-12-02
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| * | update readme with new tasksMyles2022-12-02
* | | I WILL MURDER EVER YSINGEL EMISCOLON IN TEH WEORLDMyles2022-12-02
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* | imagine spellingMyles2022-12-02
* | I CANT DO THISMyles2022-12-02
* | VARIABLE TYPESMyles2022-12-02
* | begin the game object (eventual replacement for gamemanager)Myles2022-12-02
* | return statements exist?Myles2022-12-01
* | start on methodized gameMyles2022-12-01
* | I would neverMyles2022-12-01
* | oopsies forgot important thingsMyles2022-12-01
* | add todo list for @CraivMan and IMyles2022-12-01
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* add some static testing generation in the GameManagerMyles2022-11-27
* add cyl support in generatorMyles2022-11-27
* change startgame messageMyles2022-11-27
* add a circle generator (ew math)Myles2022-11-27
* more refactoring rel. TumbleManagerMyles2022-11-27
* reformat StartGame and integrate with GameManagerMyles2022-11-27
* create GameManagerMyles2022-11-27