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* begin the (actual) readmeMyles2022-12-12
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* refactoring to prep for release!!Myles2022-12-12
| | | | | | | | | - refactor a bit of code - add a bit more documentations - remove music code--we can't redistribute the music in a pack :( - remove old readme--writing the new docs tonight or tmrw we got this!
* add new layer types and gen typesMyles2022-12-11
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* make rounds timedMyles2022-12-11
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* musikMyles2022-12-10
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* THE CLUMPS WORKMyles2022-12-10
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* 1AM COMMIT LETS GOOOOMyles2022-12-10
| | | | | | | | - fixed about 20 bugs, glitches, exploits, you name it--Jacob can break anything (not even joking, did my first *real* playtest; it was...valuable...we'll leave it at that) - added some sort of block balancing (want to improve on it later maybe?) - change the prefix back to lowercase because we're emo or something (COMMONALITY SHUT UP) - game env is now more controlled (thanks Jacob) - can I go to bed now
* remove snowball knockback in gameMyles2022-12-09
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* code is now insult-proofMyles2022-12-09
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* I've been insulted ;-;Myles2022-12-08
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* program autostart logicMyles2022-12-08
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* add autostart config and commandMyles2022-12-08
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* add even *more* things to do (yay!!)Myles2022-12-08
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* add feature: seperate winning player tpMyles2022-12-07
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* wow I finally added a *core game mechanic*!11!!Myles2022-12-07
| | | | (blocks break when a snowball impacts them in the gameWorld)
* prevent players from joining during a gameMyles2022-12-07
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* prevent players from moving before game beginsMyles2022-12-07
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* I love when there's more things to do!Myles2022-12-06
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* things have (maybe) been doneMyles2022-12-05
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* add more things to do (yay!)Myles2022-12-02
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* update readme with new tasksMyles2022-12-02
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* I would neverMyles2022-12-01
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* oopsies forgot important thingsMyles2022-12-01
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* add todo list for @CraivMan and IMyles2022-12-01
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* Create README.mdMyles2022-11-25